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Hotdognz

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Everything posted by Hotdognz

  1. So just to confirm and im not confused with what was said, if NL or BN can confirm it based on the FAQ. I buy the full map in June (lets say the end of it) get the Southwest region in high detail, the East and North in low detail, just saying im ok with this. End of Sept (3 months), I would revive a map update adding the next high detail part (East Afghanistan) End of Dec (3 months), I would receive a map update adding the next part (North Afghanistan) Now if the time lines blow out, can I expect this to do what other ED modules have done and extend well out past your 3 month predictions ?? into years of waiting, I believe you know or should know how far each part is and should be able to at least share some insight if you want to give the community clarity with the way you are releasing this. Thanks, not pre-ordered yet waiting to see how my questions are answered
  2. I'll apologise if thats how it came across, sorry. I'm happy to wait 9 months for all 3 parts, that is in accordance with the plan in the FAQ Sent from my CPH2333 using Tapatalk
  3. If you believe that then you haven't been here a long time.
  4. In my experience ED have a bad habit of moving on to the next new thing and forgetting the last great thing from 2 release back or so (with slow updates), promising to show so much when they can, but never do with the std line, "we will show you more when its ready" so in essence all ways keeping us the customer in the dark about updates coming to the sim. Im burnt out by the early access model ED uses, I have nearly all the modules, but most of my ED modules I have are still in EA waiting for updates that never happen or do very slowly, Heatblur took the EA model to the next level and it damage my EA faith. I nearly pushed buy today, but reminded my self about my EA burnout, ill wait and see if BN or NL answer my questions.
  5. My questions are will the the EA become like a 5-7 experience and the 2 other portions of the map to go high detail take forever, what's the release plan for the other 2 high detail areas (even though it may never be stuck too) This is all based on EDs past record, Supercarrier still in EA with lots of promised features still not available (no updates in 2 years), YAK52, 5 years on still broken in parts and in EA with no updates. Also AI assets for this region....any new ones coming to make this a proper Afghan playground, will the ground AI pathfinding be improved as it current has major issues driving around Syria and Sinia The above are all valid reason to be cautious about a stage release from ED Thanks
  6. Don't worry there will be another sale some where with 72-90 days (about the time between sales)
  7. This is indeed good news, looking forward to seeing what you can show us.
  8. My question would be how long until the second part is added to Afghanistan once it's gone EA, 1 year or it could be up to 5 years. Don't forget some ED modules are still in EA 6 years later (Yak52) Sent from my CPH2333 using Tapatalk
  9. Hi, has anyone found any information to move the George target list in VR via a .lua file, its a little low to read well and could do with being moved up and left a bit. Cheers
  10. To be fair when the A10C came out Caucus was the only map around for a while. A10C released February 2011, in 2015 Nevada was released so prior to that Caucus was all we could fly it on. I have plenty of modules and have loads of fun in them, but I fly them for the combat part, Im sure the LA7 will be a blast, I fly it lots elsewhere, but there is more to a good war scenario than just 1x BF109, but that's my take I'm sure plenty others will enjoy it nd wish the dev good luck with it.
  11. Our squad is really enjoying this mission on the Syria map, we have added in the UH-60L and made a separate night version and also versions with rain and wind, we also changed the wind to 310 so it blew away from most of the hospital landing zones stopping the smoke from covering the landing pad. My only suggestion would to reduce the smoke size and maybe make the smoke colors random for MP so you can call out what color smoke your going for. Other than this minor things this is great fun.
  12. As I said I will wait for ED to release its PTO items to come out and see what's included, but we could be easily 5-10 years away for a fully fleshed out PTO asset pack based on how long it takes to get stuff from concept to release, even the WW2 Asset pack in its current form is very lacking for the Normandy map we have but it at least can help makeWW2 in that area work to some degree. But at least the PTO has something coming for it that will suite the 2 planes (both allied), the LA7 will have nothing for it as EF assets for a long time. For casual flying and using planes as a flying experience I use something different for that.
  13. Its the reason I do not buy ED modules that have no use other than training or flying as war relic/museum piece, I do actually own the F86 but I purchased that as my group built a semi Vietnam mission with the Marianas map. Im not even going near the PTO items until I see what ED does with it, a Corsair, F6F and AI Zero will not make a PTO war viable experience.
  14. Im not surprised at all and a little disappointed, but happy to wait for the serious bugs to be ironed out, just glad its not a module I'm hanging out for.
  15. And that's the problem for DCS, no Eastern Front content, 2 Easter Front planes with no context except flying them around as show ponies, as much as I love the LA7 its a pass for me at what will be a possible $69 USD purchase, I doubt DCS will ever have a Easter Front map of the AI units to go with it to flesh out a good WW2 scenario.
  16. Where does the LA7 sit with the battle zone ??, its a very cool plane but I dont fly DCS as a WW2 airshow sim, seems like an odd choice just like the i16 to expand WW2
  17. I think some of the gain in smoothness and it certainly is much smoother, has been at the sacrifice of longer distance views, I'm getting a lot more pop in now on grass at low level and power lines, also wire fences moving from low LOD to higher LOD even with extreme view distance set and LOD at 2 when in an Apache, its down low in a heli you really notice it and when in a plane ships and other city objects grow as you get near them. I'm finding the settings from High to Extreme and the LOD slider don't make much difference at all to what im seeing in game, this is with a 4090, Pimax Crystal (Quad views), this is how I think they have been able to increased smoothness in the game by introducing lower levels of view distance across all the settings.
  18. Your yellow highlighted one works for me, its working now as I would expect, thanks for your help
  19. Thanks ill map the red one and see how it goes but im sure I have tried it
  20. I cant map it to two position either on/off, it just flicks up and comes back down, my Virpil has on/off buttons
  21. Has anyone managed to map the master arm button, it doesn't matter what button I map it to on my Virpil CM3 throttle or any of my button boxes, it flips up and then straight back down, I can only click it up with the mouse and it then stays up.
  22. Its been that way for years, a fix would be great
  23. I'm actually glad its not a module I want so im happy to wait until when ever (I have pre purchased), I only got as it will be need in my squads missions.
  24. Nothing changes for you, just update as you normally have, nothing happens to your mods at all
  25. I suggest trying both. @Bignewy did DCS voice get an update in this patch, I didn't see anything in the patch notes. Cheers
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