TomCatMucDe Posted January 9, 2016 Share Posted January 9, 2016 Great stuff! This is shaping up real nice. :thumbup: Is there any news about the issue that the Mirage's systems and damage model don't reset correctly when entering a new one after a flight? It's rather annoying to always have to restart DCS when you get hit. With the damage model right now the first thing to alway break seems to be the radar which means your next plane's won't work. This limits it's usefullness to the underperforming Magics. ;) Hope that bug isn't too hard to squish. Keep up the good work! It seems like nothing is reset when you respawn. Link to comment Share on other sites More sharing options...
Rlaxoxo Posted January 9, 2016 Share Posted January 9, 2016 So when are we getting this patch I can't WAIT !!! :) [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
King_Hrothgar Posted January 9, 2016 Share Posted January 9, 2016 ED took this week off so I assume next week sometime. Link to comment Share on other sites More sharing options...
Asek Posted January 9, 2016 Share Posted January 9, 2016 any info about rwr error, IFF or Missile launch warnings? Link to comment Share on other sites More sharing options...
0xDEADBEEF Posted January 10, 2016 Share Posted January 10, 2016 any info about rwr error, IFF or Missile launch warnings? and radar slewing? I think those are the last 4 major things missing. Impressive job razbam! Very much looking forward to seeing more! Thank you! I love this plane a lot more than I initially expected :) Link to comment Share on other sites More sharing options...
jaguara5 Posted January 10, 2016 Share Posted January 10, 2016 and radar slewing? I think those are the last 4 major things missing. :) ... and missing hud symbology. :) Link to comment Share on other sites More sharing options...
TomCatMucDe Posted January 10, 2016 Share Posted January 10, 2016 and radar slewing? I think those are the last 4 major things missing. Impressive job razbam! Very much looking forward to seeing more! Thank you! I love this plane a lot more than I initially expected :) totally agree, in fact i think these 4 things come before anything else. another low hanging fruit si slaving Magic to radar lock, i suppose it is not hard to implement, the logic behind seems easy. Link to comment Share on other sites More sharing options...
Kreye Posted January 10, 2016 Share Posted January 10, 2016 9/1/16 Changelog looks nice, REALLY nice! What the flower are you talking about? Link to comment Share on other sites More sharing options...
NeilWillis Posted January 10, 2016 Share Posted January 10, 2016 This: Added 1/9/2016 - Default view improvement (based on input from community with minor alterations) - AP heading fixes when command was cross 0 North while transition to commanded heading - Engine nozzle position logic fixes - Affect lift on portion of wing where air brake is when extended - Filter on longitudinal acceleration - Altimeter setting now functional - Added animation to lights to be shown in multiplayer - Fixed intake cones position mismatch - Fixed nose gear door 3D collision bug - Sustained turned rate improvements - Autopilot control and engagement envelope logic corrected - AA FBW mode now proper config with center tank loaded - Added joystick mappable commands for FBW commands and seat adjust - Fuel flow schedule fixes The updates are all added to page 1 of this thread - just like most other updated threads! Link to comment Share on other sites More sharing options...
droopy114 Posted January 10, 2016 Share Posted January 10, 2016 That's great, very great! Could you fix the kneeboard not showing in F1 view please? Link to comment Share on other sites More sharing options...
xaoslaad Posted January 10, 2016 Share Posted January 10, 2016 GBU's dropping to follow some static laser code until we can get the ability to change it would be awesome as well. Link to comment Share on other sites More sharing options...
BavarianPilot Posted January 10, 2016 Share Posted January 10, 2016 - fuel flow schedule Does this mean Air to Air refueling works? [sIGPIC][/sIGPIC] http://www.spare-time-pilots.de Twitch BavarianPilot Youtube BavarianPilot Link to comment Share on other sites More sharing options...
pered Posted January 10, 2016 Share Posted January 10, 2016 - fuel flow schedule Does this mean Air to Air refueling works? No, it means fuel flow has been revised for power setting and altitude. Gotta catch them all bandits! :joystick: Link to comment Share on other sites More sharing options...
