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GremlinIV

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Everything posted by GremlinIV

  1. So, are we saying/hearing that this update has already been patched "eager to let you to try" please provide feedback, or that it is coming "would like you to try when it is released and then provide feedback"...??? Huey needs lots of love, its great to fly, but does has some funnies under some conditions. Is this a complete overhaul?, i see a lot of new missions coming, or just a few minor tweaks most wont notice?? Hope there is a lot in this, lets not over-hype though lol.. eg, of a little tweak - Add an axis bind for ADF freq TUNE so i can use a rotary axis, just like the ADF Gain, while your in the code....
  2. So, its pretty much in the title - today we tried to jump in the same Huey, both in a server hosted by me and by joining one of the many MP servers listed in the lobby. If i try to join him as co-pilot when im a hosting, my games hangs and will only task manager out for a game restart. If he tries to join me as co-pilot in my server his game crashes. If he tries to join me as co-pilot in a Lobby based MP server his game crashes. Never got to me joining him as co-pilot in a MP Lobby server after so many crashes but likely, a crash. We also tried a combo of Multi-thread and Single-Thread modes, to no avail. I see nothing in the forums so maybe there are some settings we have that cause this, that some one may know. Note, im the guy that spent weeks repairing and fiddling with mods, because the White lines on the carrier disappeared, not realising if my shadows are set to OFF, when a cloud goes over its bye bye deck markings... So maybe we are crashing cos he has his landing lights on, I dont know, but if anyone has any idea let me know... Also we are hoping for some Huey Dev Love one day, in a not so far off patch....
  3. So im the ONLY person experiencing pattern mode from the deck not working, Hmmmm? wow, thought someone might have offered turn your computer on and off to fix..... Incidentally, the Marianas T45 Version works fine, other than statics cluttering the deck, but im sure they will move if i wait a while.... also tried the Legacy version and that oddly puts me on a supercarrier, but Pattern Mode doesnt seem to work here also as per the actual SC downloaded Version For me in anycase..
  4. This is happening to me me with a fresh download of latest ver 7.1.0 from page one of this thread for supercarrier using F-18 from both air start and off the deck cold and hot off the cat. Was fine seems its now not any ideas, oh this is MP and SP, no changes other than those in the F10 menu while on deck to go to pattern mode - it thinks im still in break mode - the welcome off the deck in pattern mode says "initial" pretty sure it said something different when it worked, no popups at the downwind turn in, then at the 90 ish it pops with "fly 0.5 beyond the boat to enter break mode" or words to that effect - I also note the downwind boat (if it is supposed to be that) is like 2Nm abeam and someway aft. Is something not triggering, pretty sure it was all ok recently but not now... Hmmm... Thx Do i need to turn shadows on???
  5. Ive never seen the deck ball lights EVER in the groove, not until im in the wires. But i dont mind the iflols pop up so hey ho. ED should note the length of the wake in this video, as its now very very long, like 1nm, i dont know but feel thats tooooooooooooooooooooooooooooo long..
  6. Yeah walking crew, moon walking crew - ?? Health and Safety Police ??
  7. Yes we like this - no more tedious side scrolling to capture double binds and the like - all your controls in one bite excellent
  8. I will back this up textures do take longer now than before patch, however once in i do get pretty similar frames as before. Previously the appashaye would take a while to render in, also the tomcat would render in over water then build the scenery, the huey the F18 and the harrier were all fine but now they too take forever to fully render in - and if you press a button in screen while its rendering you will get the blue circle of death, if you are lucky it will recover if not CTD or a hang..
  9. Seems the Deck Crew are on a go slow as they now walk casually across the deck, frequently doing the moonwalk, putting their back to you while guiding your plane to the cat, while often ignoring you while sat right in-front of them just short of the Cat. I turned off the Halloween stuff using the autoexec provided and this did not fix. Assume that has been removed with the small patch by now and still they are doing all of the above. As always I will caveat this post with it has NEVER done this before prior to latest patch (apart from being ignored) - if walking around is a feature it needs another look as the animations are borked...
  10. I realise this says Current FOV setting - However i have to keep resetting it each time i go external back to 78 (default?) from 134 (max??). at 134 it's like looking into a goldfish bowl with a fisheye lens. This is a nice feature for those with wide screens i guess but having to reset it all the time is a pain. Is there a possibility to add an option to lock in the selected FOV. Maybe I have misunderstood the function/feature, but it is a pain i could do without or be able to set and forget. I say Default is 78 as that was what it was on immediately after install, but moments later when i went F2 on someone it borked...
  11. Not a global issue - Stand down
  12. Thx Ironmike, as ever good info.. will likely not bother with it then, except case 3 at some point in the future within the ACLS stuff.
