

Hotdognz
Members-
Posts
957 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Events
Everything posted by Hotdognz
-
Yes Sent from my TB350FU using Tapatalk
-
The headsets default resolution Sent from my TB350FU using Tapatalk
-
Yeh some updates on where ED are at with things would be more welcome than the recent news letters, I'm really not interested in what 3rd party's are doing, I want to know about all the stuff ED is bringing to the flight Sim game. Some information on how far ground AI updates are away (not animations) would be most welcome as the ground game play is starting to become real stale in its current form, we are losing players on our servers who do ground attack due to boredom with the ground AI. Sent from my CPH2333 using Tapatalk
-
It would be great if he could go, 0,10,20,30 nd so on 209mph/kmph jumps is too fast
-
Still not working, when did it stop
-
Its pretty normal for ED to ignore issues like this as they will say its all on the developer to respond, and as noted we haven't seen any response here from ED or Razbam even after pinging both BN and Nineline, but agreed they pushed this out to stable and its totally useless as a combat sim map, TTi tanks performance even on high end rigs, but its ok just for sight seeing as long as you stay high and away from any towns. So far in my group id say they have lost about 10-15 sales as we always push maps over planes as we use a lot of terrains in our missions, were just starting to explore using SA again before the last patch and were all very keen to use it until the patch broke it, so now were pushing Syria again to our new pilots. RAZBAM deserve no more money for a map in this state and there lack of communication with the community.
-
Im not losing trust, just choosing not lose my $$$ this time, ill wait for reports to come in from people I trust , if those reports are good ill buy it. But Razbam have seriously dented my trust in in them as a developer from the SA map issues it has, id get a refund on the SA map if I could.
-
I do believe the developer doesn't care to address the FPS issues, I have some posts on their Discord about it (polite posts) and not one response from them about it at all there is none here either. Also unsure if ED have any quality control over the 3rd party map makes as this update should never have passed a quality check for release in the last patch with reasonable FPS being part of that check, FPS is both bad in 2D and VR as mentioned by people here. I wont be buying the new Kola map now until I see posts from VR uses on its performance.
-
Im using the beta client so I have eye tracking with Quad views. What your test settings for your go too mission ??, my suggestion is Syria free flight as a good test to nail down settings.
-
Spot on YoYo, I wont be buy this after the flaws of the SA map and large urban areas and trees, ill take a wait and see approach from now on with maps like this.
-
See my post here, I'm on a similar system with the Pimax crystal In OpenXR toolkit are you still running the native resolution, I have set mine to override it and set it too this. null
-
I posted on Razbam Discord about it but no one from Razbam replied. I read the release notes as I thought they had said there were optimizations' to the map, but I was incorrect, all it says is they are adding in more items to make it looked lived in Obviously this has been at the cost of a major performance degradation now the new items are in the map, id rather have the pre patch map, at least I could play it with decent VR frame rates
-
Did a test today all in VR, single helo down low in Ushuaia (the new area with better optimization) fly from the helo port across the new town, which does look amazing, FPS sat at around 26-40 depending on which part of town you were over, mostly the FPS went up as you left and hit the country. Id still consider this unplayable as no AI unit were on the map, as soon as AI gets added in its going be really bad. On Caucus, Syria, Saini I'm getting mid to late 60s with these settings null
-
Great update and load times are now great. Some inconsistent msgs about bugs being fixed when clearly they weren't (hind R60) and better SA map optimisation when it's clearly worse than before when you try it. But over all a good patch, the new MP interface is good but still needs some QOL stuff done to it to make it really good. Sent from my CPH2333 using Tapatalk
-
The maps performance with the update is still bad and in fact worse than before this release. We have been running a SA TTi all week with what many described as decent performance across many systems and none VR and VR. This included high alt runs to low alt helo ops from the Punta Arenas TTi main airfield. With the new patch last night we were all getting about a 20-50% frame rate loss down low around the Punta Arenas area, helicopter missions were mostly unplayable, at one point my 13900K and 4090 tanked to around 16-22 FPS, the night before same mission it was around 39-45 FPS. The update has decreased performance in this map now around the main towns on the mainland. The Falklands were ok though and Mount Pleasant and Port Stanly were really good.
-
Flew around today same TTi mission server was running yesterday, compared to yesterday, the FPS around Punta Arenas are abysmal, managed to tank my 4090 down to 22FPS in a F15SE low, yesterday it was around 40-45, up high no issues and still hitting 90. We then took Hinds from Punta Arenas to the town again, managed to get into high teens, they certainly have optimized it, if anything its worse on the main land. Falklands was better, Port Stanly and Mt Pleasant stayed around 60-77 Short answer NO, its actually worse.
-
I believe this will add more sales and more use of the map, however your entitled to your views
-
We have had a SA TTi running on it the last few days and its been great fun. The one thing we notice is the map needs a couple of larger military airfields placed on, while this would not be correct as per the region only have certain airfields, I believe creative license should be applied and some larger bases added to aid uptake and playability.
-
Ok cool, so the G2 has a small sweet spot so it's only going to be clear in the sweet spot, if you haven't found where it is yet you possibly need to move the headset around on your head, but you are not going to get clear gauges & mfds by using your eyes to look around. Next do you have the OpenXR toolkit, you really need that too. I'd like to see an in game screen pic of what you mean by dark cockpit. FYI here was my current G2 settings before I went to the Crystal, these gave me good FPS through most maps A good staring point in OpenXR toolkit is I have OpenXR toolkit enabled and in game my settings are Enable FSR and set it 85% Set Sharping at 80% Set Framelock to 60 Turbo Mode ON In OpenXR toolkit you can adjust loads of settings on the page I show, you can adjust contrast and brightness to your liking null
-
Is that the Smart Smooting option ??, I dont see motion reprojection in Pimax client
-
When you say clarity do you mean the planes (gauges, MFD, models) or the maps (terrains) Also what's the current HMD ??, brightness can be fixed using Open XR Toolkit. Your rig should run DCS fine, I have similar specs and used a G2 now using a Pimax Crystal with no issues. But everyone expects some thing different from VR and we understand what you want from it is the first part of the VR Game, I have guys who wont fly VR DCS because they hate how the terrain looks an the low textures no VR headset will fix that. What's maps are you finding issues in, Syria really needs 64gb ram for VR I personally believe Can you also please take the pics of your settings using 2D and also the VR tab, there is no need to take it in VR as it makes it hard to see your settings Also switch that to on, you should always be using the latest runtime
-
Pro Tip for a new user and existing user When you add a new controller to your set up it will map any and all axis it has across every module you have on the X,Y,Z RZ, RX axis and so, so please remember to go back into every module and unbind the ones not needed, other wise when you spawn in a module it will more than likely take off or act strange to these new axis bindings you did not want.
-
Thanks I cant see anything in the Pimax client that lets you override its resolution (change it), I know I can be done in OpenXR Toolkit which I havent touched.