draconus Posted September 26, 2021 Posted September 26, 2021 7 hours ago, sniperpr1 said: Then I already have it that way, so I don't know what else. Does your Rift has green check mark in device settings in Oculus soft? Are other games working in VR? It'd be good to start own thread on this. Upload /saved games/dcs/logs/dcs.log Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
sniperpr1 Posted September 26, 2021 Posted September 26, 2021 Green mark - check, don't use any other games log: === Log opened UTC 2021-09-25 19:41:53 2021-09-25 19:41:52.493 INFO DCS: Command line: "F:\DCS World OpenBeta\bin\DCS.exe" "F:\DCS World OpenBeta\bin/DCS.exe" 2021-09-25 19:41:52.493 INFO DCS: DCS/2.7.6.13133 (x86_64; Windows NT 10.0.19042) 2021-09-25 19:41:52.493 INFO DCS: DCS revision: 193131 2021-09-25 19:41:52.493 INFO DCS: Renderer revision: 22322 2021-09-25 19:41:52.493 INFO DCS: Terrain revision: 22345 2021-09-25 19:41:52.493 INFO DCS: Build number: 655 2021-09-25 19:41:52.493 INFO DCS: CPU cores: 6, threads: 12, System RAM: 16189 MB, Pagefile: 2432 MB 2021-09-25 19:41:52.645 INFO EDCORE: (dDispatcher)enterToState_:0 2021-09-25 19:41:52.658 INFO Dispatcher: 2021/9/25 15:41 V1803061700 2021-09-25 19:41:52.694 INFO NET: ProtocolVersion: 269 2021-09-25 19:41:52.700 INFO SOUND: Using driver: wasapi 2021-09-25 19:41:52.702 INFO SOUND: Found 3 available audio device(s): 2021-09-25 19:41:52.702 INFO SOUND: 0: ID: "{0.0.0.00000000}.{b6999dac-a647-4451-8252-15f5d3ef756c}", Name: "Headphones (2- Rift S)" 2021-09-25 19:41:52.702 INFO SOUND: 1: ID: "{0.0.0.00000000}.{baa40bde-c887-4769-886c-c396d4bb3cb4}", Name: "Speakers (SteelSeries Arctis 1 Wireless)" 2021-09-25 19:41:52.702 INFO SOUND: 2: ID: "{0.0.0.00000000}.{e11ebe03-4576-479f-a672-2e1f2025e81b}", Name: "Headphones (Oculus Virtual Audio Device)" 2021-09-25 19:41:57.673 INFO SOUND: Added sound path: Sounds 2021-09-25 19:41:57.710 INFO SOUNDER: Loaded 209 packed sounders. 2021-09-25 19:41:57.710 INFO Dispatcher: InitLow 2021-09-25 19:41:57.882 INFO EDCORE: Loaded F:/DCS World OpenBeta/bin/CockpitBase.dll 2021-09-25 19:41:58.274 INFO NET: Login success. 2021-09-25 19:41:59.077 INFO NET: Got auth data. 2021-09-25 19:41:59.451 INFO DCS: Successfully got authorization data. 2021-09-25 19:41:59.463 INFO Dispatcher: Loading installed modules... 2021-09-25 19:42:00.192 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt 2021-09-25 19:42:10.283 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2021-09-25 19:42:10.875 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/AJS37/entry.lua 2021-09-25 19:42:10.898 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua 2021-09-25 19:42:11.074 INFO Scripting: PLUGINS START------------------------------------------------- 2021-09-25 19:42:11.133 INFO SOUND: Added sound path: ./CoreMods/tech/Animals/Sounds 2021-09-25 19:42:11.165 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds 2021-09-25 19:42:11.166 INFO SOUNDER: Loaded 48 packed sounders. 2021-09-25 19:42:11.309 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds 2021-09-25 19:42:11.309 INFO SOUNDER: Loaded 1 packed sounders. 2021-09-25 19:42:11.312 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds 2021-09-25 19:42:11.312 INFO SOUNDER: Loaded 5 packed sounders. 2021-09-25 19:42:11.597 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds 2021-09-25 19:42:11.610 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds 2021-09-25 19:42:11.614 INFO SOUNDER: Loaded 1 sounders. 2021-09-25 19:42:11.616 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2021-09-25 19:42:11.645 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds 2021-09-25 19:42:11.666 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds 2021-09-25 19:42:11.678 INFO SOUNDER: Loaded 12 sounders. 