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Skullz Genuine Huey Sound Mod


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Introducing Skullz Genuine Huey Sounds

 

by Skullz of the 1st Cav Div (Virtual)

 

Background

 

I am an avid UH1 Huey fan. My love for this helicopter started when I was a kid growing up around Fayetteville, NC and living in an area where they constantly flew over my house on their way to and from Ft Bragg and Simmons Army Airfield. Also, watching all the Vietnam movies that were out at the time devopled that passion even more. I wanted to be a Huey pilot when I grew up but my eyesight prevented me from even attempting to get into Army aviation. So, when the Belsimtek Huey was announced I was like a kid at Christmas anticipating its release. That day finally came and a childhood dream finally realized—at least ‘virtually’.

 

Early Stage

 

 

Once the newness wore off the Belsimtek Huey, I began to notice the startup didn’t sound realistic to me. I watched a few YouTube videos of Hueys starting up and quickly realized how off the startup in the sim was. So, I decided I wanted to make a realistic startup sound mod. I tinkered with the startup sound for months. I spent hours upon hours watching videos and getting feedback from actual Huey pilots.

 

The Project Begins

 

 

During the development of the start up sound mod, I watched more videos; the more I watched the more I realized how unrealistic the whole sound in the sim was. Don’t get me wrong, I’m not trying to bash Belsimtek, after all they had to create the entire aircraft and they did an outstanding job, but the sound is too arcade-like for my taste. So, the project morphed into something more than a mere startup sound mod. Since those early days I have been working on capturing all the sounds of the Huey and making it into a complete sound mod. This project has taken the better part of 2 years, working on it in my spare time, testing, re-testing, tweaking and pestering other members of 1st Cav Div to test it. As a perfectionist I have been relentlessly chasing the perfect blend of sounds to create a depth of detail that hasn’t been created by any other sound modder to date. I can’t list everything in the aircraft that makes a sound—I probably couldn’t tell you what particular part makes what particular sound, aside from the basics like rotors, engine, etc. I can only say that the sound is there—you’ll just have to hear it for yourself.

 

That being said, here is a short list of what's represented in the mod:

 

  • Main rotor blades have that distinctive and famous thump at a distance. As the helicopter approaches the thump gets louder and disappears as the aircraft flies by, just like the real Huey.

 

  • Authentic transmission whine and engine sounds

 

  • Authentic ‘blade slap’ sound

 

  • Startup is realistic and sounds like the real aircraft

 

  • Shutdown is realistic and sounds like the real aircraft

 

  • All weapons have been replaced with real sounds

 

Comparing the real Huey to my sound mod:



 

Flyby using my mod:

 

 


 

Flyby of a real Huey:

 

 


 

Startup and Idle using my sound mod:

 

 


 

Startup of a real huey:

 
 

 

 

 

The ultimate goal of this project is to create the most realistic sound possible within the constraints of DCS World and Belsimtek’s Huey module, I could do a lot more with it if there were more options available for sound in the sim. I welcome all feedback from current or former UH1 pilots or crewmembers.

Having said that, I will forewarn you. This mod is meant to be realistic, it's loud in the cockpit and outside the cockpit. Some members of the 1st Cav Div told me that the sound in the cockpit was so loud it was overwhelming till they got used to it. You may want to adjust your speaker volume before using it the first time.

 

I’d like to thank the all the members of the 1st Cav Div (Virtual) for helping me test the mod and giving feedback throughout its 2 year development, but there are a few who had invaluable feedback due to real word experience:

 

  • Flyer, a former U.S. Army UH1 pilot/instructor pilot

 

  • Shek, a current Bell 205/UH1 pilot

 

  • Samri, a former Australian Army UH1 pilot/instructor pilot

 

  • GunfighterSix, a current UH60 Blackhawk pilot

 

***This mod no longer requires JSGM, just drop the sound folder into your DCS World Saved Games folder.***

 

Change Log:

 

3.1

08/10/2020

* Added support for DSC World 2.5.6, to install just drop sounds folder into DCS Saved Games folder.

* Tweaked sound to eliminate a slight sound anamoly

 

 

 

2.5

04/26/2016

* Startup sound edited

* New tail rotor sound and tail rotor volume increased

* New cockpit sound

* Added a dynamic tail rotor sound that is only heard when flying above 50-60 knots--you'll just have to test it out.

 

2.4

04/10/2016

* Removed high frequency noise in startup sound

 

2.3

03/17/2016

* Added vibration sound to the cockpit noise for more detailed sound, apparently Hueys are rattle traps

 

2.2

03/11/16

* Adjusted startup sound and adjusted the outer radius to 800 meters

* Fixed miniguns; inside sound was actually the outside sound and no outside sound at all.

