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Everything posted by Sedlo
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Is there a way to remove the trees from the approach end of runway 05 at Incirlik? The remove trees function does not seem to work in DCS Syria right now, and these trees are way too high (impacting the approach into the base). IRL there are farmers fields here, so the tall trees could be removed and still be real. Thanks!
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reported ME Issues with the latest 2.7.11.22041
Sedlo replied to Nevyn's topic in Mission Editor Bugs
I've created a bug report so hopefully it will get addressed soon. -
reported ME Issues with the latest 2.7.11.22041
Sedlo replied to Nevyn's topic in Mission Editor Bugs
@Nevynand @Napalm Nick, I've noticed this, too. For the Audio, instead of pressing OK, double click the file name in the browser window. That will do the trick. -
@syko47, I can't add .wav files either by adding the file and clicking ok. But it is working you double click the file in the window.
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Yeah, it’s a real pain in the butt. It’s the major reason why I just went away from triggered actions for radio transmits
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@syko47, when you were making your transmit message commands, did you copy the previous one and then change the filename to something different? There was (is) an issue with copying triggered actions in that the newly copied action it will overwrite the previous ones. I found that out after spending about 4 hours adding a ton of audio to a mission. Had to re-do the whole thing again.
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Mission Editor / In-Game Radio options for Neutral Aircraft Intercepts
Sedlo replied to TEMPEST.114's topic in Wish List
I mean, you could do that within the mission editor today... Add some F10 commands, have the AI respond when those flags become true. It's quite doable. -
No worries @Xamik75!! Sorry, I typed out some texts in the post above but it didn’t make it to the forum. Sorry, I typed out some text in the post above but it didn’t make it to the forum. I’m glad it’s sorted!
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Any way to know if the COMMUNICATION MENU key has been pressed?
Sedlo replied to Presidium's topic in Mission Editor
Good deal, looking forward to seeing it! -
Any way to know if the COMMUNICATION MENU key has been pressed?
Sedlo replied to Presidium's topic in Mission Editor
@Presidiumcheck this out, might be what you're after. huey photo.miz -
Any way to know if the COMMUNICATION MENU key has been pressed?
Sedlo replied to Presidium's topic in Mission Editor
For most ED modules, you'll want an action "X:START LISTEN COCKPIT EVENT" with the EVENT number 179 and enter a flag number. Then another condition when that flag becomes true, the picture goes away. -
Any way to know if the COMMUNICATION MENU key has been pressed?
Sedlo replied to Presidium's topic in Mission Editor
@Presidiumwhich aircraft are you interested in? -
F-16 steerpoint displaced in one specific mission.
Sedlo replied to Bizarro's topic in Mission Editor
Gotcha! Glad it worked out. -
I found it to be a little twitchier in the trim around on speed as well.
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DOWNLOAD LINK: https://www.digitalcombatsimulator.com/en/files/3321102/ Version 1.0 - Requires latest DCS Open Beta - NOTE - This is a quickly built mission to get you into the action right away and for me to test rapid mission making. - There are two missions in the zip file. They are both the same except one is daytime and one is nighttime. Once you are in any of the missions, you can use the radio menu, F10 option to switch to the other time of day. SITUATION Yesterday morning, Russian forces initiated a full-scale invasion of Georgia. This unprovoked and evil attack consisted of major armoured thrusts from 3 different directions, plus airborne and helicopter assaults at various locations throughout the country. NATO and US forces are responding to the area, with the first in country US Army asset is a platoon of AH-64D Apache helicopters. They have set up base at a FARP to the west of Tbilisi, and are gearing up for operations in the AO. MISSION Late yesterday afternoon, Russian special forces attempted a heliborne assault of Senaki airfield. They landed approximately 100 troops on the base, but were unable to secure the whole facility. This, combined with Georgian anti aircraft forces, prevented the Russians from landing their transports and re-enforcing the base. The Georgian forces on the ground have taken back most of Senaki airfield, but a small platoon sized Russian force still occupies the airfield administration and base ops complex on the north side. Our mission tonight is to support the Georgian troops retaking the base. Primary targets include machine gun positions in two guard towers, plus a bunker. Georgian troops will give us further direction when we are on scene. WEATHER The weather is low clouds with bases approximately 2500ft AGL. Visibility is 20km + in occasional light snow. Winds are light out of the north between 5 – 10 knots. Altimeter 29.92. THREATS Russian special forces on the Senaki airfield may be armed with heavy machine guns, RPG and MANPADS. There is no Russian armour within 50 km of the base. The air picture is complicated, with both Russia and Georgia flying the same types of airframes, for the most part. The low weather has hampered both sides from establishing air superiority over the battlefield, and Georgian anti-aircraft capability is denying the Russians easy overflights. PLAN OF ATTACK Set your radios up on the ground at FARP Vitaly prior to takeoff. FARP VITALY 121.0 TACAN 34X GEORGIA SF 30.0 INTERFLIGHT 30.0 MAGIC 309.7 Depart FOB Vitaly comm out and proceed direct SP 1 (MADAINI). Once there, turn direct to waypoint 2 and expect to contact the Georgian troop commander (X8T) on 30.00. (this will happen automatically, as long as you have your radios set up in game). 0 FARP VITALY 38T LM 21949 73826 1 MADAINI (IP) 38T KM 78213 84817 2 SENAKI TGT 1 38T KM 56315 82248 3 SENAKI TGT 2 38T KM 56018 82221 4 SENAKI TGT 3 38T KM 56233 82214 5 FARP VITALY 38T LM 21949 73826 MISSION DESIGNER NOTES: 1. There are two versions of this mission, a day mission and a night mission. If you have loaded any of the missions, you can switch to the other in game by using the radio menu, F10 option. This will be available for the first 2 mintues of the mission only. 2. This mission is able to be played single player or multicrew (2 players in one aircraft). There is an AI wingman flying with you, callsign Chaos 72. You can command them to do things on 30.0 FM. 3. It is imperitave that you set up your radios prior to taking off. If you do not do this, you will not hear any communications. 4. Once over the target, you can always RTB if you are WINCHESTER (or other reasions). Use the radio menu, F10 option to check out.
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correct as-is Did we get more Waypoints or is something bugged?
Sedlo replied to Moonshine's topic in Bugs and Problems
More waypoints! Also, the ability to datalink steerpoints, SPIs and HAD targets, too. It's an exciting time for Viper pilots. -
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F-16 steerpoint displaced in one specific mission.
Sedlo replied to Bizarro's topic in Mission Editor
@Bizarrodid you just have to re-save the mission in the newer version, or did you have to replace the unit? -
I can't recall the range, but I think it's limited to like channel 118-126 or something like that.
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Sounds great! Thanks for your help! I don't get much military activity I can receive here, so this will help a lot!
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Hey Ghostman! That sounds good, I'd always be happy to have some MilAirComms for my missions. I can't seem to open those links, though.