Azrayen Posted November 13, 2015 Posted November 13, 2015 I don't know what the acronym stands for, but I can tell it's 68mm rockets.
escaner Posted November 13, 2015 Posted November 13, 2015 The recent M-2000C Q&A mentioned Matra FFR as available weapons at release. What are those? Is it the Durandal anti runway penetration bomb? And if so, how is it different to BLG-66? FFR: Folding Fin Rockets [sIGPIC][/sIGPIC]
VincentLaw Posted November 13, 2015 Posted November 13, 2015 (edited) Thank you, hopefuly we'll be able to test that soon. The recent M-2000C Q&A mentioned Matra FFR as available weapons at release. What are those? Is it the Durandal anti runway penetration bomb? And if so, how is it different to BLG-66? Cheers, JaraI think Matra FFR was referring to the rocket pods. We are getting the BAP-100 anti-runway bomb instead of the Durandal (they are similar). The BAP-100 is a rack of bombs that release in series to put big holes in the runway. The BLG-66 can also be used for anti-runway, but it doesn't damage the pavement as much. It is a multi-purpose cluster bomb that includes three bomblet types: armor piercing, shrapnel, and "area denial". I'm pretty sure the third type are mines which can hamper runway repair efforts and probably damage planes that try to take off. Edited November 13, 2015 by VincentLaw [sIGPIC][/sIGPIC]
Jarama Posted November 13, 2015 Posted November 13, 2015 I don't know what the acronym stands for, but I can tell it's 68mm rockets. FFR: Folding Fin Rockets I think Matra FFR was referring to the rocket pods. We are getting the BAP-100 anti-runway bomb instead of the Durandal (they are similar). The BAP-100 is a rack of bombs that release in series to put big holes in the runway. The BLG-66 can also be used for anti-runway, but it doesn't damage the pavement as much. It is a multi-purpose cluster bomb that includes three bomblet types: armor piercing, shrapnel, and "area denial". I'm pretty sure the third type are mines which can hamper runway repair efforts and probably damage planes that try to take off. Thank you all.
Corrigan Posted November 14, 2015 Posted November 14, 2015 Have you recorded all the proper sounds, like APU (does it have one?) and canopy motor etc, like visited a real plane? PS: France, love and support from all of us. 1 Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Timghetta Posted November 14, 2015 Posted November 14, 2015 Have you recorded all the proper sounds, like APU (does it have one?) and canopy motor etc, like visited a real plane? PS: France, love and support from all of us. We have cockpit warnings/magic tone sounds from real Mirage. Canopy is not motorized and the Mirage has JFS no APU. [sIGPIC][/sIGPIC] We take the Metal and bring it to Mesh
Jarama Posted November 14, 2015 Posted November 14, 2015 Will the campaign be available when release of the Open Beta version to the public in december? Will there be single missions available as well?
TomCatMucDe Posted November 14, 2015 Posted November 14, 2015 When will you give is that Mirage to bomb some terrorists ?
TomCatMucDe Posted November 14, 2015 Posted November 14, 2015 pity it's not the ground attack version
Aginor Posted November 14, 2015 Posted November 14, 2015 Well, this version also makes many people happy because it isn't exactly a bomber, but at least it can carry some A2G weapons, so I think it might be fine in bombing missions. DCSW weapons cheat sheet speed cheat sheet
PiedDroit Posted November 14, 2015 Posted November 14, 2015 (edited) pity it's not the ground attack version Not sure, the 2000D has no internal gun, so, bye-bye knife fights :/ Only thing which is a pity is the absence of Mica but otherwise I think it's a good choice [EDIT: of aircraft version]. In my case I welcome the added challenge ;). It will also make a nice complement to F/A-18C rather than be redundant with it. Edit: there might be a canon pod for the 2000D, don't know if it's operational now: Well, this version also makes many people happy because it isn't exactly a bomber, but at least it can carry some A2G weapons, so I think it might be fine in bombing missions. Deep strike, stand-off attack with lasing from JTAC or A-10s, yummy :D Edited November 14, 2015 by PiedDroit
Corsair Posted November 14, 2015 Posted November 14, 2015 CC420 gun pods for 2000D are integrated, they have yet to be deployed and employed en-masse by operational units. 1
PiedDroit Posted November 14, 2015 Posted November 14, 2015 CC420 gun pods for 2000D are integrated, they have yet to be deployed and employed en-masse by operational units. Cool, thanks! :thumbup:
Azrayen Posted November 15, 2015 Posted November 15, 2015 Between integration and deployment, you missed *just* a few steps... Order, fabrication, delivery, operational testing, crew training.
