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Icebeat

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Everything posted by Icebeat

  1. Hi Miles, I found this in Hackable about laser tracking using SteamVR base stations.
  2. I have this message as well but, I don't have Track IR, how do you explain it.
  3. -1. Zero interest on this.
  4. Hi Miles, It looks awesome, how about a left-hand version?
  5. Why not add increase Airport's lights visibility and ATC AI traffic control and guidance.
  6. Ok, In my Cockpit my Master Arm Switcher is the real one ON Off with lock (I need to pull before change the position). Usually, when I die or shutdown the game, etc, the switcher is at On position. So when I start the game again, the switcher in the simulator is at Off but in real life is ON, so I need to move down the swither and move it up again in order to send the Turn On Master Arm event to the game. Now do the same with 20 switches each time you reset the game. In reference to the Leo Bodnar, I am using the BBI-64 Button Box Interface and I am very happy with it, just for the time I've saved setting up each button/encoder is worth the extra cost. No matrix, no shift registers no diodes.
  7. Thanks for your time Miles, I think this could be a great addition to improve the immersion of the game in VR. Keep us informed, please.
  8. One recommendation, use momentary Toggle Switches (On) Off (On) and (On) Off. You won't need to reposition each switcher each time.
  9. Hi miles, this is definitely very interesting but it looks pretty similar to the captogloves. For what I know the problems with the gloves are 1. no 3D positional tracking (only rotation). 2. no representation of your hand in the game.
  10. I want to see a review again
  11. But if not, they are dead. StarVR is owned by ACER, that means a lot.
  12. I have it and I can not recommend it for DCS. For the price, it will be far better a TrackIR 5, faster, accurate and supports head position tracking. In theory, the 4C support head tracking as well but it is not implemented in game.
  13. Unfortunately, I already tried to move one of the motors and I broke the foam glued to it, can I suggest velcro instead of glue for the next time? It is a great idea the use of the extra pad for the motors. I will try with this Thanks.
  14. Hi Andre, I have one Aeron Chair I am thinking in add memory foam inside the cushion, any recommendation?
  15. I received mine (JetSeat SE) and I am very happy with the effect and how it works in the game, it increases immersion in VR, but and this is huge BUT, it is not comfortable, actually it is a pain in the ass "literally". The padding is just a joke (10 mm maybe), the motors are too big and after a time it is painful. I am sorry for Andre because he did a great job with the custom cushion and his services are 5 stars. Edit: After I add memory foam to the butt's motors and repositioning them, the product is much more comfortable and painless after prolonged use. I am using it in combination with 4 tactile transducer and the experience is awesome.
  16. Maybe we need some modder to implement this in DC the same as it happened with the VR optimization/s
  17. mine has arrived today, what a pass, highly recommended.
  18. Vive Pro, 1080ti, Nevada solid 90 fps, 1.5-pixel density:pilotfly: this should be implemented for multiplayer yesterday!
  19. before you buy,
  20. Freaking Awesome Work!! Thanks for sharing.
  21. Awesome work!
  22. why don't you replace the expensive aluminum shell for any other material more cheaper like acrylic?
  23. Hi Ranma13, thanks for sharing. I am in the same boat as you. You can find the measures of the DCS here
  24. why not just associate the VR zoom to an analog input so the user can decide how fast he wants it and how much of zoom level. The current implementation is a potato.
  25. They are going to fix the analog TDC...
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