msalama Posted December 5, 2014 Posted December 5, 2014 Now THAT'S one big-arse update! Feeling antsy now because I can't access my simming rig until Xmas, and Santa has promised to bring me the K-4 & CA too... can't bloody well wait can I :D How's this thing performance/FPS-wise, BTW? The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
O_Smiladon Posted December 5, 2014 Posted December 5, 2014 Hi All, I am trying to DL the new update and get about a 1/4 of the way and it says server capacity full or something like that please try again later? I am picking it must be a supply and demand thing ??? Cheers O_Smiladon [sIGPIC][/sIGPIC]
msalama Posted December 5, 2014 Posted December 5, 2014 must be a supply and demand thing??? That exactly. You'll just have to wait I'm afraid. The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
O_Smiladon Posted December 5, 2014 Posted December 5, 2014 That exactly. You'll just have to wait I'm afraid. Cheers mate :thumbup: O_smiladon [sIGPIC][/sIGPIC]
c84 Posted December 5, 2014 Posted December 5, 2014 (edited) i would be perfectly happy IF ED FINALLY fix AI firing logic. I mean, it is extremely boring if you can easily kill head on F-15 while driving Mig-21 because AI is unable to use AIM-120 properly. tacview trk attached ps:temporary solution - edit file missiles_data.lue and Range_max = values Anyway, it is bit annoying. This game (some people call it simulator) is mostly about modern air combat. Modern air combat is mostly about AA missiles, and they are totaly f***** for several months and no one care. Even d*** SF2 seems to be better than this.Tacview-20141205-115033-DCS.txt.zip Edited December 6, 2014 by c84
FlightControl Posted December 5, 2014 Posted December 5, 2014 1.2.12 Tried to run my Anapa Airbase mission on my server, which works fluently with 1.2.11 ... With 1.2.12... The server runs without issues. However, the client crashes at random, sometimes after only 1 minute... At random, and don't know where and i am not going to look for it. This is an excellent way of spoiling a new release... Dissapointed. Sven 1 [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
karambiatos Posted December 5, 2014 Posted December 5, 2014 did you resave the mission, in editor? A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
Rangi Posted December 5, 2014 Posted December 5, 2014 (edited) Tried to run my Anapa Airbase mission on my server, which works fluently with 1.2.11 ... With 1.2.12... The server runs without issues. However, the client crashes at random, sometimes after only 1 minute... At random, and don't know where and i am not going to look for it. This is an excellent way of spoiling a new release... Dissapointed. Sven Have you seen the post about MANPADS? Seems they are causing crashes at the moment. http://forums.eagle.ru/showthread.php?t=134982 Edited December 5, 2014 by Rangi added link PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
FlightControl Posted December 5, 2014 Posted December 5, 2014 (edited) I found the root cause of the crashes... (Of course, i checked the root cause of the issue... If i would get paid of the hours that i already spent on DCS trying to identify root causes of new issues, i would have earned some money by now :-)) See this post here!!! http://forums.eagle.ru/showthread.php?p=2251379#post2251379 I hope DCS is reading this... The crashes are also caused in multi player mode. The client crashes when a ship fires a RIM-66. Maybe there are other issues with ships as well... Sven Edited December 5, 2014 by FlightControl [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
aurigae Posted December 6, 2014 Posted December 6, 2014 Su-24 M/MR Issues Hello, I appreciate the new 3D models for the Su-24M and MR very much. But testing with payloads revealed some issues. Su-24 MR: I chose one of the predefined payloads and the pods, tanks and missiles are not displayed attached to the corresponding stations, they are "flying" in little distance to the aircraft. See attached screenshots and track. Su-24 M: I created a custom payload consisting of 6xFAB-100 MERs for all stations where possible (all except the front centerline station (FAB-250)). When the wings are rotating back one position the 3 centerline MERs aren't anymore in the correct position, they get shifted to the left and backwards somewhat, when the wings are rotating back to the foremost position the MERs are in correct position again as far as I can tell. See attached screenshots and track. BR aurigaeSu-24.trk
tovivan Posted December 6, 2014 Posted December 6, 2014 And from the changelog I can see there is still no fix for the broken Su-25T ECM light that's been broken since 1.2.8 open beta, which frankly is more important than some of the fixes/changes I've seen in this (and previous) logs. :mad:
greco.bernardi Posted December 6, 2014 Posted December 6, 2014 I was update for 1.2.12 i did fly one day without FPS problem and now i can´t fly because all modules than i try to fly i take a hard FPS problem like a slide show....Someone have the same problem? I did update first the open beta....when i cant fly that because the problem i test my DCSW normal without update on 1.2.10 and it´s ok. I try to update it and i take the same FPS problem. I have a i7 2700 8Gb Ram and a GTX460.
