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specterStudios

3rd Party Developers
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Everything posted by specterStudios

  1. We had already reported this to ED and it would seem to be fixed now within the engine please let me know if this isn't the case from your testing but from our point of view this is working as ED intended now null
  2. this is all the do with the ED AI, not really a lot I can do with this until the AI is improved
  3. Hello The models in question have nothing to do with the South Atlantic map. If we had done them, then yes this would have been the best place to report the issue. I will pass this over to ED as they may know where these models come from thanks specter
  4. Hi all I have used these twice since buying them so in mint condition Please join the Specter Studio Discord and ping me if interested https://discord.gg/uxGCqZx8 £80 o.n.o
  5. *** THE ITEM IS NOW SOLD ***
  6. This item is in mint condition, only used a few times £75 o.n.o Buyer pays postage null
  7. We had supplied an updated version of the box art as this was a error
  8. will take a look thanks for reporting
  9. thanks for reporting, I will extend the tarmac when I redo the Ushuaia airfield in the coming months which will solve the issue
  10. some screenshots from tonight's fligh t over the Falklands Islands
  11. i may re-enable it in the future, but my thoughts are its not visible on the map, and IMPO is far too close to the edge of the map
  12. Hello Everyone, I am sure some of you have seen the recent posts that I have made with updates to the South Atlantic map which brings with it higher fidelity. IMPO this is a game changer in that the ED lighting now works hand in hand with the terrain and makes for some absolutely stunning images. I just wanted to share a few of those with you (especially for those that only really check the forums) Anyways, here are the screenshots Enjoy!
  13. yes, or at least basing the synthetic look on the real thing. just to be clear I am investigating what would make the map more popular which in turn would better serve the community with more choices with respect to missions etc so at this stage its just investigation
  14. we are continually working on improvements and enhancements every spare minute I get. like today I created another destruction model for one of the buildings. I was curious about this as I feel that this could be an option I was thinking of putting the work in and offering this as a mod until ED have some way to deliver 2 texture sets if they ever do this then you would have the option. See how the poll goes thanks for filling it in
  15. We would like to get the communities opinion on if we should invest time in synthetically generate the terrain textures like some of the other maps within DCS or keep the satellite imagery we are currently using.
  16. i am really glad you appreciate the work that has gone into the mountains Schroeders is Almirante Schroeders
  17. my bad, should have given it more attention to be honest but as you can imagine i have another 1000 tasks on the list anyways I have fixed it and relocated the Cullen airfield to the right geo location and added some stuff around the airfield, along with AI parking at the new location for 4 aircraft. This will be in the next update
  18. excellent will have to arrange a flight with you guys :)
  19. Thats good news as I have put 100's of hours into the optimisation for the build we shipped for 2.9 thanks for the feedback and see you in the skies this should be solved in 2.9 as I have made significant performance improvements for the release alongside 2.9. please let me know if you are still having issues
  20. Just for your information we released a mission for the F15 for the South Atlantic map in the 2.9 release, go check it out and not a bad mission, have voice overs and everything
  21. I will continue to optimize the map at every update we provide, in the next update you should see a hell of a lot of stuff that is a big impact visually all over the map thanks Specter
  22. this should be in the next update
  23. Hi All, Over the past few months we have been working tirelessly to try and improve the performance in the most heavily populated areas utilizing the latest block technology we released a few month ago which basically replaced every city with brand new models and new POI models across all areas of the map. We are excited to share with you some video tests and would love to hear you feedback. As a reference we used YoYo's performance video "https://youtu.be/6zi44Us3xC0?si=kt7Jrk3JUNT_4LZD" as a baseline In general we are seeing over 200 fps whilst still keeping all that great eye candy, which is paramount IMPO when flying low in a helo. Simple test of FPS Starting at Punta Arenas Airfield and moving south across the large city Simple Test of FPS starting at Rio Gallegos (which is the largest city in the map and most populated) airfield moving across the city at various angles Performance Settings used
  24. i would contact support as you may have a faulty headset as no issues with mine
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