159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 DCS world ver. 1.2.2 and later one has a bug in the atmosphere. What I have noticed is that when clouds exist I see artifact all over screen in game which make it unplayable. If weather in game is clear no problem thought. I am sure many people already notice that! Please investigate. For the last time, please post World bugs in the World sub-forum. Keep this thread for FC3-exclusive bugs. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Jona33 Posted November 13, 2012 Share Posted November 13, 2012 Tunguska shoots down small fast kh-25 perfectly but does not shoot large and slow mavericks. Mb this should be fixed? P.S. Targeting mavericks in A-10A is pain. The crosshair often moves in random direction, especially when flying at low altitudes. Mb a fix for this as well? Is this because of the maverick in DCS A-10? As in, the crosshair isn't ground stabilized? Always remember. I don't have a clue what I'm doing Link to comment Share on other sites More sharing options...
combatace Posted November 13, 2012 Author Share Posted November 13, 2012 Jona, I did knew DCS-A-10A was out. ;) To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 Picture 1 (around the sun spots) Not FC3 bug. World Bug - please post in World sub-forum. Picture 2 (TrackIR is out from the canopy) Cannot replicate with latest build - all is fine. Picture 3 (there colors) Cannot replicate with latest build - all is fine. Picture 4 (turbine fan does not spin) #81 of main bug list. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 (edited) List Updated: 1 - F15 Gear up = black textures 2 - Mig29S external fuel tanks not displayed on fuel tape # Feature and working as intended - *Under Revision* *Resolved* 3 - F15 ADI switched 4 - F15 Virtual head movement excessive 5 - Russian planes Cannot lock contact in TWS 6 - AK arrestor cables not animated # Fixed in latest revisions. 7 - SU33 loadout indicators reversed in cockpit 8 - Refuelling F15/SU33 buggy 9 - F15 VSD text overlap when STT/Guns 10 - F15 external lights absent in flight 11 - Damage modelling to wheels/landing gear absent 12 - F15 HUD unreadable 13 - Russian planes Nav circle misalignment in ENR/RTN modes 15 - R27ER no loft trajectory *No Bug - As Intended* 16 - Mig31 nosewheel not grounded 17 - Canopy jettison animation wrong 18 - EOS scanning not functional in elevation 19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 20 - SU27 entire RWR is in English 21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 22 - F15 HUD indications overlapping 23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters 24 - HUD contacts in front appears also in Rear Aspect Mode. 25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked 26 - SU33 Green HUD block at night effect 27 - A10 ADI switched 28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 29 - MIG29 Command Airspeed in LDG mode way below minimum 30 - SU27 Command Airspeed in LDG mode slightly below minimum 31 - Graphical glitch (hash marks) in lower centre of SU27 HUD when zoomed out 32 - Graphical glitch (hash marks) in lower centre of SU33 HUD when zoomed out 33 - F15 no drag increase with external fuel tanks 34 - Flyables smoke pod colours are incorrectly designated 35 - Scripting for cobra not present 36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target *No Bug - As Intended* 37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target *No Bug - As Intended* 38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps 39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 40 - FC2/FC3 mission incompatibility *Resolved* 41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons) 42 - SU33 floating on pitching AK deck 43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 44 - G940 HOTAS FFB issues/not functioning correctly 45 - F15 unable to adjust altimeter pressure setting at all. *No Fix required - Not a design feature* 46 - F-15C antenna does not track PTD in elevation with TWS 47 - Air to Air missiles do not have INS *No Fix required - Not a design feature* 48 - ECM uses FC2 behaviour in DCS world 49 - Missiles expend too much speed when turning 50 - Short range missiles do not turn hard enough 51 - Virtual Pilot G-Tolerance is too low 52 - Helicopters are exhibiting stealth characteristics 53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out. 54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch 55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 56 - Russian plane pilots have corrupted Pilot head textures at night 57 - Russian planes have corrupted landing light animations - MiG-29A,G/S and Su-27/33 have incorrect landing light animations 