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jackd

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Everything posted by jackd

  1. Skinning in DCS ... some indoor sport .... Thanks all for the tips.
  2. OK so i'll have to add "Third Reich" as well as "NZG" to be safe. NZG does not cover WW2 then. I am just adding some artwork and edit's to Warlord64's Ju-88A template for a mission i am working on still. BTW I could not find if tactical numbers for squadrons are programmable in the ME like in IL2 Great Battles, or do you have to set them manually in each skin? Latter would make the mission (JSGME) file quite large, as i need 8 separate Junkers 88 planes.
  3. Guess that 'Third Reich" is not necessary then as some one suggested elsewhere on this forum ?
  4. Got this working description.lua, working for a 'Third Reich' selected Warlord64 skin (Junkers-88). in the line countries there is only "GER","NZG" present not "Third Reich", but the skin it still works in the game ... what is NZG ? see below for the whole script. (BTW what is the line ID = 2 standing for? ======================================= livery = { {"Junkers_88_Body", 0 ,"junkers_88_Body_D",false}; {"Junkers88_Wing_R", 0 ,"junkers_88_wing_r_d",false}; {"Junkers88_Wing_L", 0 ,"junkers_88_wing_l_d",false}; {"Junkers_88_guns", 0 ,"junkers_88_guns_Gunmetal_d",false}; {"Junkers_88_Vint", 0 ,"junkers_88_vint_d",false}; {"Junkers_88_Vint_N", 0 ,"junkers_88_vint_n",false}; {"pilot_FW190", 0 ,"pilot_fw190",false}; {"pilot_FW190_helmet", 0 ,"pilot_fw190_helmet",false}; {"Junkers_88_Body", ROUGHNESS_METALLIC ,"junkers_88_body_d_RoughMet",false}; {"Junkers88_Wing_R", ROUGHNESS_METALLIC ,"junkers_88_wing_r_d_roughmet",false}; {"Junkers88_Wing_L", ROUGHNESS_METALLIC ,"junkers_88_wing_l_d_roughmet",false}; {"Junkers_88_Vint", ROUGHNESS_METALLIC ,"junkers_88_vint_d_roughmet",false}; } name = "Ju88-A4_KG51_BLANK CODE" countries = {"GER","NZG",} id = 2 ================================== Thnx
  5. yep, that's it, but where does dis file show up in the living game plane i wonder ... something special like s bomb, or a wheel chassis?
  6. What is the C-47_Shassy_D.dds file addressing in the default liveries zip folder?:
  7. HI Y'all. dunno where to post this ... there seems to be no skinnery department for livery editing, also on Discord. I have been working with Urbi's c74 template also adding RAF stuff to it for a mission i want to publish. Now i cannot find the engine cowlings in the C47_wings-L and -R_D PSD templates or even existing dds files : Tips welcome. !
  8. ah, thanks got it, but it's under a different name .. ??
  9. Guess i'm stupid again, but where can i find this controller sync; been looking through all the option pages ...
  10. Hi, I looked at this, and only found the LWin+Home 'Start Procedure'. Is that what you mean?
  11. Slowly i'm getting the hang of it ..... got the body of my intended RAF BOAC skin almost finished LoL. Thanks Urbi's help with his template.
  12. Hi Rudel, i have been experimenting why sometimes a description.lua script (created or adapted with notepad++) does not seem to work. If you leave out all the 'true', things seem to work properly, if you leave the false ones there, here's an example of a working one form CrazyEddie. I am still experimenting, as i feel it might have to to that my SavedGames folder (moved with windows via properties to another drive) can also be a cause not finding the 'true' lines address items directed in the lua. (note the simplified namings like 'Body" etc. -------------------------- livery = { {"Body", DIFFUSE , "c-47_body_d", false}; {"Wings_R", DIFFUSE , "c-47_wings_r_d", false}; {"Wings_L", DIFFUSE , "c-47_wings_l_d", false}; {"C-47_serial_number", DECAL , "empty", false}; {"C-47_bort_number", DECAL , "empty", false}; -------------------------------------------------------------------------------------
  13. Urbi, it's a great template, with a Wireframe too! I f you made that: compliments.
  14. Well, i am quite experienced with photo shop and IL2 ... and i just been experimenting with the description.lua for a C-47 to get things right regarding f.i. wheels. Thanks, btw i am off line now for a while ..
