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Weltensegler

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Everything posted by Weltensegler

  1. Be aware multi-crew doesn't currently work in any module really. Tons of bugs and explosions due to syncing problems etc. but I'm sure this matter gets more attention again after the DCS merge. Still a fun aircraft
  2. :) Thats by far not all. There are lines of palm trees all standing on roads etc. guess they're still working on it. Maybe put a 100 tanks on one side of vegas and let them drive through it see who gets stuck where, hehe.
  3. This sounds like a tool many VR users would want or reuse similar. Since ED is maintaining VR support for this sim I hope they can give you some answers. Fly safe!
  4. So if none of you three is a 3D Artist then the models we see are the many words but zero work? :) Tell him he is blessed and can make money with zero work! Can't see mesh topology but looks good to me.
  5. current 1080 and titan X (not pascal) is perfectly capable of running DCS on highest settings in 4K at mostly 60fps
  6. Both is often a safe bet :) Before I cry over hundreds of mirage kills that took 3 missiles....last night I started learning the mirage myself also to understand why I get team killed every day by them. While flying straight in the editor and playing with the radar modes I got hit in the face with 4 REs. After 3 I could still manouver as if the plane was new. The 4th did finaly make it difficult to land. Perfect aircraft to white weasel or drain air defences :) Besides that I'm impressed, its a really fun plane!
  7. Is the tree issue the same or fixed without starways? I noticed some stampy patches and color differences since 1.55 especially on distance when thing haze up a bit and LODs switch to lower they don't match each other as good anymore. But don't forget we're are in a transition phase. Whether it is starway's or ED's end to fix we will get a new reworked map and then new starway textures for that. So let's just deal with deforesting and alike for now and revisit the matter when both products are finished.
  8. Sounds like a great event but 8:00am on a Saturday for me...not for discussion :)
  9. I can confirm. I was wondering the same thing and question the "animated" patch note. but its pretty much back to old stability now with working slats.
  10. sounds good to me! :) guess the hate of P51 pilots can continue...if it ever stopped :-p
  11. sooo patch notes say "Wing slat will be animated". Is that all it was? Just animation? I was hoping to get a bit of that slow turn stability back. Guess I try it myself when I get home. May just be inaccurate translation.
  12. DCS is not the only flight sim, Sir!
  13. I second this question. I think its ok to ask in a " F-18 grip" thread ^^
  14. will try to make it though these planes are not my strength at all :D WELD - bf109
  15. Can anyone confirm that textures still works since last update? I use JSGME and I have the autoexec entry edited and I only see cargo with textures.
  16. I can confirm the exact situation in a F15 vs. F15 turn fight situation.
  17. There is a little checkbox in your twitch settings that makes twitch record your broadcasts so everybody that can't be on time can watch it at a later point. ...for next time :)
  18. I know some people use a 3D-mouse to get footage like that. Like one of these:
  19. looks closer you even see buildings in the 2.5 that arent in the 1.5
  20. The illumination thingy is an engine "problem" and has nothing to with the module.
  21. I think we may talk about two different sounds in this thread. One sound sounds similar to the bumps when the F15 afterburner (e.G) kicks in and happens often but not frequently and the other is a constant rattling like a belt buckle in a wash machine. The second one is barely to hear with helmet mode.
  22. I second that (ADC doesn't repair) and raise with fuel leaks after repair. One time even without having it before repair.
  23. xD that is funny. Tracks sometimes do funny stuff so I don't know if what I see is what actually happened but it just starts driving backwards. Is that the DCS game mode? Have you tried it in normal sim, same there for you? It is early access so I wouldn't be surprised if its not yet (or ever) working in game mode.
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