

Schnarre Aggro
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Everything posted by Schnarre Aggro
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Harder to find people with the radar!!?
Schnarre Aggro replied to winchesterdelta1's topic in DCS: Flaming Cliffs
but u do know of the EOS on the russian planes ? and the 27ET ? good possibility that it was a combination of it ;) -
DAMNIT ! .... saw this post on monday morning :( *facepalm* maybe i have more luck next time :cry:
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How many modules are you REALLY proficient at?
Schnarre Aggro replied to Pizzicato's topic in DCS World 1.x (read only)
ka50 9/10 a10 9/10 me109 9/10 fw190 8/10 p51 6/10 uh1 3/10 CA 3/10 FC3 2/10 (though i dont count fc3 as a Module) (probably 4/10 ... shot some planes down in f15/su27 and expended some misssiles in the frogfoot) 10 God of the module (1000h +) 5 able to fly every mission and operate systems according to (50-100h) 3 able to startup takeoff navigate and land ... accomplish minor tasks (5-20h) how i would judge it :smartass: -
status of 109 leaving BETA status.
Schnarre Aggro replied to 4H_Ccrashh's topic in DCS: Bf 109 K-4 Kurfürst
in the "schiessfibel" are some (i think) common ammomixes .... would bepossible for sure to implement it like the different ammos for the A10 just my 2 cent :music_whistling: oh ... in the lower text it says "Den Anteil der L`spur wähle nach Deiner eigenen Erfahrung" translated would that be "The amount of tracer choose according to YOUR OWN EXPERIENCE" This brings me to the conclusion that the pilot HAD THE CHOICE of how his ammo was configured(concearning the amount of tracerrounds, wich might not be possible due to the fact that not every type of ammo was available with tracers) -
dont chase ponies in fast dives near the ground ... you end up making yourself familiar with the stickforces ;) dont do fast scissors with a pony ... they roll much better above 450-500kph do fly manual proppitch in sloturns or verticalturns ... the auto pp tends to "fine" the blades in a dive and then your out of rpm when climbing after a long dive ( the pp needs toooo much time to adjust to lower speeds) well ... so far that is all
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same for me :music_whistling:
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well it looks like it actually does too little damage ... i think i remember taking out types of the last vehicle in your video with the 30mmof the Ka50 :huh:
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DCS: Roadmap (unofficial - NO DISCUSSION HERE)
Schnarre Aggro replied to Silver_Dragon's topic in DCS 2.9
anybody got some valid information on the dedi server.exe ? is it coming in 1.5 or will it come somewhen later 2015/2016 ? -
it is beeing talked about since years .... dont expect anything to happen fast. we all (pilots of the ww2 warbirds) have the same experience. "have the strenght to change what you can, and the patience to endure what you cant change" in this case i wish you patience ;)
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Your best 109 replays - Post them here!
Schnarre Aggro replied to Charly_Owl's topic in DCS: Bf 109 K-4 Kurfürst
hahahha very nice ledfarmer ... like the british did it with the v1 in ww2 . i think i got to try this as well :thumbup: -
Chuck Yeagers opinion on this subject ;) https://www.facebook.com/pages/Chuck-Yeager/465193060493?fref=nf just my 2cent
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as i heard it over ts yesterday it was got lost due to some "hardwarechangeing" but David was able to retrieve it from Bounders old track :D The mission is beeing worked on at the moment and possibly we get it back on the server in the future. :thumbup:
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sometimes its the other way around :music_whistling:
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well ... its saturday and flying on the -=9./JG27 FightingLegends=- has began already :joystick:
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DCS: World Virtual Gunsmoke Competition - July 2015
Schnarre Aggro replied to Bunyap's topic in Community News
i did a try as well ...even streamed it ... quite hard without the windcorrection over the laste :music_whistling: so i decided to do it for every 1k ft ... works like a charm initial altitude about 8k ft release about 5kft ... and i think i came out allways over 4k ft... :joystick: sent the file to your Email :) the file here is just the tacview file DCS Gunsmoke 2015 =STP=Schnarre A10C.rar -
well its not the only ww2 server , BUT its probably the only one with a northamerican Ip :music_whistling: That being said, i got good experience with "high Ping" (150-200) in multiplayer. The only problem is the warp and I did not see any hint that high ping leads to 100% warping. Sometimes it does - sometimes it doesnt. Go on a server watch the planes - if it is not warping despite you have a high ping, go for it :thumbup:
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finally he got a good kill .... after many many many MANY hours :music_whistling: good kill Danjo good kill ... now its time to switch to the 109 and fly beside me not behind :joystick:
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its turned on on the -=9./JG27 FightingLegends=- as well
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the more folks come online the fewer AI is needed.... its not a solution for the damage model - hell no ! BUT ... it works very well as a workaround ;)
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could you please tell the name of your server when you host it ? we are in a "slightly different timezone" ;) so i just look if your server is online when im about to play.
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oh ...and all Me109 and Fw190 pilots be aware .... there are Ninjas on the server :music_whistling:
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This time we went in for some Ground attack with bombs. get in low - check pop up high - check get shot at by AAA - check get home alive - check
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[MiG-15bis VIDEO] Five kills for the red devil
Schnarre Aggro replied to Chimango's topic in DCS: MiG-15bis
Hi and thx for the welcome. 1.yes, i heard of the labelmod, i actually tried it out yesterday by installing quax modpack. I like it though i do prefer flying without labels at all. i consider the current state of dsc a "training version"(cause it cant handle multyplayerbattles with 30people and moving groyndunits lagfree) and therefore i just use labels for trainingpurposes. Id like to train flying rather than spotting ;) 2. I tried various texturemods and tweaked luas for visual eyecandy, but i found out that i actually appreciate better fps in mp more than eyecandy.therefore i just have a groundtexturemod ftom barthek active. 3.nope - no soundmod...im perfectly fine with the dcs sound. Last but not least, i revied my vid and have to say that only 3 of my kills count :)...i downed at least one by "accidently ramming" into it and got away without a scratch -
[MiG-15bis VIDEO] Five kills for the red devil
Schnarre Aggro replied to Chimango's topic in DCS: MiG-15bis
i hope im allowed to post my own video here :D (if not - pm me and ill delete it) also on quax server from yesterday 19min uncut MP dogfight ... i think there were some AI as well but i do kill at least 2 Human F86 :joystick: quax was there as well ;)