  15. Now i am still confused 'bout the skins themselves. I downloaded and looked at the B-17G template. There are 2 files in it containing 2 large 8192x4096 PSB files. How do you convert them into the kind of dds files DCS recognizes. B-17G list1_2.psb and B-17G list3_4.psb example, the one with the body, the other has the wings: The same for the Bf-109K4, one PSD, 4096x4096. When you look in to the savedgames livery folders there are various sized DDS files, addressed by a description.lua, and often most are addressed as 'false' instead of 'true'. f.i. from a working B-17G directory in saved games: ------------------ livery = { {"B17G_Fuzelage_1", 0 ,"B-17G_Fuzelage_1_LG-H_D",false}; {"B17G_Fuzelage_1", 1 ,"B-17G_Fuzelage_1_N",true}; {"B17G_Fuzelage_1", 2 ,"B-17G_Fuzelage_1_LG-H_S",false}; {"B17G_Fuzelage_2", 0 ,"B-17G_Fuzelage_2_LG-H_D",false}; {"B17G_Fuzelage_2", 1 ,"B-17G_Fuzelage_2_N",true}; {"B17G_Fuzelage_2", 2 ,"B-17G_Fuzelage_2_LG-H_S",false}; {"B17G_Wing_Left", 0 ,"../323rd BS - 91st BG_OR-M_Super Mouse/B-17G_Wing_Left_OR-M_D",false}; {"B17G_Wing_Left", 1 ,"B-17G_Wing_Left_N",true}; {"B17G_Wing_Left", 2 ,"../323rd BS - 91st BG_OR-M_Super Mouse/B-17G_Wing_Left_OR-M_S",false}; {"B17G_Wing_Right", 0 ,"../323rd BS - 91st BG_OR-M_Super Mouse/B-17G_Wing_Rigth_OR-M_D",false}; {"B17G_Wing_Right", 1 ,"B-17G_Wing_Rigth_N",true}; {"B17G_Wing_Right", 2 ,"../323rd BS - 91st BG_OR-M_Super Mouse/B-17G_Wing_Rigth_OR-M_S",false}; } name = "322nd BS - 91st BG - LG-H - Hey Daddy" countries = {"USA", } -- made by KIZIR_77 --------------------------------------------------- the folder contains these: -------------------------- IMO all the true ones must be located some where else, maybe in the default DCS OpenBeta game folder? The true set ones are directed to an N marked file, probably a normal map in some default folder. This i wonder since i am working on a C-74 skin, and the wheels don't show up properly in the game ..
  16. Yep, i was looking at them and now really miss a similar amount for the C-47 LoL. BTW i used the Saved Games folder now with a test, and will do from now on, seems the way to Kingdom Come.
  17. Still confused gathering OP's questionl .... there are AFAIK two repeatedly recommended installation folders.as i see it. 1) C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\tech\WWII Units\Liveries\"PLANE ID"\"Plane-NAME" AND 2): C:\Users\"USERNAME"\Saved Games\DCS OpenBETA\Liveries\"PLANE ID"\"Plane-NAME" (Was checking on the B-17G skins i downloaded) Q1: Now which is right, i think the first one might be for older DCS versions (like 2.5) only, as @Rudel advised the SavedGames folder IMO (for 2.8). I tend to think option 2) is the way to go. (Q2: If one uses the first it might be wise to use a MOD installer tool like JSGME?)
  18. PS Urbi made some perfect USAF skins ..... https://www.digitalcombatsimulator.com/en/files/3333115/ found the C-47 textures zipped here: F:\- GAMES 2\DCS World OpenBeta\Mods\tech\WWII Units\Textures
  19. First line: that's how i do it as well. No dead SSDs yer, but i sticked to the Samsung brand. Especially their Samsung Magician tool lured me into this company. Second: i use Tinywall and windows fire wall off. Tinywall has a learning mode, and a fairly easy Managing page were you can set or correct permissions, IMO one of the easiest firewall for tuning.
  20. Do you mean autostart in missions? Joining the aircraft? I am not that familiar with this term in DCS yet .. For now i use for mission testing work around a player temporarily not set to player, or runway take off or flyover point.
  21. flyover .... at the spot where the original runway takeoff start was, and it works now. (game flight mode off). My problem is that i am not that much interested in one plane specificly, and the time to learn end remember all those particular however well made details, sorry. I like them all at times, and am even more interested in mission making etc.
  22. I moved it and it seems to work for my personal home made missions, i could not find in the past; you helped me out with that a few weeks ago?
  23. With the oncoming 2.9 version i consider of doing a complete new installation, not on drive C:\, that's just too small. As such separated from the NEW main game folder i'll create a SavedGames folder, ALL folders on my DCS game drive. Now with all that confusion for me and the important stuff to put there i could use some tips how to organize it properly. Especially regarding my missions and all the liveries ... BTW i prefer JSGME over that newer OVGME version, latter confuses me too much. (I have a backup separate 'DCS settings and Profiles' folder with backups for my controllers i also want to keep on using).
  24. thanks, checked it out, nope. just ran a test set as flyover takeoff start, then it crashes in to the ground. When i remove the player function it flies OK. just noticed a j88a4 set to takeoff hot on runway it stays put with engines running. flyover works OK though for that junkers. I did a full repair yesterday, guess the game files are OK, isn't there some bat installer file for the spitfire? PS i noticed gameflight mode was on again ... again the culprit ... fixed!
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