ceauke Posted October 7, 2014 Share Posted October 7, 2014 (edited) Hi guys I cant fly... (YET)... but I bought a bunch of planes and want to support the developers. I saw a nice video on YT about a guy walking around the plane and looking at the features etc and it got me wondering. ( ) Can we get a HANGAR instead of a main menu for DCS? It can even be outside (even better), but allows you to walk around all the vehicles that you bought and enjoy the eyecandy. I guess when you enter the vehicle you can have the option for instant action, training etc. Maybe I can just make a scenario and place all my vehicles next to eachother. Notable examples of this type of thing in other games: - Wargame airland battle, deck view - Star citizen: Hangar module Edited October 7, 2014 by ceauke YT Link 1 Link to comment Share on other sites More sharing options...
flare2000x Posted October 7, 2014 Share Posted October 7, 2014 +1 Good idea. [sIGPIC][/sIGPIC] DCS:WWII 1944 BACKER --- Fw. 190D-9 --- Bf. 109K-4 --- P-51D --- Spitfire! Specs: Intel i7-3770 @3.9 Ghz - NVidia GTX 960 - 8GB RAM - OCz Vertex 240GB SSD - Toshiba 1TB HDD - Corsair CX 600M Power Supply - MSI B75MA-P45 MoBo - Defender Cobra M5 Link to comment Share on other sites More sharing options...
9.JG27 DavidRed Posted October 7, 2014 Share Posted October 7, 2014 nice idea! Link to comment Share on other sites More sharing options...
doctor3030 Posted October 7, 2014 Share Posted October 7, 2014 Hi guys I cant fly... (YET)... but I bought a bunch of planes and want to support the developers. I saw a nice video on YT about a guy walking around the plane and looking at the features etc and it got me wondering. Can we get a HANGAR instead of a main menu for DCS? It can even be outside (even better), but allows you to walk around all the vehicles that you bought and enjoy the eyecandy. I guess when you enter the vehicle you can have the option for instant action, training etc. Maybe I can just make a scenario and place all my vehicles next to eachother. Notable examples of this type of thing in other games: - Wargame airland battle, deck view - Start citizen: Hangar module Just wasting a time. Link to comment Share on other sites More sharing options...
cichlidfan Posted October 7, 2014 Share Posted October 7, 2014 It would require completely rewriting the way DCS works when you start a mission. DCS does not check what you own until that point and you must have already selected an aircraft as well. It is also a complete waste of programmer and artistic resources that could be used to correct existing flaws. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
Einherjer Posted October 7, 2014 Share Posted October 7, 2014 Why don't start a mission in a Briefing room, walking to the ramp and entre the plane? Would be great for MP - everyone stand in Front of the Map and brief the flight *dreaming* Link to comment Share on other sites More sharing options...
WinterH Posted October 7, 2014 Share Posted October 7, 2014 In my opinion : Is it a nice idea? Yes, kind of... Is it a waste of resources? Yes, quite so... Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script Link to comment Share on other sites More sharing options...
ED Team NineLine Posted October 7, 2014 ED Team Share Posted October 7, 2014 It would require completely rewriting the way DCS works when you start a mission. DCS does not check what you own until that point and you must have already selected an aircraft as well. *cough* http://forums.eagle.ru/showthread.php?t=129630 Unified GUI that eliminates the need for separate GUI and simulation .exe while also speeding up mission load times. Later, this will also allow us to integrate simulation elements into the Encyclopaedia and Mission Editor Sounds something like that ;) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
ED Team NineLine Posted October 7, 2014 ED Team Share Posted October 7, 2014 This is a cool idea, would be cool if they could integrate the model viewer some how, and use that... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Cibit Posted October 7, 2014 Share Posted October 7, 2014 IIRC Microsoft combat simulator 3 had this feature. You could change skins while your craft was outside the hangar i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
Pikey Posted October 7, 2014 Share Posted October 7, 2014 I've already filled up a decent sized hangar. Not sure where Combined Arms fits into this idea and definitely not sure what happens once we get subs! ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Corrigan Posted October 7, 2014 Share Posted October 7, 2014 I don't really care for walking about, but at least being able to look at the 3D models all lined up would be really awesome. The ones you haven't purchased could be there too, with the ceiling lights above them turned off. That would probably tempt some people (me!) into getting more stuff than otherwise. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5 Link to comment Share on other sites More sharing options...
ceauke Posted October 7, 2014 Author Share Posted October 7, 2014 I wasn't 100% serious I'm the last one to insist that developers and artists follow my FANtastic ideas. This wasnt a request or a suggesion towards the developers. More of a wish that I share with the other enthusiasts. I will for sure try tonight to build this as a scenario/mission. (I added the link to the youtube. ) In the vid, the Mig is not released yet, but the author takes us around the plane and we get to drool a bit. Sounds neat for a marketing aid as well to allow a more simulated way of viewing what you can still buy and what is YOUR stuff. I dont even know how mods work but maybe someone can write some mod to create a dynamic 'hangar' or make a tarmac square the right size to park all your planes there. It doesn't HAVE to be the new main menu. Just want an area to hang out and look at all the hardware that I bought. As I said, I'll see how well the mission editor works for this. As a side note, do the mission editor vehicles have the same poly count as the models that we fly? Link to comment Share on other sites More sharing options...
pepin1234 Posted October 7, 2014 Share Posted October 7, 2014 will be great. It is some of the things that we need. Hangar with a active action of mechanic interactivity. also we can have inside some features: - Radio: comunication (keep a comunication with our team) - Cantina: (our reaccion should be downgrade with high G maneuvers. Why not some food with a recovery simulation level) - Bedroom: (the same case of the cantina) - Depot: Sunglasses, Smoke grenade with diferent colors (for rescue marks), Guns, Maps, GPS or Glonass - Intel info: Pictures terrain info (triggered with the recon aircraft) -NOT ONLY THE AFM MEANS SIMULATION- [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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