2021-09-25 19:42:11.692 WARNING EDCORE: Source ./CoreMods/aircraft/ChinaAssetPack/Textures/Vehicles/hq7 is already mounted to the same mount /textures/. 2021-09-25 19:42:11.728 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds 2021-09-25 19:42:11.792 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds 2021-09-25 19:42:11.798 INFO SOUNDER: Loaded 1 sounders. 2021-09-25 19:42:11.844 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds 2021-09-25 19:42:11.866 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds 2021-09-25 19:42:11.902 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds 2021-09-25 19:42:11.932 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds 2021-09-25 19:42:12.017 INFO SOUND: Added sound path: ./Mods/tech/CombinedArms/Sounds 2021-09-25 19:42:12.054 INFO SOUND: Added sound path: ./Mods/tech/WWII Units/Sounds 2021-09-25 19:42:12.056 INFO SOUNDER: Loaded 72 packed sounders. 2021-09-25 19:42:12.145 INFO SOUND: Added sound path: ./Mods/aircraft/A-10C_2/Sounds 2021-09-25 19:42:12.150 INFO SOUND: Added sound path: ./Mods/aircraft/AJS37/Sounds 2021-09-25 19:42:12.177 INFO SOUND: Added sound path: ./Mods/aircraft/AV8BNA/Sounds 2021-09-25 19:42:12.236 INFO SOUND: Added sound path: ./Mods/aircraft/Bf-109K-4/Sounds 2021-09-25 19:42:12.247 INFO SOUND: Added sound path: ./Mods/aircraft/C-101/Sounds 2021-09-25 19:42:12.309 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds 2021-09-25 19:42:12.352 INFO SOUND: Added sound path: ./Mods/aircraft/F-5E/Sounds 2021-09-25 19:42:12.380 INFO SOUND: Added sound path: ./Mods/aircraft/F-86/Sounds 2021-09-25 19:42:12.492 INFO SOUND: Added sound path: ./Mods/aircraft/F14/Sounds 2021-09-25 19:42:13.425 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds 2021-09-25 19:42:13.476 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190A8/Sounds 2021-09-25 19:42:13.517 INFO SOUND: Added sound path: ./Mods/aircraft/FW-190D9/Sounds 2021-09-25 19:42:13.530 INFO SOUND: Added sound path: ./Mods/aircraft/I-16/Sounds 2021-09-25 19:42:13.553 INFO SOUND: Added sound path: ./Mods/aircraft/JF-17/Sounds 2021-09-25 19:42:13.612 INFO SOUND: Added sound path: ./Mods/aircraft/Ka-50/Sounds 2021-09-25 19:42:13.671 INFO SOUND: Added sound path: ./Mods/aircraft/L-39C/Sounds 2021-09-25 19:42:13.681 INFO SOUND: Added sound path: ./Mods/aircraft/M-2000C/Sounds 2021-09-25 19:42:13.705 INFO SOUND: Added sound path: ./Mods/aircraft/MIG-21bis/Sounds 2021-09-25 19:42:13.848 INFO SOUND: Added sound path: ./Mods/aircraft/Mi-8MTV2/Sounds 2021-09-25 19:42:13.885 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-15bis/Sounds 2021-09-25 19:42:13.891 INFO SOUND: Added sound path: ./Mods/aircraft/MiG-19P/Sounds 2021-09-25 19:42:13.916 INFO SOUND: Added sound path: ./Mods/aircraft/NS430/Sounds 2021-09-25 19:42:13.967 INFO SOUND: Added sound path: ./Mods/aircraft/P-47D-30/Sounds 2021-09-25 19:42:13.976 INFO SOUND: Added sound path: ./Mods/aircraft/SA342/Sounds 2021-09-25 19:42:13.995 INFO SOUNDER: Loaded 1 sounders. 