freehand Posted October 31, 2019 Posted October 31, 2019 You should be able to pretty much run the same settings as you were with the CV1. Should be able to lower the PD some. On my rig I am running pretty high settings with 1.2 PD and 4x MSAA. Thanks dburne nice one, I must say compared to the cv1 this is a very nice increase in the visuals.
Shadow73 Posted October 31, 2019 Posted October 31, 2019 Does anyone know if using alt + enter for full screen still helps with the FPS for VR?
Rudel_chw Posted October 31, 2019 Posted October 31, 2019 Darn Oculus, they are pushing me to abandon my Windows 8.1 .. stupid company :( I'm pissed, as I really dislike Windows 10. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Ibis Posted November 29, 2019 Posted November 29, 2019 No USB output on Gigabyte GeForce RTX 2080 Super Windforce OC 8G Graphics Card that I have just ordered, is this going to cause trouble with my Rift-S ? or should I cancel and buy a different card. I got this one at a good price.
Chapa Posted November 29, 2019 Posted November 29, 2019 Personnaly, today, having a USB port on my GPU would be a pre-requisite. Why ? Because my 1080ti don't have one and I had some headaches to understand why I needed often to unplug and plug again the Rift to be able to play... And when I learnt that it could be caused by the USB bandwith shared by multiple devices, It was not so easy to find a compatible PCIe USB cards with my motherboard and the need of the Rift S. However, it doesn't mean that it's not possible to have a working Rift S with no USB port on your GPU. To have no issue, your Rift must have its own USB controller with all the bandwith dedicated to him. Good news, your motherboard have many USB controllers. Check the manual but if you are able to isolate one of them for your Rift, it will be probably OK and everything will works fine. If not possible, you will have to buy a PCIe USB 3.1gen1 card. Warning: Don't buy card with USB 3.1gen 2 port because they often use ASMEDIA controller and it is well known that this controller create stutters.... It seems that Renesas µPD720201 controller works well. Oculus suggest one card with this controller. I bought another card with this controller and it works perfectly now. But for sure, if you are able to cancel you order and find another GPU, it could be safer and good idea i7 12700k, RTX 3080ti, 64GB RAM, M.2 512Go, Quest 3
Lange_666 Posted November 29, 2019 Posted November 29, 2019 (edited) To have no issue, your Rift must have its own USB controller with all the bandwith dedicated to him. Good news, your motherboard have many USB controllers. Check the manual but if you are able to isolate one of them for your Rift, it will be probably OK and everything will works fine. If not possible, you will have to buy a PCIe USB 3.1gen1 card. Warning: Don't buy card with USB 3.1gen 2 port because they often use ASMEDIA controller and it is well known that this controller create stutters.... LOL, if i only would have known this earlier. Needed to hotplug the USB from my Rift-S also on a regular basis because of device not being recognized after a boot (not always but sometimes). Searched the net, found quite a few things and a solution (but not what you have written above or i would have bought another PCI card). So i bought a USB PCI card, the one recommended by Oculus was out of stock so i went for a Startech USB 3.1 one with 2 ports on it. After 1 weeks of working without a problem and without the device not recognized problem, i saw some stutter while moving my head with the Rift-S. It was everywhere, in IL-2 (i first noticed it in there), DCS and also in Oculus Home. Asked my wife to put it on and asked her to tell me what annoyed her. She said... stutter!!! I searched again everywhere, found a couple of possible solutions but not on them worked. Then tried every thing i could think of which gave no solution but forgot one major thing, switching back to the motherboards USB (i did swap between the 2 USB 3.1 ports on the PCI card). In the end i returned the Rift-S thinking it was faulty because the stutter only occurred when moving my head, so when tracking was active. Got another Rift-S as replacement which had the same problem. Only then i swapped the USB back to the motherboard USB port and problem gone. I searched a bit further and i did find that it could be solved with additional power on the card. Because i had to re-route every thing inside the case to get there i didn't do that. I then re-arranged every thing in the case to be able to plug that extra power into the card and it had worked fine for 2 weeks until yesterday when i noticed a slight stutter on the Oculus Dash... Thinking the extra power would have solved it i searched into another direction and came up to the fact that you lose half of the PCI lanes if you install a PCI-USB card (it shows in GPU-Z). A further search showed that running on 8 PCI lanes instead of 16 would give max around 1% loss in performance. This morning i had no stutter but when DCS loaded i noticed again some stutter on the loading image which isn't normally there so after reading the above, it think i found the problem... my Startech PCI-USB 2x 3.1 has an ASMEDIA controller. So i need something else... Edit: Finding info on the exact controller those cards have on board is not always easy. Edited November 29, 2019 by Lange_666 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Chapa Posted November 29, 2019 Posted November 29, 2019 @Lange: Sorry to hear all the issues you encountered. Very important !!!! : buy a PCIe card with power provided directly from the PC alimentation. Power provided by the PCIe port can not be enough to cover the needs of the Rift S in all situation. For info, I bought this card : Exsys EX-11092-2 The card has a jumper to decide if you want Power from PCIe or from PC Alimentation. By default it is set for PCIe port, so it has to be moved. My motherboard is an Asus Rog Strix Z370 egaming and I can garantee it is compatible with it. However cards with VIA controllers are not (or at least the model I tried first) i7 12700k, RTX 3080ti, 64GB RAM, M.2 512Go, Quest 3