58 - Missile HOJ mode not functional 59 - Mig29 incorrect flaps deployed for player-controlled aircraft 60 - Multiplayer datalink not functional for Russian aircraft 61 - F15 no afterburner LED on right panel to indicate burner lit 62 - F15 flaps do not induce any drag 63 - F15 strange attitude/behaviour with crosswind landings 64 - AIM9 drops away before accelerating at launch 65 - Chimney smoke visible through undercast 66 - Mig29 flaps not extending to full 25 degrees 67 - Mig 29 flap extension animation incorrect 68 - Mig29 flaps blown in by wind at very low airspeeds 69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu 70 - Russian planes slip indicators and HSI offset from centre 71 - Multiplayer audio from other players not present (drogue chute) 72 - Multiplayer exhaust nozzle expansion not visible to other clients 73 - SU27 gets AoA warning of F15 74 - Water not visible in mirrors of FC3 aircraft 75 - Wingtip vapour effect missing from flyables 76 - SU25A antenna on nose cannot be seen from cockpit 77 - Contrails misaligned/too close to engines of aircraft 78 - Missile smoke discoloured/blue effect 79 - F15 does not repair 80 - Multiplayer clients do not see SU25A/T airbrake deployment 81 - F15 turbine fans not spinning 82 - F15 Gun pipper tracking issue (Impact point below target) 83 - SU27 Engines fully functional even when on fire 84 - SU33 Command IAS too low in LDG mode 85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12 86 - SU33/27 and Mig29 Missile fire Zone computations bugged 87 - F15 Air intakes appears to be without any animation. 88 - Multiplayer Mig-29 repair on ground/at airbase not functioning correctly 89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers. 90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other 91 - SU25A/T Gunpods operation cannot be asigned to axis 92 - Multiplayer disappearing player names from the menu. Edited November 14, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Ironhand Posted November 13, 2012 Share Posted November 13, 2012 List Updated: ... 86 - SU33/27 and Mig29 Missile fire Zone computations bugged ... I think the same is true for the AIM-7and AIM-120. While in the F-15 cockpit I didn't see any difference in the DLZ for those two missiles, although their range differences aren't all that extreme to begin with. I hope to have some play time later today and take a closer look. Rich YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
combatace Posted November 13, 2012 Author Share Posted November 13, 2012 Viper, Su-30 refueling issue. Please remember to add it to the list. Thank you. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 Viper, Su-30 refueling issue. Please remember to add it to the list. Thank you. World not FC3. Only bothered with FC3 flyables in this thread. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
combatace Posted November 13, 2012 Author Share Posted November 13, 2012 Yes, ofcourse FC3, I know. same problem existed in FC2 and FC2 is way older than World so it applies to FC3 users too who transfered from FC2. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
141st_Gözcü Posted November 13, 2012 Share Posted November 13, 2012 159th_Viper thanks Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 (edited) Yes, ofcourse FC3, I know. same problem existed in FC2 and FC2 is way older than World so it applies to FC3 users too who transfered from FC2. If it is not player-flyable then it is not a FC3 bug for the purposes of this thread where I am attempting to collect all the bugs relating to the Player-Controlled flyables and nothing more. The SU-30 is A.I. and accordingly forms part of World. It will not be ignored - it will just be dragged over/entered over in those forums. I will however not add it to the list for reasons as explained. 159th_Viper thanks No bother at all :) Keep the reports coming as we have the chance to get the FC3 module as bug-free as possible so let's make the most of it. That is after all the purpose of the Open-Beta. Edited November 13, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
ED Team Chizh Posted November 13, 2012 ED Team Share Posted November 13, 2012 Picture 4 (turbine fan does not spin) :( It is not turbine. It is a static guide vanes. Единственный урок, который можно извлечь из истории, состоит в том, что люди не извлекают из истории никаких уроков. (С) Джордж Бернард Шоу Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 It is not turbine. It is a static guide vanes. Aahh...so they remain static and all is well? Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
