Jump to content

Sedlo

DLC Campaign Creators
  • Posts

    2008
  • Joined

  • Last visited

Everything posted by Sedlo

  1. Just wanted to say welcome to DCS and thank you for making the Sinai Map! I'm really looking forward to seeing your work, and making some missions on it soon. NOTE: I, (Sedlo), have nothing to do with the making of this map. Please don’t thank me, I had nothing to do with it.
  2. @BIGNEWY and @theoklahomaaviator , currently there is no way in the ME or scripting to have AI launch a countermeasure flare. Those flares in BD’s missions are in the mission editor as “signal flares” and behave as a signal flare should. (Although, fighters don’t really have the capability to simulate signal flares IRL. I think they’re really intended for ground units to fire, that’s what they go upwards). It’s working as intended by Baltic as a work around in order to simulate the AI testing their countermeasures.
  3. Just my experience. Last Friday night I ordered the F-16EX / Shake Kit. Today it arrived. So 7 days from order to receipt here in Canada.
  4. Welcome aboard! Love that demo Hornet paint in your avatar!
  5. Awesome, glad it’s sorted. I’m loving the throttle, quite impressed.
  6. Contact them via the chat option on their store page. I’ve found their customer service to be very prompt and friendly. I’m sure they’ll be able to help.
  7. Roger that.. Good luck, it was my first real campaign, so it's not got the bells and whistles my new stuff does
  8. Hey @zildac ! Easy comms are forced on this mission, so you just need to press the "\" key to pull up the comms menu. I noticed I double saved the files, I've uploaded the correct version to the user files now. I "think" they are both the same, but just to be sure I'd download the new one. https://www.digitalcombatsimulator.com/en/files/3134805/ Cheers, Sedlo
  9. Awesome, thank you for the offer and welcome to the DCS forums!
  10. We do have them now, @Vioilet, it's in the OPTIONS, MISC. page.
  11. Mission 9 fix uploaded today. Thanks, @Teeps!
  12. Disregard, I think I've found it. Will try for a fix in the next few days.
  13. Glad you enjoyed it, @Teeps. Do you recall exactly what happened in MIssion 9?
  14. Sedlo

    Radio guard ch

    If the radio is tuned to a VHF freq, selecting GRCV will monitor 121.5. If it's UHF, it'll be 243.0.
  15. My testing shows it works for FC3 aircraft, but not full fidelity.
  16. Instead of pressing OK, try double clicking the profile name in the browser.
  17. Is there a way to remove the trees from the approach end of runway 05 at Incirlik? The remove trees function does not seem to work in DCS Syria right now, and these trees are way too high (impacting the approach into the base). IRL there are farmers fields here, so the tall trees could be removed and still be real. Thanks!
  18. I've created a bug report so hopefully it will get addressed soon.
  19. @Nevynand @Napalm Nick, I've noticed this, too. For the Audio, instead of pressing OK, double click the file name in the browser window. That will do the trick.
  20. @syko47, I can't add .wav files either by adding the file and clicking ok. But it is working you double click the file in the window.
  21. Yeah, it’s a real pain in the butt. It’s the major reason why I just went away from triggered actions for radio transmits
  22. @syko47, when you were making your transmit message commands, did you copy the previous one and then change the filename to something different? There was (is) an issue with copying triggered actions in that the newly copied action it will overwrite the previous ones. I found that out after spending about 4 hours adding a ton of audio to a mission. Had to re-do the whole thing again.
  23. I mean, you could do that within the mission editor today... Add some F10 commands, have the AI respond when those flags become true. It's quite doable.
×
×
  • Create New...