2021-09-25 19:42:14.043 INFO SOUND: Added sound path: ./Mods/aircraft/SpitfireLFMkIX/Sounds 2021-09-25 19:42:14.050 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-09-25 19:42:14.068 INFO SOUND: Added sound path: ./Mods/aircraft/Uh-1H/Sounds 2021-09-25 19:42:14.120 INFO SOUND: Added sound path: ./Mods/aircraft/Yak-52/Sounds 2021-09-25 19:42:14.128 INFO SOUND: Added sound path: ./Mods/terrains/MarianaIslands/Sounds 2021-09-25 19:42:14.138 INFO SOUND: Added sound path: ./Mods/terrains/Nevada/Sounds 2021-09-25 19:42:14.143 INFO SOUND: Added sound path: ./Mods/terrains/Normandy/Sounds 2021-09-25 19:42:14.148 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds 2021-09-25 19:42:14.155 INFO SOUND: Added sound path: ./Mods/terrains/TheChannel/Sounds 2021-09-25 19:42:14.297 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-09-25 19:42:14.300 INFO Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-09-25 19:42:14.302 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-09-25 19:42:14.304 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-09-25 19:42:14.305 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics' 2021-09-25 19:42:14.321 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2021-09-25 19:42:20.577 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2021-09-25 19:42:20.581 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/aircraft/C-101/bin/C101Core.dll 2021-09-25 19:42:20.587 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll 2021-09-25 19:42:20.590 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2021-09-25 19:42:20.594 INFO CE2_AI: Loading CE AI 2021-09-25 19:42:20.594 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2021-09-25 19:42:20.599 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/aircraft/F14/bin/F14-AI.dll 2021-09-25 19:42:20.604 INFO MiG21_AI: Loading Mig21 AI 2021-09-25 19:42:20.604 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2021-09-25 19:42:20.612 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2021-09-25 19:42:20.619 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/services/LeapMotion/bin/edLeapMotion.dll 2021-09-25 19:42:20.630 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/services/SensoryxVRFree/bin/edSensoryxVRFree.dll 2021-09-25 19:42:20.635 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/services/VoiceChat/bin/VoiceChat.dll 2021-09-25 19:42:20.712 INFO EDCORE: Loaded F:/DCS World OpenBeta/CoreMods/services/jsAvionics/bin/jsAvionics.dll 2021-09-25 19:42:21.439 INFO EDCORE: Loaded F:/DCS World OpenBeta/Mods/tech/CombinedArms/bin/GroundCockpitBase.dll 2021-09-25 19:42:21.908 INFO EDCORE: Loaded F:/DCS World OpenBeta/Mods/tech/CombinedArms/bin/CombinedArms.dll 2021-09-25 19:42:22.536 INFO EDCORE: Loaded F:/DCS World OpenBeta/Mods/tech/Supercarrier/bin/edSupercarrier.dll 2021-09-25 19:42:23.194 INFO EDCORE: Loaded F:/DCS World OpenBeta/Mods/aircraft/NS430/bin/NS430.dll 2021-09-25 19:42:23.358 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['forestDetailsFactor'] = 0.22; ['rainDroplets'] = true; ['LensEffects'] = 3; ['box_mouse_cursor'] = false; ['anisotropy'] = 4; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['aspect'] = 1.3333333333333; ['lights'] = 2; ['shadows'] = 1; ['MSAA'] = 1; ['SSAA'] = 0; ['civTraffic'] = ''; ['clutterMaxDistance'] = 670; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 2; ['fullScreen'] = false; ['forestDistanceFactor'] = 0.41; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 0.23; ['visibRange'] = 'Medium'; ['flatTerrainShadows'] = 1; ['width'] = 1920; ['useDeferredShading'] = 1; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['textures'] = 2; ['sync'] = false; ['scaleGui'] = 1; ['preloadRadius'] = 27200; ['height'] = 1080; ['heatBlr'] = 0; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2021-09-25 19:42:23.412 INFO VISUALIZER: LAUNCH IN VR : OculusRift : Oculus Rift S 2021-09-25 19:42:23.414 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2021-09-25 19:42:23.473 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) 2021-09-25 19:42:23.580 INFO DX11BACKEND: Driver Concurrent Creates - 1 