Jump to content

admiki

Members
  • Posts

    1959
  • Joined

  • Last visited

Everything posted by admiki

  1. I don't really care about S-5s, but if you don't like them, just don't use them. Let other people have fun.
  2. Heck, just mixing unit is more complex than the whole Apache.
  3. Did you check your bindings?
  4. How is it suboptimal if Petro refuses to fire if he can't hit the target in the first place? He is saving you a missile for another run. Yes, I do realize that missile would probably hit, but this is brand new function of Petrovich and needs some tuning. But the way missile flies does not make that a 100% certainty.
  5. SP or MP? Can you post a track?
  6. You should do #1. Reason for that is that servo sleeves need up to 5 seconds to reset to your new position. And that will give best authority to servos.
  7. As title says, I would like to have changes as to how device profile is saved. Right now, I have to click on a device, save its profile, click on next device, save profile in separate file and repeat for all devices I use. And then use the same for every module I have and also for General nad UI tabs too. What I would like to have is that I go to module, set whatever I need and when saving profile, it would save all the devices in one file.
      • 4
      • Like
      • Thanks
  8. OK, but what is the point of this? Why don't you just make a mission with Huey in the air and kill the engine?
  9. You new here? trevoC already said everything.
  10. OK, so you already know that real life helicopters don't have cyclics that can be moved just from moving your grip on it. Tighten those clutches some more.
  11. You mean on HUD? Did you switch sight to auto? And chech brightness of floating reticule.
  12. You can't activate hover hold. Or speed hold. There is no button for it. You activate attitude hold mode and then it automatically goes into submode depending on which set of conditions is met.
  13. You didn't receive any enemy fire?
  14. I can't tell how you fly, but that small amount of movement should not influence it. As Floyd said, there is a lot of wind in that track you posted. How does it work if you create a mission with no or little wind?
  15. For me, problem is one of the mods we use in squadron. Without it, works fine.
  16. Found a problem. If you engage att hold when red X (or, in other words, not pressing trim) is not where your cyclic is will cause helicopter to go haywire. Get into hover, press trim, engage att hold and it works. @nikoelif you watch your track again with controls indicator enabled, you will see this.
  17. No or very, very small amount. Speed hold and pure attitude hold seem to be working fine, it's just hover hold. It does try to compensate, but it's too slow, with increasing amplitude of drift. Altitude hold also doesn't work as it should. I get into hover and engage altitude hold. I gently push forward to ETL and helicopter starts climbing. Collective servo drops down just a tiny bit and you will get "altitude drift" warning before servo gets saturated.
  18. That's a bug that for some reason affects only part of players base. Some people, like myself, don't have that problem. Disregard mirrors and moving map, it's some sort of clash with one mods I use and MT.
  19. Easiest way to tell the mode right now is to look at yaw channel window (or yaw channel in controls indicator) while turning. If yaw servo starts to move away from turn you'll know you're in heading hold. You don't need to turn much and deal with AP trimming pedals for this to show.
  20. Pretty much yes. It held hover just fine before this patch.
  21. Only difference is that my pedals don't have spring. Attitude hold worked fine until this patch, so I guess ED changed something again (I don't know whether it's on purpose or by accident). You said it yourself, SAS is WIP.
  22. Do you guys have any mods? I have same problem running multi thread version. Single thread works fine.
  23. I just did a test. When Petrovich loses LOS he will tell you so and will ignore your firing command until you get him clear LOS. Well, not actually ignoring, but giving you "target obstructed" warning. He fires just fine after getting LOS again.
×
×
  • Create New...