

Hippo
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Everything posted by Hippo
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Your post seemed somewhat out of place, as no-one had mentioned stuttering in this thread, that's all. Frame rates in VR are usually synched to refresh and held at 90 / 45 w/ ASW Hz (Rift), so stuttering does not tend to be an issue. It certainly isn't for me. I would also add that frame rates matter a lot in VR. I try to stay above 90 fps if possible, and would say that anything below 45 fps is unacceptable.
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ac5: you do realise that you're posting in a forum discussing VR?
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The latest version is currently DCS 2.5.2.19682 https://forums.eagle.ru/showpost.php?p=3577049&postcount=3 You should be offered the option to update when you run DCS.
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Thanks for replying. From that post: "** Not an Official ED Response **" This is the thing with these forums: they have a number of "moderators" who sometimes appear to answer officially, but as far as I can tell they are not employed by ED, and do not speak for ED, so I treat their comments as personal opinions, of equal value to any other poster's. AFAIK, the only official statement from ED regarding this matter, is two short sentences (buried in an update - quoted above). Disappointing, since its detrimental performance impact is considerable. OTOH, when it comes to COWS, no effort spared on communicating that game-changer.
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Expect to see a drop of around 30% in fps when you go to >= 2.5.1. :( IMHO VR users have been very hard done by with this change. Personally, I'm staying with 2.5.0 on stable for all my current modules. I only use the beta because I bought the F-18, but will not buy anything else from ED that requires >= 2.5.1.
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Not to start an argument - just a discussion, I bring the following up just out of interest: Have ED actually stated this formally, or is the above an assumption from you? If it's just about two sets of texture and material files, would it not be possible to programatically convert from one set of files to the other? I.e. not so much effort? With 4XMSAA turned on, I've had a 50% drop in fps. I feel that this change should have been (ahem) deferred until it didn't cause such a detrimental impact.
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Thanks again for doing that. If my PM from a month ago seemed a bit strange, it's because for some reason I couldn't see some of my screenshots in the post whilst I was banned. Now I've served my sentence, it all looks ok again - sorry for the confusion.
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VR Shaders mod for better VR experience
Hippo replied to Kegetys's topic in Utility/Program Mods for DCS World
Thank you so much for all your efforts. I have experienced a 50% fps improvement. For a specific test I do I have gone from 58 fps, to 88 fps. (Frustratingly, I can get 120 fps in 2.5.0 with deferred shading off and everything else the same, WITHOUT the mod - thanks ED!) I am seeing the following glitches, however, and wondering whether it's just me. When flying over the sea, and looking around, the entire sea area occasionally flashes white. Seeing wireframe lines on the runway, when in the A-10 mission "Free flight over Black Sea region. Runway start" (image zoomed in to demonstrate issue more clearly). -
If you ever find yourself with 10 minutes to spare, would you mind running the test I describe here and letting me know what fps you get? Thanks.
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No need to apologise, I realise that was not the intention. Your English is infinitely better than my Italian. You quoted me as saying something that I did not say, so Mr. Spank had to be roused.
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The checklist item in the NATOPS If I understand correctly, once opened it can't be closed again from the cockpit. My questions: Where is it on the aircraft? Can it be seen opening in the external model of our F-18? In one of "Tricker's" brilliant start-up youtube videos he states that the switch is spring loaded and should return to NORM, which makes sense (so change required from ED?). So, if it is modelled in-game is there a way to close it, so that the checklist item can be completed correctly? I know that there are ground crew that very kindly answer questions on here, it would be particularly interesting to hear from you on this. Don't feel that you have to hold back on any trivia, amusing anecdotes, etc.
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[ALREADY REPORTED] How do I use true and magnetic north settings
Hippo replied to AMVI_Grape's topic in Bugs and Problems
"a different title" yes, very puzzling. looks like a bug to me. maybe the mod is trying to suggest that it's something to do with a magnetic variation quirk? maybe he's being far too clever for his own good? i haven't tested myself, but does it also happen if you follow a heading which is not north? -
From NATOPS 7.3.2 Approach
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Somewhat curious about this myself. So the mask forms an airtight seal with the face? No external air can get in? But the cabin is pressurised? I suppose the mask is worn as a precaution in case pressurisation is lost? Are pilots obliged to wear the mask at all times (in the air)?
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I have looked at these in the NATOPS and remain confused: Is one is an upgrade of the other, so you only ever get on or the other on one aircraft? Is one a backup of the other, so you get both on the same aircraft? From the NATOPS both apparently can be accessed from the HSI - DATA - A/C page. On our F-18 the TAWS option is available in the A/C page, but there is no GPWS option. ??
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+1 +1 +1 +1 +1 +1 ... I'm as certain as I can be that it's currently not possible. I've been banging on about this myself repeatedly (hopefully someone somewhere is listening). You probably already know this (I only found out recently), but you can left click and hold ROTARIES then drag the mouse or use the mouse wheel. It really is only a (very) few switches for which this remains an issue. Still, come ED - sort it out. https://forums.eagle.ru/showthread.php?t=213586
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"use yor ASW and ATW rift features (that are there for a reason)" "be satisfied of your warped 45 fps (that are smooth enough" can come across as orders, rather than suggestions Maybe, but then, I didn't say that. If you re-read my post you might realise that I didn't advise that anyone do anything, I just stated a solution that I'm happy with for myself. What I plan to do is stay at 2.5.0 and not update it.
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Curious that you phrase your post in the form of a commandment yet refer to others as "taleban".
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DCS manual, after reading up to page 67 currently...a few questions
Hippo replied to fitness88's topic in DCS: F/A-18C
I strongly recommend you put that pamphlet aside and dig in to the NATOPS ;) -
You think you've got problems? I have a 1070! FWIW, I have decided to do the following. Run everything on 2.5.0 with deferred shading off I can manage 90 fps with this... ...except for the F-18, which I'll be running on the open beta in a very cut down way - no way at all I can get 90 fps. I will not buy anything else that requires > 2.5.0. Maybe in two years' time hardware will have caught up. Not wanting to sound paranoid, but I do have to wonder if someone at ED has it in for me ;). Decades (yes, really) I've been waiting for the F-18. The moment it's released is the moment they decide to enforce DS and cut my frame rates in half. Go to 2.5.0 w/o DS, which is great, but even there they had to leave in a little FAQ you: DAY-GLO trees.
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The two comm knobs on the ufc fully anti-clockwise?
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Thank you for that. Looks I've no other option than to just turn the trees off then.
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Will do. edit - should've mentioned i'm using Rift, and I believe reshade doesn't work with it. The Mustang mod did not help with the trees, btw.
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Hadn't even heard of it. Thanks for letting me know. Downloading now and will give it a go.