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Everything posted by Mapi
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ja und was war nun dem 4.7. ? > Julys patch has been moved to the 4th of July
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tja ... wo bleibt das update ... heul
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viel spaß mit deiner Zeit. hier noch mal link, hatte ich am 7.6 zum "Bomb Fuze Update" gelinkt: https://www.fighterpilotpodcast.com/post/understanding-the-fmu-139-and-its-employment-options null und du findest einige PDFs ... aber wie man das in DCS einstell? und einiges kann man im pit einstellen , im richtigen, nicht im game.
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echt jetzt? is doch alles wip oder was? warte auf das update, ev kommt es noch mal....
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Military Assets for DCS by Currenthill
Mapi replied to currenthill's topic in Static/AI Mods for DCS World
Wiesel 2 Ozelot ? -
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OV-10A Bronco mod by Split Air team.....and MORE
Mapi replied to FoxHoundELite's topic in Flyable/Drivable Mods for DCS World
Hee you go: https://www.digitalcombatsimulator.com/en/files/3339196/ -
So - what is a heli sim/game now? There's not really anything ...
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v2.0 of the Star Wars Mod is released
Mapi replied to Rudel_chw's topic in Flyable/Drivable Mods for DCS World
i see no ld link -
Here you go: https://www.mediafire.com/file/ntoe7tm14bl2tpr/Cockpit_AH-64D.zip/file (14 days) I found "Baileys mod" , the folder name is the prob: only "default" will go for theApache (little bug) THANKS goes on Bailey! And for the texture work on Jet Cat! i made the description. /0 oh yes, add them to the saved game... liveries
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OV-10A Bronco mod by Split Air team.....and MORE
Mapi replied to FoxHoundELite's topic in Flyable/Drivable Mods for DCS World
here: (14 days) https://www.mediafire.com/file/wdtlvqrs5chmexo/Bronco-OV-10A_Luftwaffe.7z/file -
OV-10A Bronco mod by Split Air team.....and MORE
Mapi replied to FoxHoundELite's topic in Flyable/Drivable Mods for DCS World
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I also noticed it before the Kola Map came out. Hot Jet F-16, flew for several hours, bombing, reloading, circling, bombing. MP/SP. Offset -> HUD Offset -> TGP Autopilot - forgot whether 2D or with 3D offset. I have already deleted the pictures. F10 2D MAP - OK I wanted to load another picture, I'll save it. I found it is an old problem in the "system": "Waypoint bug F-16C? Tadpole shows different direction than what is indicated on HUD?" (2022)
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F-16 skin showing up in game, but not in ED Model Viewer
Mapi replied to Flogger23m's topic in F-16C
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F-16 skin showing up in game, but not in ED Model Viewer
Mapi replied to Flogger23m's topic in F-16C
name = "USAF 64th Aggressor SQN - Shark" countries = {"USA","AUSAF"} name = "IAF 115th aggressors squadron" countries = {"ISR",} ... in liveries? -
WIP; Eay candy; Hollywood ?
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Da (OH-6A by Tobsen and Eightball) ist jetzt ein funny vid ! Erinnert "Bill et John".
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I give you 5 out of 5 stars: ... that reminds me of "Bill et John"
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CBU-99 with FMU-140 is useless - falls very short in CCIP and CCRP
Mapi replied to AndrewDCS2005's topic in Weapon Bugs
But whether it would work with the FUZ-39 remains to be seen. It looks like we only have STEP 1: we have pulldown menus in the UI STEP 2: it has to work with the bomb und then in the module, that's the biggest work -
CBU-99 with FMU-140 is useless - falls very short in CCIP and CCRP
Mapi replied to AndrewDCS2005's topic in Weapon Bugs
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Fantastic video of operational testing of the RAH-66 Comanche
Mapi replied to zerO_crash's topic in Military and Aviation
yes and it doesn't tip over -
you can make a bat or CMD file: 1 sec
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https://www.fighterpilotpodcast.com/post/understanding-the-fmu-139-and-its-employment-options It looks like there's another long way to go for ED. Do we need the complexity for this game? And when is it supposed to work. with all the mods ?