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Raisuli

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Everything posted by Raisuli

  1. Apart from the DSW going on this has been interesting in some ways. I grew up as a sim pilot (with 20/400 vision they don't say no, they fall on the floor laughing) and I've always wondered how much seat of the pants feeling makes a difference. As I suspected, a lot. I had no idea it wasn't a panacea. It would be nicer if these little tidbits could be learned without the rest of it. But, as I explained to GB, sim pilots are far superior. Just today at 15 miles from a head-on merge with a bad guy I got one last drink of tea before putting my mug back in the cup holder. It never spills a drop, even at 7G. :thumbup: :pilotfly: :joystick:
  2. I have all the modules, only missing a couple campaigns (I'll pick up Raven 1 when I pay for the A-10). That's a lot of money, and it's peanuts compared to what I paid for the SimPit in terms of time, energy, and parts. Especially parts. Given it has a dedicated machine and monitor... ...and then, of course, I'm going to build a Mk 2 simpit once I decide how I want it done. Buying modules is the least of the expense. As someone eloquently pointed out, it's the most expensive free game you've ever played. Also the most fun.
  3. ...except the TGP was active, not the MAV... <edit> Oh..Mav on a DDI, period, not Mav on a DDI and SOI. Gots! Okay! I can work with all this! Thanks! </edit>
  4. IR Mav and TGP Redux This might well be operator error (I knew calling the operator was a mistake), but... IR Mav and TGP. If I have the MAV up on the stores page and the TGP as SOI, then change FOV using the HOTAS, the MAV FOV changes, not the TGP. Also, I can't select a target with the TGP and get the MAV to lock onto it. Out of frustration I just turned the TGP off and was able to slew the MAV onto the target (still insanely dark, but much better than before) and lock on. Using the TGP with IR Mavs is an exercise in frustration. I've never had good luck with IR Mavs and the TGP; the last time I seem to recall it was at least partly work in progress/bugs, and if that's still the case then no harm, no foul. Just wondering if the pilot needs more training or if we move on to the next chapter in the syllabus. Thanks!
  5. The LSOs already don't like me. I don't think things like this are going to alter their opinion...
  6. I'm curious why everyone thinks a tactical nuke would end the mission? It might make parts of the map more difficult to use...or not; how much do you like your troops? With a 20KT blast the 1psi radius is maybe 3 or 4 kilometers, and the 20 PSI range is around half a kilometer. On a 200KM map that's not a huge footprint. That's not to suggest DCS should model them; doing so is a fluid dynamics nightmare. And apart from single player fireworks who wants one anyway? They're extremely interesting from a physics and that fluid dynamics perspective, but not much else.
  7. Actually there are three I have to edit and re-bind at every update. I volunteer to provide the default.lua if ED could please, please, please add it to the branch: D:\DCS World OpenBeta\Mods\aircraft\FA-18C\Input\FA-18C\joystick\default.lua Line 458: { down = gear_commands.LaunchBarSw, up = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = 1.0, value_up = 0.0, name = _('Launch Bar Control Switch - EXTEND/RETRACT'), category = {_('Left Vertical Panel')}}, { down = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = 1.0, name = _('Launch Bar Control Switch - EXTEND'), category = {_('Left Vertical Panel')}}, { down = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = -1.0, name = _('Launch Bar Control Switch - RETRACT'), category = {_('Left Vertical Panel')}}, Line 462 { down = cptlights_commands.HookBypass, up = cptlights_commands.HookBypass, cockpit_device_id = devices.CPT_LIGTHS, value_down = 1.0, value_up = 0.0, name = _('HOOK BYPASS Switch - FIELD/CARRIER'), category = {_('Left Vertical Panel')}}, { down = cptlights_commands.HookBypass, cockpit_device_id = devices.CPT_LIGTHS, value_down = 1.0, name = _('HOOK BYPASS Switch - FIELD'), category = {_('Left Vertical Panel')}}, { down = cptlights_commands.HookBypass, cockpit_device_id = devices.CPT_LIGTHS, value_down = -1.0, name = _('HOOK BYPASS Switch - CARRIER'), category = {_('Left Vertical Panel')}}, Line 579: { down = fuel_commands.DumpSw, up = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, value_up = 0.0, name = _('Fuel Dump Switch - ON/OFF'), category = {_('Left Console'), _('Fuel Control Panel')}}, { down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, name = _('Fuel Dump Switch - ON'), category = {_('Left Console'), _('Fuel Control Panel')}}, { down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = -1.0, name = _('Fuel Dump Switch - OFF'), category = {_('Left Console'), _('Fuel Control Panel')}},
  8. Also successfully getting off the cat once it's set up. Checked bindings? Manually used the KB command? Said nasty things about the shooter's dog?
  9. Some of the Russian used in cockpits is pretty awesome. 'Small Gas' for 'idle' on throttles is a classic, but even though I can read Cyrillic I don't read it fast enough to find something in a hurry. Given a choice I'll take English; that's where I do what little thinking I do.
  10. There wasn't a point, other than two exceptional pilots, whose reputations managed to get noticed outside aviation, going head to head. Well...Hoser was a little bigger than life, and Snodgrass spanked him at his own game... That's not meant to imply Satrapa wasn't very good, just that he wasn't the only very good driver in the hanger. As for Mouse...I keep that book at my desk. It's not the only signed first edition I own, but he was pretty amazing. Always had a good answer for all my questions and never looked down on someone who was never a part of that community.
  11. I've never used Discord (and not hugely interested in learning), but flying an I-16 in this match might make it worth while... We have to land, do we have to re-use the aircraft? Operating the I-16 landing gear is not one of my stronger skills.
  12. Or else I'll say his father was a hamster and his mother smelt of elderberries. In Russian. After I figure out what an 'elderberry' is in Russian. I'll ask my wife. Then I will taunt him a second time-a. Ongoing development or not, has anyone else noticed what an unexpectedly fun little beast this thing is to fly?
  13. I hate drifting off-topic^h^h^h^h^hpissing contest like this, but didn't Snodgrass beat Satrapa in a guns-only duel 2 out of three for one or the other of Satrapa's retirements? I seem to remember Mouse talking about that when I met him years ago (and he signed my book).
  14. And here I'm thinking I should wait a month because $10 for all the work they've done doesn't seem fair. I'll go ahead and get it and let them worry about the business side of things, mostly because I don't want to wait a month to play with it, but still. ...pre-release the controls settings so I can get the pit configured, though. Least they could do.
  15. Oh, sure! All that PIO is MY fault now! Blame the victim! :music_whistling: :joystick: :pilotfly: This is on my short list of skills to develop. I find the better I am at hovering and traps and AAR the better I am at everything else, too. You'd think it's all related or something.
  16. There are no cows in Russia (you think I'm kidding...go buy dairy anywhere but Moscow and see what you get). This would need to be a cold war mod with retro cows.
  17. BEST IDEA YET! Shhhhikkk chicka chicka chika chika...and you can't take it with you. Need to make a call? Use a pay phone. No leashes, no tracking, no monitoring. A much nicer, simpler time when extremists couldn't find other extremists on the net and get more extreme. When learning meant books. When flight simulators meant A2FS1... Ok, how about a hybrid model? Rotary dial phones and DCS... :thumbup::joystick:
  18. Today the crew refused to hook me up. Did a case III+I landing without the trivial steps of actually getting permission, or doing it right. Refueled for a trip to the beach, and all I got in the comms menu was "parent menu" and "Exit". No request to startup or anything. Pulled up to the cat. Nothing. Crew completely ignored me. I was light enough to get off the boat from the cat anyway, but it was kind of annoying not being able to reset the ATC menu. I see that at Ramat David a fair amount, also.
  19. Raisuli