Lange_666 Posted November 29, 2019 Posted November 29, 2019 Very important !!!! : buy a PCIe card with power provided directly from the PC alimentation. Power provided by the PCIe port can not be enough to cover the needs of the Rift S in all situation. The Startech i have installed right now has, it only has the wrong controller... Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Lange_666 Posted November 29, 2019 Posted November 29, 2019 I'm looking at this one for the moment: https://www.amazon.co.uk/Inateck-Express-Including-SuperSpeed-Connector/dp/B073NZZ6TG?s=computers Still have to find out what type of controller it has. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Whiskeybravo Posted November 29, 2019 Posted November 29, 2019 I'm looking at this one for the moment: https://www.amazon.co.uk/Inateck-Express-Including-SuperSpeed-Connector/dp/B073NZZ6TG?s=computers Still have to find out what type of controller it has. Looks like it uses an ASMedia controller. :( I too am looking to see if a different USB3 port will help with performance. I have an Asus Z170 Pro Gaming mobo with the ASMedia controlled USB3.1. I have I7-7700k and an RTX2070 which I recently upgraded from a GTX 1070. I'm a bit disappointed with the performance so far. The benchmark I use for testing different settings is the first training mission for the F16. Whilst sitting in the jet I look right and watch the 2 jets flying across the airfield from right to left. There is noticeable stutter as they fly past. I am using a Rift S and have tried different USB ports but none seem to make any difference. :( WB.
Chapa Posted November 29, 2019 Posted November 29, 2019 I'm looking at this one for the moment: https://www.amazon.co.uk/Inateck-Express-Including-SuperSpeed-Connector/dp/B073NZZ6TG?s=computers Still have to find out what type of controller it has. Not a good idea... Asmedia controller. Not surprising it is USB 3.1gen2 ports... As a hint, cards with USB type-C will have most of the time ASMEDIA controller. Try this one, you are in Belgium so it is probably possible to obtain it: https://www.exsys.ch/de/pcie-karten/usb-3.0/standard/pcie-usb-3.0-karte-2-ports-renesas1.html i7 12700k, RTX 3080ti, 64GB RAM, M.2 512Go, Quest 3
Chapa Posted November 29, 2019 Posted November 29, 2019 Looks like it uses an ASMedia controller. :( The benchmark I use for testing different settings is the first training mission for the F16. Whilst sitting in the jet I look right and watch the 2 jets flying across the airfield from right to left. There is noticeable stutter as they fly past. I am using a Rift S and have tried different USB ports but none seem to make any difference. :( WB. The F-16 has performance issue in VR. Don't use this plane to tune your settings. And being on ground is not a good idea because there are a lot of lack of optimisation. Try to totally disable all the shadows because on ground shadows kills the FPS... It is really annoying and I post yesterday in the wish list forum the suggestion to add a shadow (cockpit only) setting to improve the situation. I suspect you are experiencing it :) i7 12700k, RTX 3080ti, 64GB RAM, M.2 512Go, Quest 3
Lange_666 Posted November 29, 2019 Posted November 29, 2019 Looks like it uses an ASMedia controller. Not a good idea... Asmedia controller. Not surprising it is USB 3.1gen2 ports... As a hint, cards with USB type-C will have most of the time ASMEDIA controller. Now where you guys found out it's an asmedia controller? I even went to the Inateck website to look through the specs but no joy there. Try this one, you are in Belgium so it is probably possible to obtain it: https://www.exsys.ch/de/pcie-karten/usb-3.0/standard/pcie-usb-3.0-karte-2-ports-renesas1.html Yeah but then i need again look for an old school type of powerplug (or adaptor cable) which i don't have lying around anymore and those that i have don't fit my Corsair power supply. I need something with a 15pin connector (like those on an SSD drive). Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Whiskeybravo Posted November 29, 2019 Posted November 29, 2019 Now where you guys found out it's an asmedia controller? I even went to the Inateck website to look through the specs but no joy there. If you look at the product specifications: Product Specifications: PCI Express specification: PCI Express x 4 Expanded Ports: 1*USB-A, 1*USB-C Chip: ASM1142, ASM1543 Power supply: 15-pin SATA power connector Dimensions: 121*82*18 mm Weight: 44g Material: PCBA main board + aluminum back plate The chip shows as ASM.... which I believe is ASMedia. WB.
