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fargo007

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Everything posted by fargo007

  1. For me it sorted itself out after some time. Whatever it was seems to have been fixed perhaps.
  2. Don't restart it or it will be even slower still. Ask me how I know.
  3. This is really sharp. Nice work.
  4. Could be done with drop downs individually to display metric or imperial for each of altitude, distance, speed.
  5. To many people, it clearly is. That's exactly why this aircraft is coming to DCS.
  6. The presence of the same missile on all those jets definitely doesn't make them equal at all in BVR. There's quite a bit more to it than that. And the F-15C brings all those extra things that make it better at this than the others.
  7. No sir, it's intended to be only air to air. They have been clear about that.
  8. But then what about it's relationship to the other more contemporary maps? Syria, Iraq, PG, Kola..... End of the day, they have to pick a horse and ride it.
  9. I do have a newer version of this to publish that addresses that. The spawned units will all have an "expiration time." After that time passes they'll self-delete. There will be an update this year for sure.
  10. Baghdad is hands down the best modeled city in DCS. Really amazing level of detail and unique buildings.
  11. Which of these files has ths USSR subs in it? Kursk, Red October? I can't seemt to find the right file to download. Thanks.
  12. Really solid improvements. Especially from a rotary wing perspective. You brought this map from applause to a standing ovation.
  13. Great thread - please keep it up!
  14. BSD now has both CH-47F "GRIZZLY" platoons listed as open.
  15. Yeah I'm familiar with that one. It was a GREAT project but (no fault of 8ball) placing stuff on it didn't work out. Hawkeye this building you put together totally works, but looks a bit funny with the American sniper on it. It definitely fires at the enemy when they go by.
  16. Thanks Hawkeye! I'm gonna check it out.
  17. Dirty, partially wrecked, and as we say here "rochambeau." More like this: Something that would work equally well with AFG, PG, Syria and Iraq. Would be kinda hard to sell that troops are taking fire from the Cathedral if you know what I mean.
  18. Hi guys, Looking to see if there are any mods out there of buildings that shoot or engage on their own, sort of like the "Armed Barracks" but with a look and feel that wouldn't be so conspicuously out of place on Syria, AFG or (upcoming) Iraq. You see so many IRL situations where enemy fire is coming from a very beat up building or compound, and ordnance is being requested on the building itself. I'd like to be able to recreate this experience. Thanks for any pointers fellas.
  19. The mod profile tool seems to have an error in it: 2024-08-11 16:01:13.235 ALERT EDCORE (Main): Can't execute Lua file E:\Saved Games\DCS\Scripts\Export.lua - [string "E:\Saved Games\DCS\Scripts/SimShaker.lua"]:546: 'end' expected (to close 'if' at line 161) near 'elseif'
  20. Yes, I'm aware of that. According to the announcement it arrives in the next update. The dynamic slots are active since the last update.
  21. This dynamic route tool along with dynamic slots introduced last update are truly superb quality of life features for DCS. ED, you guys are nailing the user experience stuff. Please do keep up the good work.
  22. Halfway through it and I will add to the recommendation.
  23. Did you look at it? It's only 44 lines long brother.
  24. There's nothing in that template. It's empty.
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