    Hornet vs Viper

    I have to wonder how true that would be if the F-16 had been released first and was more complete. They're both pretty amazing modules representing excellent aircraft.
  20. My car won't start if the clutch isn't in. Rented a car in France last year; they asked when I drove a manual last and seemed surprised when I told them 48 hours. Apparently Americans don't use those anymore, since I've gotten that question in quite a few countries. ALWAYS manually start the jet. If it's not a manual start I hot-run it in the mission. If it's MP I get my head wrapped around what I want to do before I start burning dinosaurs and spend the warm up time getting everything set.
  21. Raisuli

    Hornet vs Viper

    I really had to think about this one. I have quite a bit more time in the Hornet than the Viper, but doing quite a bit of Viping lately and was pleasantly surprised how much I like it. The F5 was the first DCS mod I got reasonably good at, so the Chair Force way isn't entirely alien. You can't count the PVI as a plus in either situation since this is, after all, a game and I use the same Virple/Thrustmaster setup with both. There are things that aren't on the Hornet stick that are on mine (radar controls in particular), so both of them are pretty hands on when things get dicey. I also can't count the lack of HARM against the Viper since they're coming soon (though only two of them) and that's just modeling. The Viper has some advantages, particularly in air to air, which is what she was designed to do. She accelerates like a sprinter, handles like a dream, and has unparalleled visibility, apart from which that's a sexy air frame, as someone pointed out. It's also surprising how easy it is to land and float to a stop, even with that dainty undercarriage and those cute little brakes. But I still have to go with the Hornet. It just does more, and does it all pretty well. The bug can hold her own in pretty much any situation. Not as fast, can't pull so many Gs, but loves high alpha and that nose authority will surprise you. Most of the maps are pretty close to water, so having carrier capability is also a major plus for me, particularly since I enjoy the challenge. Besides. Navy. Dad was Air Force before it was called that, so there's the whole inter-service rivalry thing... :pilotfly:
  22. BACON!!! Big hogs, little hogs, mavericks, and HARMs! Going to be a pretty awesome release, and get to send DCS more Rubles. Life is good!
  23. It's only a game until you're trapped in a pile of wreckage at the end of the Area 51.5 runway.
  24. Would that require an overhaul? Might need to make a variable global, but I don't see many other uses for 'skill' in ship handling. Coding, testing, time, effort, and energy? Of course, and that means something else doesn't get done, but if they've cracked that code open for something else why not add that as well? Okay, a rookie somehow manages to hit a freighter with his frigate in the middle of the open ocean...or drives his battle group through a typhoon...but otherwise...
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