Silver_Dragon Posted January 10, 2013 Author Share Posted January 10, 2013 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 14, 2013 Author Share Posted January 14, 2013 Link to comment Share on other sites More sharing options...
RagnarDa Posted January 14, 2013 Share Posted January 14, 2013 Looking good! DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
Gaanalma Posted January 14, 2013 Share Posted January 14, 2013 WOW...Nice ! [sIGPIC][/sIGPIC] www.36stormovirtuale.net Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 21, 2013 Author Share Posted January 21, 2013 The progress continue. Radar mast, Rescue boats, lights and Bridge mast on progress. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 21, 2013 ED Team Share Posted January 21, 2013 Awesome silver Dragon, looking nice Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
pepin1234 Posted January 21, 2013 Share Posted January 21, 2013 good job. go ahead [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 26, 2013 Author Share Posted January 26, 2013 new update By Modelview: Main Mast, radio antenna and Bride in progress. The model climb to 44562 poligons. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 28, 2013 Author Share Posted January 28, 2013 Playing a little with textures Link to comment Share on other sites More sharing options...
HungaroJET Posted January 29, 2013 Share Posted January 29, 2013 Nice :thumbup: Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 2, 2013 Author Share Posted February 2, 2013 (edited) First Pr.183 Alpha testing - Model no complete - Aft turret issue (not sure if ED need fix them) - No collision model Edited February 2, 2013 by Silver_Dragon 1 Link to comment Share on other sites More sharing options...
Paganus Posted February 2, 2013 Share Posted February 2, 2013 Good stuff SD! I'm very intereseted in your ship mods. If I thought I had any useful skills I'd offer to help. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 4, 2013 Author Share Posted February 4, 2013 (edited) Yesterday half finished frustrated trying to run a number of issues of 3DS Max in my model. Try placing the recoil of the guns and muzzle weapons firing, but when exporting to modelview, he refused to pass a certain number of arguments. Another problem is as you can see in the video that the rear turret refuses to work properly against helos, and now I'm not sure how to fix it, I tried even copying and pasting the turret front to have the same pattern on the back, but not passing, not sure if the pivot refuses to functional properly or if I'm making a mess. Let's see if I can fix it. Edited February 4, 2013 by Silver_Dragon Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 7, 2013 Author Share Posted February 7, 2013 Final Beta Versión 53-40 Torpedo, Main Armament Project 183 Torpedo Boat. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 9, 2013 Author Share Posted February 9, 2013 Now a Moored Mine: Link to comment Share on other sites More sharing options...
NRG-Vampire Posted February 9, 2013 Share Posted February 9, 2013 COOL :thumbsup: Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 11, 2013 Author Share Posted February 11, 2013 (edited) AMD-500 Moored Mine, all Pr.183 weapons has complete, only remaing 2M-3M bullets and shells. Soviet Depth Charges BB-1 BM-1 Not sure if model international signal flags and Navy Semaphore Flags :/ Edited February 11, 2013 by Silver_Dragon Link to comment Share on other sites More sharing options...
RagnarDa Posted February 11, 2013 Share Posted February 11, 2013 This is very nice! Did you manage to make it a "flyable"? How did that work? DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 11, 2013 Author Share Posted February 11, 2013 I starting to "test" the "Wonderluft" files...... expected can modifique them to make "flayable" Link to comment Share on other sites More sharing options...
RagnarDa Posted February 12, 2013 Share Posted February 12, 2013 I starting to "test" the "Wonderluft" files...... expected can modifique them to make "flayable" That would be interesting! DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 17, 2013 Author Share Posted February 17, 2013 I put all work on hold by some limitations, but I continue working in other issues. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 27, 2013 Author Share Posted February 27, 2013 Little testing in the 1.2.3 Link to comment Share on other sites More sharing options...
jib Posted March 9, 2013 Share Posted March 9, 2013 Did you ever fix the back cannon not rotating fully? If you set your angles to 180rad and -180 rad in the .Lua it will have 360 degrees of spin. That should fix it. Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 14, 2013 Author Share Posted March 14, 2013 First moves on Project 204 [Poti class] Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 21, 2013 Author Share Posted March 21, 2013 Other Small update Sorry by the bad quality and slow progress Link to comment Share on other sites More sharing options...
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