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VitS

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Everything posted by VitS

  1. 3200CL14 is actually best memory you can get without spending silly amounts of money. With 8.75ns latency it is faster then 3600CL16 and even 4000CL19
  2. Let's face it, amount of whining about anything on the forums is insane :) Be it VR or 2d, AMD or Intel, VKB or Thrustmaster and so on
  3. if they add manual IPD it would be instabuy for me
  4. Reverb with 130% SteamVR SS and MSAA x2 is bad idea
  5. Why would you compare them at 4ghz anyways? Buying 10900k and not overclocking it 5.1ghz all core is just plain stupid.
  6. So VR zoom keybind in UI Layer doesn't work for you?
  7. VitS

    All in

    DCS is so unoptimized at this point that with 1070 you can run Rift S with 1.4PD. With 2080ti you can run 1.6PD with same settings. Does it make huge difference? Not for me.
  8. Clouds are like that since they added VR to DCS
  9. You should run Oculus Debug Tool (when game is running) and check is your AWS settings are indeed correct. Oculus Tray Tool sometimes sets them wrong. OculusDebugTool is usually localted at: C:\Program Files\Oculus\Support\oculus-diagnostics
  10. VitS

    All in

    I'm sorry to say, but there is not much difference between 1070 and 2080ti. 2080ti is still unable to run dcs without AWS.
  11. OTT overrides in game PD. You can easily check it by using Pixel Density overlay from OTT. Right now Oculus overlay's are broken, but you can see it if you look to the side on loading screen
  12. It would be to luxurious to have such QOL improvement in 2020. We need exascale PCs to have that amazing feature implemeneted
  13. Btw, if you going to use Oculus Link you don't need to connect headphones to your Quest all. Just connected them to your PC as you normally do and use them as Windows Playback Device
  14. That's not how it works. DCS passes pixel density to openvr, openvr multiplies it by SteamSS and returns fov size back to DCS. That's it, no magic. There is zero difference between settings 1.5PD with 100% SteamSS, or 1.0PD with 225% SteamSS.
  15. ok, bro. https://spendmenot.com/top-rd-spenders/
  16. But according to Oculus static flashes were not even fixed in this update. Placebo?
  17. 1070 is enough for DCS if you don't use MSAA
  18. For Rift S there is no reason to upgrade to 2080ti imho. 2080ti is still not powerful enough to run dcs at 80 fps (with pd 1.5 and MSAAx2).
  19. For FOV measurement i use rov tes tool https://steamcommunity.com/sharedfiles/filedetails/?id=1359389601
  20. Also note, that Rift S doesn't fit bigger faces. Those with oblong faces have problems with light leak (because its not possible to cover nose and have vertical sweet-spot at the same time). Also those with deep set eyes have really big problems with reduced horizontal FOV. For me horizontal FOV is only 76 degrees. But with removed facial interface i have whooping 94 degrees horizontal FOV. So if you are not average dude, try Rift S before buying
  21. Oh come on. He upgraded from 1800x which is not remotely fast in gaming. Even intel 8400 was faster than 1800x in any game including dcs
  22. Flashing problem is really overrated. Some reviewer on Youtube saw it once and decided to emphasize it to get more views. Now happy haters, who don't even own rift s, run around forums telling stories about how bad flashing problem is. That's how internetz work these days
  23. So after upgrading CPU your GPU frametime lowered by 100%? Ok....
  24. Oh jeez, so those 10s of millions AMD spent on marketing in last 6 months are paying out
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