combatace Posted November 13, 2012 Author Share Posted November 13, 2012 Got that Viper, then flyable will be all that I'll report from now. By the I also wrote about the jerky roll of Su-27 between 700-1000kmph. I think its some flight dynamics bug. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
ZMEY-HS- Posted November 13, 2012 Share Posted November 13, 2012 It is not turbine. It is a static guide vanes. Blades behind static vanes. If you look at AI jet you can see them spinning. Same for afterburner - AI F15 has animated afterburner, while player's one is static. Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 By the I also wrote about the jerky roll of Su-27 between 700-1000kmph. I think its some flight dynamics bug. Just checked on latest build and with full tank/empty pylons and a curve of 15% she's as smooth as silk - no jerkiness at all. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Shein Posted November 13, 2012 Share Posted November 13, 2012 Saw a pilot eject from an a-50, i dont think they have ejection seats... Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 Saw a pilot eject from an a-50, i dont think they have ejection seats... Only FC3 Player-flyable aircraft bugs please. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Breakshot Posted November 13, 2012 Share Posted November 13, 2012 List update: 15 - R27ER no loft trajectory *No Bug - As Intended* 36 - AIM-120C tracks target beyond gimbal limits *No Bug - As Intended* 37 - Ballistic AIM-120C locks target beyond FOV/Gimbal limits *No Bug - As Intended* Care to explain the reasoning? As for cobra... here are some results when you "force" it on through lua files... Can be a major exploit if not fixed for basically freezing indefinitely in the air! Tim "Breakshot" Mytrofanov | C.O. of 51 ПВО / 100 КИАП Regiments | twitch.tv/51breakshot Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 Care to explain the reasoning? 15: Post #83 of this thread - Real life R-27ER does not have a loft trajectory. 36,37: Missile behaviour regarding AIM-120 and R-77 explained in posts #81, 91 and 92 of this thread. As for Cobra - it's on the to-do list for Dev consideration. No answer one way or another just yet. Do you have further details/track regarding that exploit? Cannot be allowed to stand if that is the case I would have thought. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
VAOZoky Posted November 13, 2012 Share Posted November 13, 2012 Did you try to repair and to take off again??? I try to repair in multi-player, when i landed turn off both engine (one was shoot down anyway because of fire) call ground crew for ground electric then i call repair and wait for 3 min. After 3 minutes warning lights are off but my master caution alarm never go off. Then i try to start again but my engine (who get repaired) are broken again and can not be repair. I also try to simulate in the single-player and same stuffs happened in the single-player. Bug: Repair are not working. It will repair you but when you start engines all failures are back. Which airframe? МиГ-29С What about this one? Intel Core i5 2500k @ 4.2Ghz, 8GB Kingston HyperX @1.6GHz, Ati Radeon HD7870 2GB GDDR5, 19' 1440x900 screen Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 What about this one? Added. In the interim, if you have a track of the behaviour I would really appreciate it. Ta Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
trooph Posted November 13, 2012 Share Posted November 13, 2012 Su 27 IRST sensor not moving up and down Su 27 landing gear not working R 27ET (ALAMO C) According to Wikipedia range is about 120km in game is around 30. Same goes for R27ER No R60 avaliable for su 27... Link to comment Share on other sites More sharing options...
combatace Posted November 13, 2012 Author Share Posted November 13, 2012 Care to explain the reasoning? As for cobra... here are some results when you "force" it on through lua files... Can be a major exploit if not fixed for basically freezing indefinitely in the air! I can confirm that. I experienced the same thing, cartwheeling indefinitely. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
159th_Viper Posted November 13, 2012 Share Posted November 13, 2012 Su 27 IRST sensor not moving up and down... Not supposed to - not capable of being slewed in elevation IRL. Su 27 landing gear not working ... Not working how? R 27ET (ALAMO C) According to Wikipedia range is about 120km in game is around 30. Same goes for R27ER ... Wikpedia is not reliable per se. There are a lot of considerations taken into account in those numbers. Will however enquire, but 99% certain values currently In-SIM are spot-on. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
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