  13. Hello its me again... Still learning the F14 and have been getting it on with AOA and landings, still a WIP but thx to IronMike tips and video at least i know im doing it right, it will come. However, i wanted to try Autothrottle and AOA, my understanding was you could do a normal landing using this and DLC is all you need to work once on glideslope. Well watched a video or three and they just flick the switch and boom all is well. So i tried it and nope its allez uber da platz... No light shows, switch defo locks in and throttle twitches really dramatically then im nose up till slow then nose down till i pull up (crash if im not testing it at 10000feet up. So i think maybe i need to engage autopilot... and all of a sudden it starts to work and while im typing this my bird is flying to kobuleti 50 miles away at 4900feet on AOA, perfect... But wait, i cant trim it cos im in autopilot, its janky to correct glideslope, didnt think changing pitch was a good idea, DLC dont seem to have much authority, but yeah it flys forever like this But i wont be able to land like this... My guess is AP should NOT be on, but it seems thats the only way to get so throttles are auto'ing.... (if there is such a word) So is it janked or did i watch the wrong video.... @IronMike over to you buddy... (hmm i got this to @ you last time,, ahh wait i got to type all the way to Ironmi before it pops) Oh, just to confirm im not going ACLS here just autothrottles, i see above there is a problem there also, maybe be linked i dont know...
  14. Yah cheers buddy looked around, there are a few on Case 1 and landings generally - getting on AOA is not really gone into other than "be on AOA". I will go practice...
  15. @IronMike Hey thx for the help with my query above, wasnt expecting a video but it proved "it is me" lol. Now im not sure about zero curves as my WH is desk mounted in f16 position - i have reduced the amount of force required by pre-compressing the min spring from 50mm down to ~35mm and it is relatively new so no sticktion as such. But that day i was flying and whoa it was ying yang allday long a lot more than usual. Seeing how smooth you had it clearly meant it was at my end. So i will get back in the air and do some more practice. Im fine with AArefuelling the curves allow really good control, it was like you showed descending to 4000 from say 20000 or vice versa, id be 3500 4300 3600 4400 3900 4100 with the slightest of stick really frustrating. I was watching the VVI and the gauge and they are really sensitive, i will try watching the altimeter more as you said. I guess im a HUD guy so looking down at gauges presents 3 issues with my brain - What is my speed, which gauge is that, what does the gauge say - this takes time to compute for each parameter speed, rate of climb/decent, altitude. My 3 brain cells struggle with this because 1 is for me breathing 1 is for left hand 1 is for right hand, so if i add another thing on top of this causes an overload.... Anyway many thx will practice. I note you are a Content Creator im going to look through all your vids and see if there is one on AOA. I know what it is of course but getting on it from a 350knt break into the downwind before the back of the boat very difficult often im long long in the downwind, i can eventually land use DLC and all that but getting on AOA is troublesome. So if your looking for a Video topic a Tips and Tricks on getting on AOA what to look for common errors etc etc it would be appreciated. I have not seen any vids on tube really get into this. I will post on your tube channel as this may have slipped down the forum page now.
  16. Could be me but i have been trying for a while to pull out of a descent to go level, but i find i am just yoyoing the nose, i am watching the VVI gauge see it move passed -2 to -1 start to ease off the pull to go level and it either continues 0.5, level, +0.5, +1, and maybe onto +2 or it starts to descend again if i ease off too much. This happens if im pulling out of a descent or pushing from a climb. Im trimming best i can of course, but still we yoyo. Now if i look at the HUD tape VVI this is just Ying Yang, even as i do get close to level the slightest pitch change and its off the scale. Im aware the HUD lags the Gauge but its hard work lately getting her level, even engage AP level is a lottery. It just seems there is no authority to get the nose up but once you get it going its hard to stop it going further than you wanted, then when you do get it fairly level the slightest pitch change has the HUD VVI doing the ohki coki. My curves are quite conservative, Y at 13 with a warthog. General flying around was really laid back and tanking was effortless, but recently its not pleasant to even fly, nor would it be pleasant to watch id guess. I am somewhat of a novice and it could very well be me doing the Ying Yang, but I had thought my flying form was mastered now, but just lately its not fun... and getting on AOA quickly enough for the boat? well that's another story... any ideas, helps, tips, appreciated.
  17. It is good to know why this happens going from CPG to Pilot cos i wasnt sure of the mechanics- My guess IRL there is a way the collective in the back knows where the collective in the front is if the CPG has to take over piloting. For the Collective IMVHO - Just have the autopilot tone sound when the your physical collective setting matches the one George left you with, before there is any input from it. ED could provide an option checkbox to tone or not to tone for those liking the struggle of recovering a spinning/falling helo.
  18. I dont save as profile anymore just got time consuming. But yes it is doubling up the extension. Simply set your bind, and OK out of adjust controls and it will autosave settings to the default LUA under the controls folder for the AH64 If you then want real real cover make a backup of whichever default.lua or the whole folder somewhere so you can paste it back in if you make an irreversible boo boo
  19. Ok i see what i did i set my controls to the wrong command -