Erab Posted November 16, 2015 Posted November 16, 2015 How does the CCRP work? How can an A-10 lase for you? How do you know when to release if he does lase?
Rain Posted November 16, 2015 Posted November 16, 2015 Is cockpit in metrics or imperial? How is the radar in comparison to Eagle, Tomcat and Flanker?
Brisse Posted November 16, 2015 Posted November 16, 2015 Is cockpit in metrics or imperial? In the videos and screenshots we have seen, it's been imperial.
Python Posted November 16, 2015 Posted November 16, 2015 It's not a C version, but I just got myself the latest flyingraphics shirt, it's a nice one I'd say... [sIGPIC][/sIGPIC]
Corsair Posted November 16, 2015 Posted November 16, 2015 How does the CCRP work? How can an A-10 lase for you? How do you know when to release if he does lase? Target point is determined via INS coordinates or visual targeting from the HUD. A bank steering cue directs you towards the release point. Release occurs when the drop cue reaches the FPM level. A-10 will be able to lase your bombs only if the laser code match. On the 2000 side, GBU release happens just like a CCRP dumb bomb release, on coordinates sent by the A-10. Once in flight, the GBU shall track the A-10's laser. Is cockpit in metrics or imperial? How is the radar in comparison to Eagle, Tomcat and Flanker? Cockpit is in imperial. As for radar, it depends on which one you evaluate. Considering N001, APG-70 and M-scan APG-63 versus RDI, they are roughly equivalent in term of capability. The N001 may lack some features such as NCTR or may lag behind the others when it comes to ECCM, while RDI's drawback is the lack of radiated power.
Luzifer Posted November 17, 2015 Posted November 17, 2015 Will the INS/targeting computer give you a projected flight time for the bomb? Or do the buddy lasers have to guesstimate when to start lasing?
Rain Posted November 17, 2015 Posted November 17, 2015 Will there be a way firing a missile on a bandit and him not knowing it (not showing up on RWR)?
PiedDroit Posted November 17, 2015 Posted November 17, 2015 Will there be a way firing a missile on a bandit and him not knowing it (not showing up on RWR)? Probably not. And I won't make that joke. gnnn... can't ... resist... Shoot a Magic! damn.
domini99 Posted November 17, 2015 Posted November 17, 2015 How does the CCRP work? How can an A-10 lase for you? How do you know when to release if he does lase? As the A-10 pilot wanting to assist the Mirage pilots, I'd like to know more info too. I know how to lase and how to set a laser code on my TGP, but how does the Mirage now when to release the bomb?
Dahlbeck Posted November 17, 2015 Posted November 17, 2015 My guess: The Mirage drops the bomb either visual CCRP or by INS and gives the lasing unit (whether A-10C or JTAC) a cue over the radio on release.
QuiGon Posted November 17, 2015 Posted November 17, 2015 (edited) The Mirage drops the bomb by CCRP on coordinates (or maybe even CCIP) like a dumb bomb. The A-10 starts lasing and the GBU will pick up the laser and follow it. It's as simple as that. It's already implemented in DCS and you can try it out: Just take two A-10Cs, one with TGP and one without a TGP but with LGBs. Now you can do buddylasing the same way like it is done with the Mirage. As the A-10 pilot wanting to assist the Mirage pilots, I'd like to know more info too. I know how to lase and how to set a laser code on my TGP, but how does the Mirage now when to release the bomb? Wrong way. The A-10 needs to know when to turn on the laser. That's done by talking to each other over radio. When the Mirage is dropping it's bomb the pilot tells the A-10 to turn on the laser. Edited November 17, 2015 by QuiGon Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
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