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Everything posted by Belphe
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1 in 4 times DCS launches with half of the usual FPS
Belphe replied to Belphe's topic in Game Performance Bugs
Please, elaborate. Could you explain this more to me? I am desperate :/ Are you saying I'm not pushing my GPU enough and that is why it is not performing? Nonsense.. -
1 in 4 times DCS launches with half of the usual FPS
Belphe replied to Belphe's topic in Game Performance Bugs
I tried playing with some settings on the GPU but no matter how OC'ed it is it does not influence the issue in any way. DCS can start smooth with @ 60-80FPS as usual and then suddenly drop to 10! Pausing the sim brings back the FPS, unpausing sets them back again. Please see the screenshots below: DCS is UNPAUSED: DCS is PAUSED: What's strange is that the GPU temperature drops along with the FPS which suggests that the card itself "decides" to slow down (?). In other words, it is not the case where DCS would overload the card and render poor performance - the temperature would remain high as the card would be working it's a** off to produce good performance. Instead, the card simply slows down, cools to 40 degrees (which is close to idle Desktop temperature) and drastically lowers the FPS in DCS. I have not experienced this in any other game. -
Thanks @David OC . I used the words "zoom" because that is what ED called it in their axis controls setup. I'll call it FOV if it makes it easier. The resolutions I'm using are native, both in Windows and DCS (5120 x 1440). Zooming out to achieve the satisfactory FOV is not that bad but loosing objects' visibility is.. and I'm already at max draw distance etc. :( PS. I was able to resolve the blurry HUD & MFDs following this thread: https://forums.eagle.ru/showthread.php?t=218251&page=6
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Oh boy.. OK, let me try again. PS. Your video example is not in ultra-wide. This is a screenshot taken using my old monitor's resolution (2560x1440 - 16:9 aspect): This is the same screenshot edited by me to imitate the extra spaces on each side I was expecting to see on my new monitor (5120x1400 - 32:9 aspect): This is a screenshot taken in my new monitor's resolution (5120x1400 - 32:9 aspect): This is yet another screenshot taken in that resolution (32:9 aspect) but with the Zoom Slider pushed back to -61% for keeping proportions: All screenshots have been captured in borderless window but after testing I can confirm that fullscreen gives exactly the same results. Please view them in full size. As you can see the cockpit proportions have been kept between screenshot 2 and 4. However, as seen in the last image, the HUD and MFDs become over-saturated and blurry to the point where their symbology is hardly readable. What's interesting is that the symbols are displayed badly also on the 3rd screenshot (although its difficult to see) so it is not the zooming that is causing them to look like that. Screenshots 1 and 2 are a proof that clear symbols are achievable on this monitor but for some reason they get distorted when native resolution is used (both in windowed and fullscreen). Zooming out to keep the cockpit size the same between 16:9 and 32:9 is also a bad solution as LODs and shadows get messed up in the process. Spotting the carrier, tanker or any object on the ground becomes a pain as, since we are now -61% zoomed out, they don't become visible as early as they should, when the view was at zoom 0. My question: How can I keep the view as in screenshot 2 (with the HUD and MFDs clear) but get the sides expanded allowing broader vision as in screenshot 4 WITHOUT fiddling with the Zoom?
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Hi, I have recently upgraded to an ultra-wide monitor (5120 x 1440 - 32:9) but discovered that instead of having my vision simply extended on the sides, my view has maintained the old 16:9 aspect but cut strips at the top and bottom of the screen. In other words, I have the same FOV sideways but smaller up and down. On this size screen (49") its causing for my pilot to literary smash his face against the front dashboard as seen in the below screenshot: The first idea to battle this was to simply zoom out. Great! The cockpit is now "normal" size and I get to see SO MUCH MORE on the sides. It helps a lot as one has a better feel of flying e.g. in a formation as the peripheral vision allows to understand positioning and motion so much better. Awesome! Well, not exactly.. As this new view is roughly 66% zoomed out the "un-scalable" symbology of the HUD and MFDs gets so blurry that no information can be easily read from them. All the letters and digits make nasty green fat spots and I need to... zoom in to be able to decipher them - screenshot below: Shadows and LODs also fall apart as what is a comfortable zoom for me as the pilot is not the DEFAULT zoom for the game! See screenshot below: Moving the actual pilot's head back doesn't do the trick either as the HUD retains it's size and the information is lost at the edges - screenshot below: Is there a way to get the game to render the views based on vertical resolution (1440) while MAINTAINING the default zoom (0%) and having it simply ADD the extra field of view on both sides? Thanks!