2021-09-25 19:42:23.580 INFO DX11BACKEND: Driver Command Lists - 1 2021-09-25 19:42:23.600 INFO DX11BACKEND: NVIDIA API init OK 2021-09-25 19:42:23.600 INFO DX11BACKEND: NVIDIA Display Driver Version 47141.r471_34 2021-09-25 19:42:23.600 INFO DX11BACKEND: GPU count:1 2021-09-25 19:42:23.664 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14 2021-09-25 19:42:23.664 INFO DX11BACKEND: samplerPool: 5-16 2021-09-25 19:42:23.670 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2021-09-25 19:42:26.303 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1724/1724. 2021-09-25 19:42:26.321 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\snipe\Saved Games\DCS.openbeta\fxo 2021-09-25 19:42:26.326 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 48/48. 2021-09-25 19:42:26.353 INFO VISUALIZER: SceneManager initialization 2021-09-25 19:42:27.166 INFO VISUALIZER: cascade shadows init (preset:'default' quality:1 layers:1 size:1) 2021-09-25 19:42:27.255 INFO INPUT: Device [Keyboard] created. 2021-09-25 19:42:27.293 INFO INPUT: Device [Joystick - HOTAS Warthog {7DFF02E0-FECC-11eb-8001-444553540000}] created. 2021-09-25 19:42:27.293 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {7DFF02E0-FECC-11eb-8001-444553540000}], ForceFeedBack: no 2021-09-25 19:42:27.294 INFO INPUT: Device [CH PRO PEDALS USB {0F6B9B70-F2A8-11eb-800A-444553540000}] created. 2021-09-25 19:42:27.294 INFO INPUT: Joystick created[CH PRO PEDALS USB {0F6B9B70-F2A8-11eb-800A-444553540000}], ForceFeedBack: no 2021-09-25 19:42:27.300 INFO INPUT: Device [Mouse] created. 2021-09-25 19:42:27.305 INFO SOUND: Override device GUID: {0.0.0.00000000}.{b6999dac-a647-4451-8252-15f5d3ef756c} 2021-09-25 19:42:27.305 INFO SOUND: Found matching device: Headphones (2- Rift S) 2021-09-25 19:42:27.305 INFO SOUND: Opening audio device "{0.0.0.00000000}.{77ffbaa9-a53d-4174-a18d-0791d9422a48}" 2021-09-25 19:42:27.306 ERROR SOUND: Failed to open device "{0.0.0.00000000}.{77ffbaa9-a53d-4174-a18d-0791d9422a48}": 0x80070490 (?) 2021-09-25 19:42:27.306 INFO SOUND: Opening default audio device. 2021-09-25 19:42:27.307 INFO SOUND: Speaker layout: suround_7_1 (7.1 Surround) 2021-09-25 19:42:27.310 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-09-25 19:42:27.310 INFO SOUND: Using 8 channels at 48000 Hz 2021-09-25 19:42:27.310 INFO SOUND: Channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight SideLeft SideRight 2021-09-25 19:42:28.323 INFO SOUND: Opening audio device "{0.0.0.00000000}.{77ffbaa9-a53d-4174-a18d-0791d9422a48}" 2021-09-25 19:42:28.323 ERROR SOUND: Failed to open device "{0.0.0.00000000}.{77ffbaa9-a53d-4174-a18d-0791d9422a48}": 0x80070490 (?) 2021-09-25 19:42:28.323 INFO SOUND: Opening default audio device. 2021-09-25 19:42:28.324 INFO SOUND: Speaker layout: forced_stereo 2021-09-25 19:42:28.325 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-09-25 19:42:28.325 INFO SOUND: Using 2 channels at 48000 Hz 2021-09-25 19:42:28.325 INFO SOUND: Channel layout: Headphones/Stereo 2021-09-25 19:42:28.344 INFO DCS: gDescription: "NVIDIA GeForce RTX 2070" gVendorId: 4318 gDeviceId: 7943 gMemory: 8031 MB 2021-09-25 19:42:28.357 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-09-25 19:42:28.357 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-09-25 19:42:28.358 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-09-25 19:42:28.362 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-09-25 19:42:28.362 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2021-09-25 19:42:28.362 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2021-09-25 19:42:28.362 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2021-09-25 19:42:28.362 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-09-25 19:42:28.362 ERROR EDOBJECTS: Object X-59M with id=54 already declared in table MissileTable 2021-09-25 19:42:28.557 ERROR WEAPONSBASE: invalid cx data <weapons.missiles.MBDA_Mistral><./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-09-25 19:42:30.775 WARNING LOG: 1 duplicate message(s) skipped. 