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hein22

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Everything posted by hein22

  1. This is related to the PP mode not being able to live at the same time as a current TGT. It is reported but we don't know if it is a bug or a feature yet.
  2. Bump. I'm very interested in this question. What I posted about the 12 secs was wrong as proved by the community and Santi. But I wonder if it is related.
  3. Thank you BN and ED!
  4. hein22

    TXDSG

    Bump in friendly mode :)
  5. Maverick? Still there? :)
  6. Nvidia eventually makes that new drivers nerf old cards to force customers to upgrade, this has always been like that. Maybe it is starting now for the 10 series.
  7. ED had implemented a few weeks ago that Comm1 was active on battery which it didn't happen before, so good work there. After last update comm1 is immediately switched to guard receive after loss of AC power. This afaik isn't correct (pilot selects GXMT comm1 in left rear panel to transmit emergency) and even if it was this was so hard coded that if you turn on ground power it goes to guard receive automatically. Track attached. I hope this helps. Thanks. comm1 guard.trk
  8. I never, never set the code in FLIR and all my GBU 12 track well. I only set the bombs' codes. Has this been changed in last update?
  9. Does this have anything to do with the datalink update rate I posted before? The outcome sounds the same, doesn't it?
  10. Something is very odd with harpoons now. New track attached, now showing in BOL mode, 3 harpoons fired in different FLT modes with SKIM and they all behave odd. One even did a POP attack, the other one made another U turn, and the other one was fine. harpoon bug2.trk
  11. Working fine here. Remember FLIR has to have TDC priority (SOI).
  12. Attached a track where a harpoon in RB/L makes a U turn after having passed the target due to unknown reasons. First harpoon is launched in high FLT and doesn't find the target and self destroys. Second harpoon is launched at medium FLT, passes the target and then makes a U turn and hit. harpoon bug.trk
  13. Friendly bump :)
  14. Really? More night lighting issues? I guess I'm going to have to modify tonight's squad flight.
  15. Hi guys, I was checking the last update (good one by the way) and the aspect memory is fixed but the missile still guides magically. I attached a track where I intentionally lose radar contact by moving the antenna up fully and the aspect in radar and HUD is fine, fixed. But the missile guides anyway. I made the target make two turns and the missile followed both turns until the exact time that the memory timer (32) reached 0, at that time the missile went ballistic. aspect memory3.trk
  16. Hi BN, issue is still present after last update despite the overflow limit being marked as fixed. Maybe it is related to something else?
  17. I thought R/BL was not implemented yet. So do we have R/BL actually simulated? Didn't Wags say that it was going to be implemented once the AG SEA mode was? Are SKIM and POP both implemented? We used to have only one of them simulated, I can't remember which one was.
  18. Radio 1 will always be available at startup. You just have to know what frequency you want on channel 1 which is the one that will be activated on battery.
  19. The way it works in the hornet is if AC power is lost the pilot can talk to the last channel or freq selected and he/she can also switch GXMT ON (left rear panel) to transmit and receive in Guard.
  20. Thanks I'm glad it's not my pc then.
  21. Now I'm not able to even have a good flir with chimney smoke 0 and deleting metashaders and fxo folders. Anyone can help me?
  22. My apologies then.
  23. I don't want an infraction, I just wanted to express my self. Maybe that's not what the forums are.
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