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Sedlo

DLC Campaign Creators
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    2027
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Everything posted by Sedlo

  1. Awesome! Glad it helped. I wish we could set failures to happen instantly. I know I've asked in the past, with no luck. Suggest you make a wishlist post https://forum.dcs.world/forum/207-dcs-core-wish-list/.. The more people post, the more likely it is to be addressed. Cheers! Sedlo
  2. OK, I watched the track... I think the issue is you took too long to take off. If the wingman is airborne and doesn't see the player aircraft airborne at a certain time, they'll RTB. This is what likely happened. Once you're hooked up to the cat, you'll need to launch right away. The other thing is you didn't switch your left hand radio to Channel 20 prior to taxiing out. This will set other triggers in motion, and you'll get more information on the mission you're about to fly. Hope this helps!
  3. Any chance you’re running ANY mods? (aside from SRS). Also, @ron533, what do you mean about not seeing mission messages? I've flown this mission now in Multi-Thread and see all the messages there are meant to be.
  4. Apparently not... Is it single player? If so, one thing you can do to get close is this... Set your failure to be within 1 minute. Then, have another trigger to be on "EVENT FAILURE" and do your action then. It will still be within 1 minute, but this way you can detect the exact time the failure occurs and you can run your action accordingly. nullnull
  5. Thanks for the info, @ron533 . I haven’t seen this behaviour myself. Is this on Multi-Thread? Give cat 3 a try and please let me know how that works out. I’ll have a look this coming weekend, too. thanks!
  6. Hey @Wiggo. First off, thanks! I hope you enjoy the rest of the campaign. The ATFLIR won't be totally precise, the coordinates given are for the friendly forces. You'll have to follow the instructions and slew the pod to where the bunker is. The closer you are, the more precise the pod will be. With practice you'll get better and you'll get this mission, I promise!
  7. Hey @DerBayer! I’m really happy to hear you enjoyed the campaign! Yeah, mission 10 is a fun one I had a lot of fun making it. take care!
  8. I’ve been using a half second of silence in front of my audio files for that reason.
  9. I don’t recall there being one, but it’s been a long time.
  10. Agreed, I extracted the sound file from the miz and it’s clean. good luck with windows sound settings;). It is often a mess
  11. @Rudel_chwI played your mission, I am not getting that noise at the end of the transmission on my end.
  12. I'm seeing this also with eject events, too... Something has totally screwed up.
  13. Easy Communications is not enabled in this campaign.... You'll have to use the Comm Switch-COMM1 and Comm Switch-COMM2 bindings... Right Alt + \ and Right CTRL + \ respectively.
  14. You can create a separate folder within the miz file and refer to that location that in your scripts. Allows for bulk additions of sounds, images, etc via Windows drag/drop cut/paste
  15. hey Dave! Not at my computer ATM but wait until you get pushed to Marshall. It can range from 20-45 miles out. cheers, Sedlo
  16. It’s fictional? A what if, if it were. There are Tomcats because there are no Super Hornets. There are Sparrows in the first mission because… well, because. Don’t worry, AIM-120 appears very shortly.
  17. Ah, ok... Just saw the red waypoint lines and thought that might be it... The only thing I can think of right now is that: 1. Confirm the Set Frequency for the AWACS has AM chosen as the modulation. (I've seen it get switched before for reasons I cannot understand) 2. Check to see if there is any line of sight / distance issues between the player and the transmission source.. ... Or maybe push the set frequency a second before the transmission happens?
  18. Is your Viper on the Blue coalition? For some reason, blue cannot hear red and vice versa.
  19. Hey Nikoel! Glad you're enjoying the campaign so far! OK, for mission 10... For the landings in VR, yeah, I hear you. There isn't anything I've done with mission 10 to make the carrier light up, it's just the weather conditions I guess were such that the core game put the lights on. Is there a particular mission you're having issues with? I have tested it in my Oculus 2 and haven't had that bad of a time with it, though I have had to reference the TACAN and BRC sometimes to get a good run into the initial. I can try and tweak the weather / time a bit maybe, what mission are you seeing the problem in? Noted about the loadouts, I'll have a look. In terms of mission 9.... Thank you for the feedback, I'll see what I can do. Sedlo
  20. No worries at all!
  21. Argument 285 is the cabin altitude gauge.... null
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