2021-09-25 19:42:30.775 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2021-09-25 19:42:30.778 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2021-09-25 19:42:30.907 INFO EDCORE: (dDispatcher)enterToState_:1 2021-09-25 19:42:37.346 INFO Dispatcher: //=== END OF INIT ======================================// 2021-09-25 19:42:37.347 INFO EDCORE: (dDispatcher)enterToState_:2 2021-09-25 19:42:37.401 INFO EDCORE: (dDispatcher)enterToState_:3 2021-09-25 19:42:37.401 INFO Lua: Lua CPU usage: metric: average game loading: 60.7546 % 2021-09-25 19:42:37.409 INFO EDCORE: (dDispatcher)enterToState_:5 2021-09-25 19:42:37.446 INFO DCS: application shutdown 2021-09-25 19:42:37.617 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2021-09-25 19:42:37.620 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2021-09-25 19:42:37.620 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2021-09-25 19:42:37.708 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2021-09-25 19:42:37.779 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2021-09-25 19:42:37.784 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2021-09-25 19:42:37.785 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2021-09-25 19:42:37.787 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2021-09-25 19:42:37.787 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2021-09-25 19:42:37.788 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2021-09-25 19:42:37.788 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2021-09-25 19:42:37.788 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2021-09-25 19:42:37.788 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2021-09-25 19:42:38.131 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2021-09-25 19:42:38.131 INFO VISUALIZER: TerrainRenderer::release 2021-09-25 19:42:38.204 WARNING LOG: 1 duplicate message(s) skipped. 2021-09-25 19:42:38.204 INFO TERRAIN: lSystem::exit() 2021-09-25 19:42:38.204 INFO TERRAIN: lSystem::CleanScenes() 2021-09-25 19:42:38.240 INFO DX11BACKEND: DX11Renderer::shutdown() 2021-09-25 19:42:38.416 INFO DX11BACKEND: NVIDIA API exit OK 2021-09-25 19:42:38.416 INFO DX11BACKEND: textures_count: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: textures_size: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: buffers_count: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: buffers_size: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: CB_count: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: CB_size: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: SB_count: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: SB_size: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: IB_count: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: IB_size: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: VB_count: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: VB_size: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: total_buffers_size: 0 2021-09-25 19:42:38.416 INFO DX11BACKEND: total_size: 0 === Log closed.
sniperpr1 Posted September 26, 2021 Posted September 26, 2021 I have tried everything that you said in here, but nothing seems to work. Even the launcher utility doesn't launch DCS or VR for that matter.
