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Panthir

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Everything posted by Panthir

  1. Is this issue WIP? Any news?
  2. Same issue appeared again after 2.5.6 update.
  3. Many Thanx. So, the only remaining issue is the radar leveling issue. Whenever you have STT there is no problem.
  4. I will try it
  5. 2.5.6 update gave us some old presents for JF-17: a. TGP cannot be activated. It works only for airborn slots. b. Radar leveling issue, fixed in a preview updated, appeared again.
  6. It seems that performance drop is related to the Mist and other used scripts.
  7. Where, I can find beacon.lua and where will I have to put it?
  8. Instead of Mortar or Outpost "Tacan Beacon" is more realistic function ctld.spawnRadioBeaconUnit(_point, _country, _type) local _groupId = ctld.getNextGroupId() local _unitId = ctld.getNextUnitId() local _radioGroup = { ["visible"] = false, -- ["groupId"] = _groupId, ["hidden"] = false, ["units"] = { [1] = { ["y"] = _point.z, ["type"] = "TACAN Beacon", ["name"] = _type .. " Radio Beacon Unit #" .. _unitId, -- ["unitId"] = _unitId, ["heading"] = 0, ["playerCanDrive"] = false, ["skill"] = "Excellent", ["x"] = _point.x, } }, -- ["y"] = _positions[1].z, -- ["x"] = _positions[1].x, ["name"] = _type .. " Radio Beacon Group #" .. _groupId, ["task"] = {}, --added two fields below for MIST ["category"] = Group.Category.GROUND, ["country"] = _country } -- return coalition.addGroup(_country, Group.Category.GROUND, _radioGroup) return Group.getByName(mist.dynAdd(_radioGroup).name) end
  9. Guys, does the Beacon feature works? I dropped some beacons but my Uh-1 couldn't tune in. Any idea?
  10. Gents, I setup FM radio beacons in my mission for Helicopters. Unfortunately, the FM Radio Beacon works in MP only for the guy that serves the Mission. Any idea?
  11. Dear Johnny, I set up a beacon that is working ok only for the guy that serves the mission. Any idea?
  12. I owned TM and I currently own VPCwarbird. VPC is Premium Leaque.
  13. I faced the same issue. I deleted Dcs World Openbeta file in saved games and the problem disappeared.
  14. Exactly
  15. Regarding the RWR issue, after extended testing, we assess that is related to the number of the EWR and SBORKA units. When more than 11 of those units are present the RWR behaves with significant delay against SAM or FIGHTERS. This issue is getting worse when you approach them from head on positions. When you approach them with an offset (more or less you create angular speed) then the RWR seems to work correctly. The issue is not affected by the number of SAM units such as SA15, SA8, SA11 and ships as well. Please take in account that we have already applied the fix by modifying lines 65 and 93 to 200 and true.
  16. I don't know mate
  17. I will post two captured video of F-18C and JF-17 Radars in order to recognize the JF-17 antenna leveling issue. The same problem was faced by F-18C and M-2000C at early stages.
  18. Find default.lua at C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\JF-17\Input\JF-17\joystick and add the following two lines under the T1: MMS {down = key_cmds.HOTAS_Throttle_T1_Forward, up = key_cmds.HOTAS_Throttle_T1_Center, value_down = 1, value_up = 0.5, name = _(cmd_names.HOTAS_Throttle_T1_Forward), category = _('HOTAS_TOGGLE')}, {down = key_cmds.HOTAS_Throttle_T1_Backward, up = key_cmds.HOTAS_Throttle_T1_Center, value_down = 0, value_up = 0.5, name = _(cmd_names.HOTAS_Throttle_T1_Backward), category = _('HOTAS_TOGGLE')}, You create a new category HOTAS_TOGGLE, there you will assign BOAT switch front and back position to A/A and A/G respectively. The middle position will be the NAV mode.
  19. I used Boat Switch
  20. It would be a very useful feature if we could have the option to input F10 Marks via coordinates as well.
  21. TPOD is functional only when aircraft is parking hot Hello everybody, TPOD is functional only when aircraft is parking hot. Is not functional during either auto start or manual start procedure. Aforementioned issues was tested in MP.
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