* Decreased volume of in cockpit sounds

* Added a faint in-cockpit vibration sound to in-cockpit noises

* More tweaks to startup sound

 

03/11/16

* Adjusted startup sound and adjusted the outer radius to 800 meters

* Fixed miniguns; inside sound was actually the outside sound and no outside sound at all.

* Decreased volume of in cockpit sounds

* Added a faint vibration sound to in cockpit noises

 

02/18/2016

* Increased the in-cockpit rockets sound volume

* Decreased the in-cockpit M60 sound volume

* Decreased the outside miniguns sound volume

 

02/04/2016

* Increased volume of distant thump

* Removed a bug in distant thump that caused a snapping sound to be heard

* Reduced volume of distant thump after aircraft passes by and flies away.

* Changed Startup Sound

 

**NEW LINK ADDED 08-10-2020**

Download here:

https://mega.nz/file/0JBwnaTY#fXK6uS7TIRAnfFPIjk7_FV5R7PN1b-eSWti4NtHuR4o


Edited by sSkullZnBoneZz
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excellent! I'll download and try it out today. thank you all for your efforts! :thumbup:

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Nice of you to share it with all, its an amazing mod that I use exclusively really adds to the immersion:thumbup:

 

Thanks man, glad to share it.




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Brilliant Work. THE BEST so far ( I've tested all the sound mod for huey once there is a new one)

 

Thank you so much !

 

much more realism and immersion wich such a good sound package ! love the interior sound clap clap and little attention to details, probably like the real one ;-) ;-) ;-)

 

:thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup:

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Brilliant Work. THE BEST so far ( I've tested all the sound mod for huey once there is a new one)

 

Thank you so much !

 

much more realism and immersion wich such a good sound package ! love the interior sound clap clap and little attention to details, probably like the real one ;-) ;-) ;-)

 

:thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup:

 

Thanks a lot!




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May you post a before after vid?

 

I have some video but YouTube was taking too long to upload. Hopefully I'll be able to upload them soon. In the mean time, try it out and see if you like it.




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This is a great mod.

 

i am just uploading a before and after to youtube and will pop them on here for you in a min.

 

but be warned lol im no helicopter pilot so you may need a sick bag lol



 

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This is a great mod.

 

i am just uploading a before and after to youtube and will pop them on here for you in a min.

 

but be warned lol im no helicopter pilot so you may need a sick bag lol

 

Thanks for uploading those videos. I have mine loaded in the first post now.




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As with most of sound mods it depends on the listeners ears/brain/sound system/sound volumes setup.

 

And to complicate even more the problem, the sounds we are analyzing are sounds that usually are very loud, close to noise and are listened usually through ear protections and headphones with radio chatter/noise. Also the sources are not always "scientifically sound" sic... but a lot of movies (which have the sounds edited like heck) and youtube flicks "program" our brain to expect the sound of x thing in a certain way.

 

For me, the default ones are very nice. I think from 1.5/2.0 they add more rattle and chop-chop sound and they "look" authentic enough... for me.

 

Sometimes different does not automatically means better... just different. Like a different spice...

 

Of course... to each is own but that is "my two cents" on the problem.


Edited by zaelu

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As with most of sound mods it depends on the listeners ears/brain/sound system/sound volumes setup.

 

And to complicate even more the problem, the sounds we are analyzing are sounds that usually are very loud, close to noise and are listened usually through ear protections and headphones with radio chatter/noise. Also the sources are not always "scientifically sound" sic... but a lot of movies (which have the sounds edited like heck) and youtube flicks "program" our brain to expect the sound of x thing in a certain way.

 

For me, the default ones are very nice. I think from 1.5/2.0 they add more rattle and chop-chop sound and they "look" authentic enough... for me.

 

Sometimes different does not automatically means better... just different. Like a different spice...

 

Of course... to each is own but that is "my two cents" on the problem.

 

Thanks! I'm glad you're happy with subpar sound the default game provides.

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gun sounds sound odd, have no idea which one is closer to the real thing but they are completely different each other

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gun sounds sound odd, have no idea which one is closer to the real thing but they are completely different each other

 

All sounds were taken from video of real thing.




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It will take some time for people to realize what is the right sound when we have heard a certain sound and standard for so long. Ive been in many Huey's this sound mod sounds the closest to what i have heard. I really wish Dcs world would add the Peltors type ear protection devices to the actual sound engine. Another for the wish list.

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