Lange_666 Posted September 26, 2021 Posted September 26, 2021 3 hours ago, sniperpr1 said: Even the launcher utility doesn't launch DCS or VR for that matter. Did you set the correct path to your DCS installation on the App Settings tab? On the same tab: what are your VR Interface Settings? Looking at your log DCS started in VR and it detects your Oculus Rift S so it should work: 3 hours ago, sniperpr1 said: 2021-09-25 19:42:23.412 INFO VISUALIZER: LAUNCH IN VR : OculusRift : Oculus Rift S Can it be that you have set up Guardian on another spot/place then the one you sit in when you run DCS? Because if i do that, your headset will show DCS within the Guardian boundary you have set up and you might not see it when you sit behind your desk. If this is not the case, what do you see if you just run the Oculus software (don't run DCS) and put on the headset? Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
draconus Posted September 26, 2021 Posted September 26, 2021 It fails at: 2021-09-25 19:42:37.401 INFO Lua: Lua CPU usage: metric: average game loading: 60.7546 % 2021-09-25 19:42:37.409 INFO EDCORE: (dDispatcher)enterToState_:5 2021-09-25 19:42:37.446 INFO DCS: application shutdown In my log it's "INFO DCS: Screen: MainMenu" right after "Lua CPU usage" message. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
sniperpr1 Posted September 27, 2021 Posted September 27, 2021 Well, I have not set up the guardian. I don't have oculus controllers
sniperpr1 Posted September 28, 2021 Posted September 28, 2021 Ok, I set up a gamepad as a controller for oculus and set up a guardiian. DCS opens, but it crashes just before the menu is presented.
Lange_666 Posted September 28, 2021 Posted September 28, 2021 Does DCS run in 2D? Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Hoirtel Posted September 28, 2021 Posted September 28, 2021 8 hours ago, sniperpr1 said: Ok, I set up a gamepad as a controller for oculus and set up a guardiian. DCS opens, but it crashes just before the menu is presented. For the last little while DCS will do this to me if I try to launch it from within the oculus white matrix room. Launch from the desktop once the link is connected is fine. Might not be your problem but thought it was worth sharing. 1
Wolf359 Posted October 1, 2021 Posted October 1, 2021 On 9/22/2021 at 6:21 PM, Brass2-1 said: Running V33 also, I added MSAA 2X and I’m enjoying by far the best VR visuals I’ve gotten yet. Did things get jittery to you? I noticed it when flying low to the ground. Rig: Alienware Aurora R9 - 9th Gen Core i7 9700K 4.6GHz 8 Cores | NVIDIA GeForce RTX 3060 Ti 8GB GDDR6 | 2TB M.2 PCIe NVMe SSD | 64GB Corsair Vengeance RGB PRO SL DDR4 3200MHz XMP 2.0 | LG Series80 QNED 50in 4K 120hz | TM Warthog HOTAS w/F-18 grip | Logitech G Pro RP | TM Cougar MFDs | TrackIR 5 Pro | VR: Oculus Quest 2 | Modules: FC3 | F/A-18C | F-16C | A-10C II | F-14 | M-2000C | AV-8B | F-5E | JF-17 | P-51D | KA-50iii | UH-1H | AH-64D | Supercarrier | Combined Arms | Nevada | Persian Gulf | Syria | Normandy | Chanel |
Hoirtel Posted October 1, 2021 Posted October 1, 2021 5 hours ago, Wolf359 said: Did things get jittery to you? I noticed it when flying low to the ground. Happens when things start to get a bit too much. Try upping the VR pre-rendered frames in Nvidia control panel (if you are Nvidia user). It can help with this.
sniperpr1 Posted October 1, 2021 Posted October 1, 2021 Is there any way to turn on and off the external cameras while using the sim, so that I can check the control hardware while I fly?
5ephir0th Posted October 2, 2021 Posted October 2, 2021 3 hours ago, sniperpr1 said: Is there any way to turn on and off the external cameras while using the sim, so that I can check the control hardware while I fly? Is called Passthrough on Quest, there’s an option to double tap on the HMD side to enable, double tap again to disable NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier
Brass2-1 Posted October 2, 2021 Posted October 2, 2021 23 hours ago, Wolf359 said: Did things get jittery to you? I noticed it when flying low to the ground. Not that I’ve noticed, there is and has always been a bit of noticeable rendering stutter when looking far to the sides at low level. That’s not exacerbated though.
