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Looking Glass

DLC Campaign Creators
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Everything posted by Looking Glass

  1. Hi Rotte, Is this just recently or going months back? The missions will take some toll on FPS as many units and FX in play. Syria also quite detailled map too. DCS performance varies as updates keep taking effect too. Are you VR or NON VR? If VR I would recomend lowering some settings and checking FPS rates. You want 40-45 min FPS for VR Also if NON VR watch some youtube videos on optimising DCS settings some of these may help https://www.youtube.com/results?search_query=optimising+DCS+settings Let me know how you do. We take a lot of care to keep the missions as trim and performance friendly as we can. Thanks
  2. Can see ther newest update has created this error where Wingman is stuck in Hangar and cannot taxi due to taxiway tight angle. This used to work fine. Campaign has been submitted (Oct 25th) but apparently not yet upoaded in game. Will chase ED. Sorry about this...
  3. New version of campaign submitted to ED, awaiting update but will check this out regardless. Thanks for reporting
  4. Ok found the problem. - New terrain features and buildings added to the Syria map - this overwrote the routing of the Task Force, moved it off the road, and made its waypoint unroutable. Have now fixed and will provide to ED
  5. Checking with newest version. Could be terrain related. Keep you posted
  6. Ok thanks. Checking now on latest version
  7. Did you "CHECK IN TASK FORCE KNIGHT" using F10 section COMMS MENU? All of the S-60 sites need to be hit in order to progress and get promopted to check in with KNIGHT. KNIGHT should then spawn in and route to CASTLE
  8. Thanks for the feedback. Will check this out and update...
  9. We've found the problem. Lools like new map objects added that interferred with targets. Updating the triggers for the push to the oil fields. Will keep you updated, thanks
  10. Noted. Are you using latest DCS update version or earlier?
  11. A DCS re-installtion seems to have fixed it. Thanks for the prompt responses all
  12. Ha well you can run it again and maybe hit target this time. Keep us posted
  13. Removed MISSION FAIL prompts after PLAYER misses any of the targets. Should make it easier to complete. Once you drop on the target buildings you will see secondaries. Also audio and TXT should let you know that you were succesful in hitting the target. You have four targets to hit. Have you checked the mission briefing with detailled photo and intel on targets? See kneeboards in mission Hope that helps. Shorten you messages if you can. Thanks
  14. Actually I dont know, do you actually lose points for skipping? Not sure how we could correct this
  15. As ever - little extra bits of installs in DCS can be a little daunting! You dont need to install the skins - if you can be bothered. Campaign will still play ok However, the skins add immersive gameplay by bringing the coaltion together with troop skins and squadron liveries - Well worth the short time of install. Also will make future skin installs easier and make you more familiar with DCS Thanks
  16. Likely the audio conflicted with another audio sample and did not play. Will add to bugs list and see if it can be resolved.
  17. First time we have implemented this type of mission split system for hot/cold start versions. Thanks for the feedback, will review over time and see what works best
  18. Hi Wiggo, Thanks for all of the feedback about the campaign. Glad you are enjoying it
  19. Simply use SKIP to move to next mission in campaign
  20. Thanks ChillNG - Yes to removing MODS. I know its a pain and I do love some of the MODS but by other devs comments they more often than not cause weird errors To access different versions of missions use SKIP button to cycle through available missions. Have added some smoke to the training camp to make it more obvious. Didnt want to make the task too easy for players but hopefully this should help. Will add to both versions of the mission. Thanks for the feedback, all noted
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