Whiskeybravo Posted November 29, 2019 Posted November 29, 2019 The F-16 has performance issue in VR. Don't use this plane to tune your settings. And being on ground is not a good idea because there are a lot of lack of optimisation. Try to totally disable all the shadows because on ground shadows kills the FPS... It is really annoying and I post yesterday in the wish list forum the suggestion to add a shadow (cockpit only) setting to improve the situation. I suspect you are experiencing it :) Thanks for the info. Will try different aircraft as you say. Though my days of continually tweaking for performance are long behind me. I remember the Blackdeath track from IL2! :smilewink: WB.
Lange_666 Posted November 29, 2019 Posted November 29, 2019 (edited) I have I7-7700k and an RTX2070 which I recently upgraded from a GTX 1070. I'm a bit disappointed with the performance so far. Same here, i would have expected it not to be that low compared to 2D (on my system then). Edited November 29, 2019 by Lange_666 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Chapa Posted November 29, 2019 Posted November 29, 2019 @lange: for the connector you need a Sata to Molex converter. I know it would be better to have one with the good controller and already the SATA connector as you wish but you have now at least one solution i7 12700k, RTX 3080ti, 64GB RAM, M.2 512Go, Quest 3
Ibis Posted November 30, 2019 Posted November 30, 2019 Thank you Chapa for your info and advice as well as the info that you have given others. I need all the help I can get, new to VR and struggling a bit. Cheers, Ibis
Jack McCoy Posted December 23, 2019 Posted December 23, 2019 Since the latest patch, I've noticed a major improvement in framerate (Rift S VR). Have you guy noticed something? i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals.
Lange_666 Posted December 23, 2019 Posted December 23, 2019 Not really but then i keep mine capped at 40, i don't like my FPS jumping around and up and down. Is never good for smoothness. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Kirkey_badgers Posted December 29, 2019 Posted December 29, 2019 What kind of settings are people using the VR preset? I have just picked a RTX2070 in sales, in hope of better and smoother experience to the Vega 56 I had. I have a 2600X, 32GB 3200mhz and the RTX2070, and Oculus Rift
DeltaMike Posted December 31, 2019 Posted December 31, 2019 ^I'd keep everything the same except anti-aliasing. You're CPU limited, somewhat, should be fine in single player but you can easily bonk up against the limit by pushing vis range and shadows; regardless of GPU you should be at vis range med, trees 60%, shadows off, terrain shadows flat. I'll go out on a limb here and suggest MSAA doesn't really add much in DCS, you accomplish much the same, with more granularity by seeing how high you can push PD. And save up for a Rift S or something. I will say, Rift is nice at night, I'd be tempted to plug it back in for case III's but otherwise, if you actually want to see and all, there's only so much you can do with a Rift Ryzen 5600X (stock), GBX570, 32Gb RAM, AMD 6900XT (reference), G2, WInwing Orion HOTAS, T-flight rudder
Migo Posted February 28, 2020 Posted February 28, 2020 (edited) Moved this post to the Rift S discussion thread. Edited February 28, 2020 by Migo
raymondabel Posted March 12, 2020 Posted March 12, 2020 Rift CV1, NVG and A-10C I am looking for some help and connot find any so far. here is my problem: I have a Oculus Rift CV1. On the a-10C if I turn on the NVG, everyting is "green" in the VR vision but it is correct on the monitor. Any clue? I just did an complete new install because i taught that someting was corrupted. Thanks for your help
BigDuke6ixx Posted March 13, 2020 Posted March 13, 2020 I am looking for some help and connot find any so far. here is my problem: I have a Oculus Rift CV1. On the a-10C if I turn on the NVG, everyting is "green" in the VR vision but it is correct on the monitor. Any clue? I just did an complete new install because i taught that someting was corrupted. Thanks for your help Real NVG is green.
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