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Nate--IRL--

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Everything posted by Nate--IRL--

  1. Yes - this has been reported to the team. Nate
  2. Can't seem to reproduce it. Can you try a repair? Nate
  3. That is pretty cool - Jimmy in the background sets the scene nicely. Nate
  4. Wasn't there Licensing issues with Westland? I might be misremembering though.... Nate
  5. Seems to be some good detail on current issues with DCS - worth a watch. Nate
  6. If you pull the collective hard does it get louder? Search and rename RotorKA50Dyn.wav to see if the problem goes away. Nate
  7. S! Nate
  8. It was quick one this week - finished a few minutes ago. Nate
  9. That was very cool. Nate
  10. It was the shadow mode he was using - he explained the difference in the Live stream. Nate
  11. Nope that is the first one, the second follows a split second later, along the axis of the ship as it enters the stern. In fact it looks like the first passed through the other side unscathed. The Second causes the explosion. Nate
  12. I think there is a Q&A with Matt an hour before - I'm not sure though. Nate
  13. Thanks for the update, looking forward to it :) Nate
  14. Hmmmm, not too Dissimilar to mine. I don't seem to get that much of a hit with that mission.] EDIT:- actually I take that back - just retested and am seeing similar when looking toward the city over the sea. Nate
  15. Just Curious - what are your system specs? Nate
  16. That's why it's in the Chit-Chat section. Nate
  17. I gotta get that, Beach's A-10 articles were very very well done. Nate
  18. Just checked, the required units for the triggers are present - but not always triggered "INS Sacrifice to the triggers 2" is part of a Group also containing "INS Sacrifice to the triggers 1" Either of them killed should flip that trigger. "INS EVAC" is the Evac Helo - this must be destroyed for this trigger. However - it looks like Bad design on my part in the Mission goals. It doesn't allow for an "or" condition for the Mission goals. I think I may have decided to ignore "Mission Goals" and setup my own "Victory" with the triggers. Nate
  19. I'll take a look.... Nate
  20. Nothing stopping anybody adding their own radar code to a module. Leatherneck did it. Nate
  21. I'll check this again..... I do know hardened shelters have been umm hardened, but this was ages ago. the mission should be updated maybe... I'll check again Nate
  22. Have you got FFB enabled in the options? Nate
  23. One is the size with compression and the other after it has been decompressed after download. Confusing I agree. Nate
  24. Imagine your truck is hauling supplies in MP to your Co-coalitions airbases - supplies like missiles/fuel that other people rely on..... I'm pretty sure this could already be done with the current mission creation tools and CA. The Opposing Side would seek to strike at these supply convoys in order to strangle the opposition. So the Convoy could have Human A-A also..... I'd say there are plenty of possibilities. Nate
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