Cowboy10uk Posted October 3, 2021 Posted October 3, 2021 On 9/22/2021 at 11:21 PM, Brass2-1 said: Running V33 also, I added MSAA 2X and I’m enjoying by far the best VR visuals I’ve gotten yet. Same here. Not used VR for a bit, as was struggling to stop stutters while over towns. So gave up and decided to go 2D and physical controls. however after reading how much V33 improves things figured I would give it a go yesterday. Wow smooth, clear and no stutters. Very very impressed. so now I need to make a choice, 2D or VR and cancel the MFD order I still have outstanding. BUT whatever I decide, blooming impressed at the improvements that have been made here [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh:
Lange_666 Posted October 3, 2021 Posted October 3, 2021 I was happy with V31 (on Rift S) but then i forgot to block the upgrade and when it upgraded to V32 i had again something... oh crap Oculus...(and no option to roll back) but V33 came quite quickly after that. Now everything is good again like V31 was. This time i blocked further upgrades. I'm gonna stick with V33 for as long as possible. How to block forced Oculus updates: https://forums.oculusvr.com/t5/General/Please-Stop-Forced-Updates/m-p/619275/highlight/true#M305739 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Enduro14 Posted October 3, 2021 Posted October 3, 2021 2 hours ago, Cowboy10uk said: Same here. Not used VR for a bit, as was struggling to stop stutters while over towns. So gave up and decided to go 2D and physical controls. however after reading how much V33 improves things figured I would give it a go yesterday. Wow smooth, clear and no stutters. Very very impressed. so now I need to make a choice, 2D or VR and cancel the MFD order I still have outstanding. BUT whatever I decide, blooming impressed at the improvements that have been made here I use my MFD’s no problem in vr, all muscle memory and nice to have. Don’t need to see them to use them Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Hoirtel Posted October 3, 2021 Posted October 3, 2021 1 minute ago, Enduro14 said: I use my MFD’s no problem in vr, all muscle memory and nice to have. Don’t need to see them to use them Same here. A little piece of tape on the middle buttons of each side helps me know where I am.
AlpineGTA Posted October 4, 2021 Posted October 4, 2021 Is Oculus VR down at the moment, along with Facebook etc? i5-11600K CPU, 64GB DDR4 RAM, XFX Speedster MERC319 AMD Radeon 6900 XT, Oculus Quest 2, HP Reverb G2
VR Flight Guy in PJ Pants Posted October 4, 2021 Posted October 4, 2021 Serious FB outage, and then Oculus app is not working......thank goodness we can still fly in VR I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
dburne Posted October 4, 2021 Posted October 4, 2021 5 minutes ago, AlpineGTA said: Is Oculus VR down at the moment, along with Facebook etc? Yep. 1 Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
AlpineGTA Posted October 4, 2021 Posted October 4, 2021 So does that just affect accessing online content and your Oculus library of games, or will the software still run offline and allow you to still run DCS VR? I'm not home at the moment to try it, just curious whether it will work when I get home tonight if the services are still down. Another downside to the Oculus and the FB tie I suppose. Hopefully it happens very rarely. 19 minutes ago, VFGiPJP said: Serious FB outage, and then Oculus app is not working......thank goodness we can still fly in VR I didn't notice your post above me. So DCS VR still works? That's good. 1 i5-11600K CPU, 64GB DDR4 RAM, XFX Speedster MERC319 AMD Radeon 6900 XT, Oculus Quest 2, HP Reverb G2
Lange_666 Posted October 4, 2021 Posted October 4, 2021 Yes DCS VR still works, all "unknown sources" stuff works, software downloaded through the Oculus app doesn't work atm. 1 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Enduro14 Posted October 4, 2021 Posted October 4, 2021 (edited) quest 2 working perfectly fine in dcs via link right now... oh and if the Facebook platform forever disappeared miraculously due to this I wouldn't lose any sleep over it. Edited October 4, 2021 by Enduro14 1 Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
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