Catweasel Posted January 10, 2016 Share Posted January 10, 2016 Why can I not find a fix for the RWR (setting volume, less congested presentation of signals)? Is it too obvious to be mentioned? Link to comment Share on other sites More sharing options...
shagrat Posted January 10, 2016 Share Posted January 10, 2016 GBU's dropping to follow some static laser code until we can get the ability to change it would be awesome as well. This +1 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
BavarianPilot Posted January 10, 2016 Share Posted January 10, 2016 No, it means fuel flow has been revised for power setting and altitude. Thank you for reply :thumbup: [sIGPIC][/sIGPIC] http://www.spare-time-pilots.de Twitch BavarianPilot Youtube BavarianPilot Link to comment Share on other sites More sharing options...
Rlaxoxo Posted January 10, 2016 Share Posted January 10, 2016 Why can I not find a fix for the RWR (setting volume, less congested presentation of signals)? Is it too obvious to be mentioned? If you go to your DCS World/Mods/aircraft/M-2000C/Sound/sdef/RWR_NewThreat.sdef Open it with notepad or notepad++ You will see the following: wave = "Effects/RWR_Threat.wav" inner_radius = 10 outer_radius = 100 Add the following at the bottom: gain = 0.1 -> Regulates the volume of in game specific sound files they're attached to. So it should look something like: wave = "Effects/RWR_Threat.wav" inner_radius = 10 outer_radius = 100 gain = 0.1 You can do this for all DCS sound files and personally that's what I've done with most of my unwanted really loud warning sounds But if you don't want to do that oh well ... endure it until the fix comes I guess [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
VBS_Nero Posted January 11, 2016 Share Posted January 11, 2016 Fixed refueling? [sIGPIC][/sIGPIC] DCS SQ° Italia Virtual Black Sheep VBS Fan Page Facebook You Tube Page Link to comment Share on other sites More sharing options...
Kelevra9987 Posted January 11, 2016 Share Posted January 11, 2016 Fixed refueling? No, it means fuel flow has been revised for power setting and altitude. :smilewink: Modules: Well... all of 'em ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Motherboard: ASUS Maximus VIII Hero | CPU: i7-6700K @ 4.6GHz | RAM: 32GB Corsair Vengance LPX DDR4 | GPU: GTX TITAN X (Maxwell) | SSD1: 256GB NVMe SSD System | SSD2: 250GB Games | HDD 4TB WD Red Link to comment Share on other sites More sharing options...
QuiGon Posted January 11, 2016 Share Posted January 11, 2016 GBU's dropping to follow some static laser code until we can get the ability to change it would be awesome as well. +1 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
CHRISXTR3M3 Posted January 11, 2016 Share Posted January 11, 2016 Why can I not find a fix for the RWR (setting volume, less congested presentation of signals)? Is it too obvious to be mentioned? THIS please!!! The lack of verticle slew, easy lock loss and missing IFF on the radar with the added incorrectly working RWR that does NOT, I repeat does NOT have a missile launch warning tone, makes us about as good as a really fast su-25 out there User Files for AV8-B, X55 Link to comment Share on other sites More sharing options...
cauldron Posted January 12, 2016 Share Posted January 12, 2016 Updated :) Call me a caveman but does that mean a patch has been released? Link to comment Share on other sites More sharing options...
IvanK Posted January 12, 2016 Share Posted January 12, 2016 No just the first post in this thread :) Link to comment Share on other sites More sharing options...
StandingCow Posted January 12, 2016 Share Posted January 12, 2016 Hell of a fix list so far, and kudos to you guys for your awesome communication! 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
silentconvo Posted January 12, 2016 Share Posted January 12, 2016 You beat me too it! I was about to say the same thing. I have been somewhat wary of buying into betas recently but with all the hard work that is going into sorting out the module I might just make an exception. :thumbup: Link to comment Share on other sites More sharing options...
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