104th_Maverick Posted December 6, 2014 Posted December 6, 2014 I hope DCS is reading this... The devs have been made aware and the test team will be testing fixes for it soon! Thanks from all of us for your efforts in finding this one S! [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
Flogger23m Posted December 6, 2014 Posted December 6, 2014 Hello, I appreciate the new 3D models for the Su-24M and MR very much. But testing with payloads revealed some issues. Su-24 MR: I chose one of the predefined payloads and the pods, tanks and missiles are not displayed attached to the corresponding stations, they are "flying" in little distance to the aircraft. See attached screenshots and track. Su-24 M: I created a custom payload consisting of 6xFAB-100 MERs for all stations where possible (all except the front centerline station (FAB-250)). When the wings are rotating back one position the 3 centerline MERs aren't anymore in the correct position, they get shifted to the left and backwards somewhat, when the wings are rotating back to the foremost position the MERs are in correct position again as far as I can tell. See attached screenshots and track. BR aurigae This is a problem with many aircraft. The F-16 and F-15E also have similar problems. I believe the MIG-31 does to. I am not sure if these aircraft have been corrected though.
Cyb0rg Posted December 6, 2014 Posted December 6, 2014 Is this while flying through the smoke or viewing at a distance? In meantime try this http://www.digitalcombatsimulator.com/en/files/145726/ this will reduce the numbers of smoke emitters from structures. We could use a mod like this IRL. [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D
Darkwolf Posted December 7, 2014 Posted December 7, 2014 Regarding the helicopter lock... it still seems to work. I've been shot with a R77 today, while static. The missile tracked but missed (Russian missiles Ah !). Helicopter drivers should not consider themselve invisible yet ;) [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
Azrayen Posted December 7, 2014 Posted December 7, 2014 And from the changelog I can see there is still no fix for the broken Su-25T ECM light that's been broken since 1.2.8 open beta, which frankly is more important than some of the fixes/changes I've seen in this (and previous) logs. :mad: This was fixed in 1.2.11 IIRC. ;) No light, but new HUD indicating for ECM & DIRCM.
Mensur Posted December 8, 2014 Posted December 8, 2014 They totally butchered the sounds on this beta. Not happy with it.
Mensur Posted December 8, 2014 Posted December 8, 2014 LOL yea, perhaps some invisible SU24 fairy is holding the pay load. :P
vicx Posted December 8, 2014 Posted December 8, 2014 There are lots of cool new features in 1.29.12 ... I found another and made a post here Some of the features are a bit green but that sort of thing is inevitable. A lot of change is coming. There are lot of small numbers between 1.29 and 2.0. If you don't like bumpy rides maybe you should stay on the ground until things settle around 2.1.1.
ED Team NineLine Posted December 8, 2014 Author ED Team Posted December 8, 2014 They totally butchered the sounds on this beta. Not happy with it. Can you be more vague and less constructive? Welcome to the forums by the way... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
leafer Posted December 8, 2014 Posted December 8, 2014 Can you be more vague and less constructive? Welcome to the forums by the way... That would require a little more effort you know. :P Honestly, I wish they would shake up the sound some. ED have been taking my money since 1995. :P
Evilducky Posted December 8, 2014 Posted December 8, 2014 And from the changelog I can see there is still no fix for the broken Su-25T ECM light that's been broken since 1.2.8 open beta, which frankly is more important than some of the fixes/changes I've seen in this (and previous) logs. :mad: IDK if they fixed the ECM light cause I never use the ECM but they did add in an indicator for IR jamming in the hud. That's new to me :)
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