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1 in 4 times DCS launches with half of the usual FPS
Belphe replied to Belphe's topic in Game Performance Bugs
Quick update on my issue: I disabled pretty much everything I could think of (Nvidia panel got a reset, Re-shade was turned off, DCS had all the fancy in-game filtering disabled) but the issue still exists. The only way for me to get good FPS is to restart my PC.. What's SUPER strange is the fact that when I enter the pit and the simulation is paused my FPS are normal and the GPU is heating up to the expected levels (~72 degrees) but when I unpause it the frames instantly go down to 14 - 18 and the GPU temperature drops as well! This means that activating the simulation actually tells the GPU to slow down and produce worse FPS.. Pausing it again makes the frames jump back up to normal and the card is fully loaded again. Please, help! -
1 in 4 times DCS launches with half of the usual FPS
Belphe replied to Belphe's topic in Game Performance Bugs
Fullscreen or borderless: no difference. I have to reset my PC for the frames to get back to normal. Perhaps its some "leftover trash" some other game I launched before DCS leaves..? -
1 in 4 times DCS launches with half of the usual FPS
Belphe replied to Belphe's topic in Game Performance Bugs
Roger! Will test tonight. I've noticed a 6-10 FPS gain when running the game in borderless-window mode and have been using it for years now. Won't hurt to switch to fullscreen! Thanks - I'll report back! :) -
1 in 4 times DCS launches with half of the usual FPS
Belphe replied to Belphe's topic in Game Performance Bugs
Thanks for your reply but no - my v-sync is off. I use g-sync from the nvidia panel. -
It's already been a year and if you ask me it surely felt like "busting the tower"! A year of amazement and thrill, study and practice, discovery and wonder. Heatblur - thank you for realising my childhood dream and for delivering more than I ever hoped for. Your F-14B set new standards and broke a couple of "unbreakable" limits for DCS. I personally think that it also helped to push this Sim forward in a direction we all want it to go: higher & faster! Thank you for this magnificent time and for the ability to enjoy every feature and aspect of this legendary aircraft that is the Tomcat, with all her pros and cons modelled to the very bolt and nut. Don't lose hope, focus on the positives and keep up the great work you are doing! We are ready for more!
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About a week ago I started noticing that occasionally (one in four times) my DCS produces very low FPS. Checking the Task Manager revealed that the sim is only using from 55 to 60% of the GPU power. Resetting the game doesn't help. When all is good the GPU temperatures never go above 78 degrees but when the DCS launches with half the usual FPS the temperature only sits at around 56 degrees. According to MSI Afterburner the GPU and Memory clocks are where they should be and it seems that the card is in full swing but the results are not there. So far, the only solution is to restart the PC. Has anybody had similar issues? My specs: - CPU: i7-7700K @4.2GHz - RAM: 32GB @3200MHz - GPU: Aorus GTX2080Ti 11GB (drivers 10/03/2020) - SSD, Windows 10 64-bit
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Thanks for clarifying that. Do you guys think there is room for improvement (FPS-wise) or this will become "a feature" that nobody uses?
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SSLR in Patch Notes Hi, Where in today's patch notes is SSLR mentioned/explained? Thanks
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Hi HB, The new SSLR option is cutting the FPS in the cockpit by roughly 20. However, it is not that bad on the external views. Is there any cockpit optimisation planned in regards to this new feature? Is it even possible to increase FPS in the cockpit with SSLR on? Thank you
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Great news! Thank you for your hard work!
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Will Patch 2.5.6 include any updates to the F-14?
Belphe replied to Belphe's topic in DCS: F-14A & B
Thank you for digging this out from the archive, my my Polish comrade :) Piąteczka! ;) -
"IF".. we get the 2.5.6 this Friday, is there anything coming regarding the Tomcat as well? Thanks ADMIN EDIT: corrected for the right version number.
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Did anyone sort out the blurry ground textures issue?
Belphe replied to Aluminum Donkey's topic in 2D Video Bugs
Not sure if this is related but yesterday I noticed very jaggy shadows from 20k ft over Nevada. I don't recall having this issue before. -
Indeed... ;) Thank you HB for the Update! Anticipating 2020 from the Front Seat! :)
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Yeah, it was a click-bait and we all fell for it.. :doh:
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^^ :megalol:
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Sooo static deck crew or animated deck crew..?
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Thanks!