     

    Ok so i now  have value down = -1.0 and value up = 1.0

     

    Now it works how it did BUT - i noticed when i was using the delayed method it went up and down fine as expected - but would also retract when flaps exceeded ~22%, likely to ensure you dont forget the speed brake is out when landing not sure. 

    But with this line method it stays out all the time until you SLD down.  I do recall watching f18 landing videos where they say blah blah about landing with the brake out etc as a teaching method for throttle control blah blah. So i do think it staying out was how it worked pre 2.7 patch.

     

    However, I can see what ED have tried to do as it is likely that auto retract at low speeds is a feature of the aircraft, if that is the case I would like to keep it, but the delay method introduces issues with the brakes not applying during the 2.5 secs.  If there is a better combo that allows the brake to operate like ED have it now I would be very interested.

     

    Right now im using your line edit method and trying not to forget to retract the speed brake,

    so some sarky git in F2 view with a thrusty wartog isnt laffing out "Dude your speed brakes out"

  20. Ok dude think its the other guy i need to send this too my apols lol

     

  21. Hi,

     

    This is my current lines in the default for f18 speedbrake

     

    {    down = hotas_commands.THROTTLE_SPEED_BRAKE,                        up = hotas_commands.THROTTLE_SPEED_BRAKE,                        cockpit_device_id = devices.HOTAS,    value_down =  0.0, value_up = -1.0,    name = _('Speed Brake Switch - EXTEND'),                    category = {_('Throttle Grip'), _('HOTAS')}},
    {    down = hotas_commands.THROTTLE_SPEED_BRAKE,                                                                                        cockpit_device_id = devices.HOTAS,    value_down =  0.0,                    name = _('Speed Brake Switch - OFF'),                        category = {_('Throttle Grip'), _('HOTAS')}},
    {    down = hotas_commands.THROTTLE_SPEED_BRAKE,                                                                                        cockpit_device_id = devices.HOTAS,    value_down =  1.0,                    name = _('Speed Brake Switch - RETRACT'),                    category = {_('Throttle Grip'), _('HOTAS')}},

     

    What happens with these numbers is;

    - push SLD up nothing - push SLD down speed brake out - then up or down nothing so have to use CtrlB to retract

    I also have two entries for Extend in the controls list

     

    Ive tried so many combos i cant even remember what the originals were but i can get that from my other install

    If you have any ideas or a default lua then will happily receive it thx

     

     

    1. GremlinIV

      GremlinIV

      Ok i see what i did i set my controls to the wrong command -

       

      Ok so i now  have value down = -1.0 and value up = 1.0

       

      Now it works how it did BUT - i noticed when i was using the delayed method it went up and down fine as expected - but would also retract when flaps exceeded ~22%, likely to ensure you dont forget the speed brake is out when landing not sure. 

      But with this line method it stays out all the time until you SLD down.  I do recall watching f18 landing videos where they say blah blah about landing with the brake out etc as a teaching method for throttle control blah blah. So i do think it staying out was how it worked pre 2.7 patch.

       

      However, I can see what ED have tried to do as it is likely that auto retract at low speeds is a feature of the aircraft, if that is the case I would like to keep it, but the delay method introduces issues with the brakes not applying during the 2.5 secs.  If there is a better combo that allows the brake to operate like ED have it now I would be very interested.

       

      Right now im using your line edit method and trying not to forget to retract the speed brake,

      so some sarky git in F2 view with a thrusty wartog isnt laffing out "Dude your speed brakes out"

  22. tried this line in various combos but couldnt get it going, ahh well delayed it is..
  23. looks like that line would fit nicely at line 102. anyways i will try this line in the F18, if i can get rid of the delay so it goes up and down as it did i willl be pleased, cheers in advance
  24. I had the same issue with x56 - glad it still works in the FC3 i hadnt tried that - but in the F18 using STT software i have the same advanced command as you Lshift B extended and Lctrl B retracted. However now as you say this no longer works the same, so what i had to do was add a 2.5 second delay on Lshift release, and it now extends and retracts as before. The only issue with this is you have to cycle 2.5 seconds or it stops partly raised if this happens you have to go again and its another full 2.5 seconds. Im happy with this solution but you must remain conscious of the delay to prevent messing up. The days of accidentally hitting the SLD up and immediately correcting are gone. Sadly the tactile feel of the switch being down and meaning the speedbrake is down is also long gone. I have never had the need to leave the brake partly up, just maybe a quick burst but now its 2.5 seconds up before you can retract. There could be otherways but i think this is best for me, Latching is also an option but that plays havoc with other keypresses while the brake is up. My guess is this is in error or appease TMW users as there is retract/off and off but no extend/off, I assume the TMW slider repeats the key press up or down until released (could be wrong) The speedbrake out Advanced command Button Press combo is - LShiftpress Bpress Breleased(delayed 2.5) LShiftreleased(delayed 0.0) (setting the delays can be finicky) Then the speedbrake in Release Button - LCtrlPress Bpress Brelease LCtrlrelease - is the same as before Hope this helps if you do find a better way let me know
  25. As I had suspected - That is great news thx for testing saved me doing another recon. I didnt do the thing with the WP I just know they work as you would expect, but this is good news for the MP users. a whey hey to ED.
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