theropod Posted December 4, 2014 Posted December 4, 2014 (edited) Dcs World 1.2.12 main update released i tried to update main Dcs World and it has downloaded 3gb. it wasnt announced but it seems main update released :) is there anyone tried to download? now mine is 1.2.12.24915 Edited December 4, 2014 by theropod
flanker0ne Posted December 4, 2014 Posted December 4, 2014 I have an issue with the main update, he doesn't copy the files from the updated Open Beta, and start over to download again 3GB. The very smart feature that check for other updated istallation on disk stop working?? SCOPRI DI PIU': https://www.amvi.it/joinus.php DISCORD COMBINEDOPS The Battle Planning Tool
theropod Posted December 4, 2014 Posted December 4, 2014 I have an issue with the main update, he doesn't copy the files from the updated Open Beta, and start over to download again 3GB. The very smart feature that check for other updated istallation on disk stop working?? this is normal because we have two different installation location.
mattebubben Posted December 4, 2014 Posted December 4, 2014 They mentioned a Drop down menu for the Mig-21 to change the cockpit but icant find how to change =P. Ive gone into options / special and checked the Custom cockpit box but then what? how to i select the cockpit i want.
Eight Ball Posted December 4, 2014 Posted December 4, 2014 I think it's in the mission editor, like the liveries Find The Links To All My Mods And Liveries Here (in the gallery)
blackbelter Posted December 4, 2014 Posted December 4, 2014 1.2.12 seems to run a LOT smoother than 1.2.11.
JayPee Posted December 4, 2014 Posted December 4, 2014 EDGE dx renderer perhaps? i7 4790K: 4.8GHz, 1.328V (manual) MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory
uboats Posted December 4, 2014 Posted December 4, 2014 They mentioned a Drop down menu for the Mig-21 to change the cockpit but icant find how to change =P. Ive gone into options / special and checked the Custom cockpit box but then what? how to i select the cockpit i want. Currently its checkbox not list, it may be mis announced [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Metal Hawk Posted December 4, 2014 Posted December 4, 2014 This is actually a product of the way cockpits in DCS are drawn - it has been flagged for years, present since Lock On, and will take a major reworking of Cockpit rendering technique to fix. I personally hate it too. Nate Does this mean that it will still be present in EDGE? I thought that EDGE was the perfect opportunity to fix bugs that where caused by old technology.
rcjonessnp175 Posted December 4, 2014 Posted December 4, 2014 DCS 1.2.12 HIDDEN CHANGES Ok well last night myself and a few other Mercs where checking out this new update which has been flawless minus some mods not working anymore. Well we've noticed some new graphical changes not specifically listed in the change log. Add more if you see more explosions have new way better graphical effects explosions have a concussion wake upon impact factory smoke is new and more epic also almost feels like the physics have changed or been tweaked with weapon drag and such. Something just feels better? Its more noticeable i believe in 3D You find more changes please list them as this was a very good update to hold us over until Dcs 2.0 I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
kontiuka Posted December 4, 2014 Posted December 4, 2014 Stuff for the F-86 Sabre that wasn't listed in the change log ... http://forums.eagle.ru/showthread.php?t=134996
Boberro Posted December 4, 2014 Posted December 4, 2014 I just updated game to newest patch (had 1st .12 now update for .12). Controls disappeared, any of them. O_o Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Nate--IRL-- Posted December 4, 2014 Posted December 4, 2014 Does this mean that it will still be present in EDGE? I thought that EDGE was the perfect opportunity to fix bugs that where caused by old technology. It isn't caused the graphics engine really, it is the technique used to overlay the very detailed 3D cockpit over the normal 3D model in the world. The cockpit model is only ever drawn in the F1 view as it is very Polygon intensive. One fix would be to merge the Cockpit model into the main 3d model - However the polygons used for each aircraft then would likely cripple most computers. A better fix could possibly be for the Cockpit model to react to outside light sources too, the line might not appear then? Either way there are no easy fixes due to the current architecture. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
SkateZilla Posted December 4, 2014 Posted December 4, 2014 This is actually a product of the way cockpits in DCS are drawn - it has been flagged for years, present since Lock On, and will take a major reworking of Cockpit rendering technique to fix. I personally hate it too. Nate Odd I always assumed it was just a near clipping setting somewhere. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Nate--IRL-- Posted December 4, 2014 Posted December 4, 2014 Odd I always assumed it was just a near clipping setting somewhere. In a way it is. It is the the clipping point of the Cockpit model <--> Aircraft Model/Rest of the world. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
mj3437 Posted December 4, 2014 Posted December 4, 2014 I just finished the download and my version is 1.2.12.34915. Check yours again for 34915. MJ msi Z170A MB, i7-6700k @ 4.0GHz, 32GB DDR4 GeForce GTX 970 4GB, Samsung 850 EVO 500 GB Acer Predator Z271, 650w PSU, Corsair Carbon500R, MS FFB 2
SkateZilla Posted December 4, 2014 Posted December 4, 2014 Cleaned. Might take a few minutes for database to catch up with posts being moved. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
rush Posted December 4, 2014 Posted December 4, 2014 Factory smoke slows down my system to 1-5 fps. With previous version fps were constant around 50-70 even if factory smoke was displayed. I think this is unacceptable. System specs: Intel i5 2500k @ 4.5Ghz Nvidia GTX660
Mustang Posted December 4, 2014 Posted December 4, 2014 Factory smoke slows down my system to 1-5 fps. With previous version fps were constant around 50-70 even if factory smoke was displayed. I think this is unacceptable. System specs: Intel i5 2500k @ 4.5Ghz Nvidia GTX660 Is this while flying through the smoke or viewing at a distance? In meantime try this http://www.digitalcombatsimulator.com/en/files/145726/ this will reduce the numbers of smoke emitters from structures.
rush Posted December 4, 2014 Posted December 4, 2014 (edited) Is this while flying through the smoke or viewing at a distance? In meantime try this http://www.digitalcombatsimulator.com/en/files/145726/ this will reduce the numbers of smoke emitters from structures. It gets worse the closer you are to the factory or when there's smoke displayed on the TGP. I guess it's because smoke takes up space on the screen. I have to say that the factory it's the one named Workshop-A in the mission editor. Edited December 4, 2014 by rush
Evilducky Posted December 5, 2014 Posted December 5, 2014 the new workshop-A smoke is a complete system killer and can be seen at more than 20km away if not more. Mustang, if you wanna see for yourself, go into the http://www.dcsmercenaries.com training server there jump into one of the blue side ground attack crafts and just look north of KC there and you will see the smoke of doom. haha
rcjonessnp175 Posted December 5, 2014 Posted December 5, 2014 ? Doesn't affect my frames at all with that smoke. Looks epic I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
Evilducky Posted December 5, 2014 Posted December 5, 2014 ? Doesn't affect my frames at all with that smoke. Looks epic :censored: you and your duel 980s... haha
rcjonessnp175 Posted December 5, 2014 Posted December 5, 2014 Well maybe but I think allot of those effects in this older engine are taken care of by the processor right? Hence edge is offloading all of that fancy fx and other graphical goodness to the graphic cards? Looking for tester and official input on this. I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
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