Kayos Posted May 28, 2016 Share Posted May 28, 2016 For this round we will be using Aim7s vs R-27R/T. It is back to the 80s setting of all the units. Round 7 starts now. AWESOME [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Jester Darrak Posted May 28, 2016 Share Posted May 28, 2016 Must... resist... Must... not... post... [ame] [/ame] 1 Link to comment Share on other sites More sharing options...
gregzagk Posted May 28, 2016 Author Share Posted May 28, 2016 Xcom flying red side... We are doomed! "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
roccoo Posted May 28, 2016 Share Posted May 28, 2016 Ground units still not firing Link to comment Share on other sites More sharing options...
Panhead Posted May 28, 2016 Share Posted May 28, 2016 Radar AD are not engaging at airfields or deployed KUBs. Not even getting spikes. Link to comment Share on other sites More sharing options...
NaCH Posted May 28, 2016 Share Posted May 28, 2016 Do we have the good things that we had in round 5? Transport fuel for Helis? CSAR missions? It will be nice to be back on an actual War effort. Things that I will add to make it more than just Frag simu: - limited Stores that needs to be transported by helis. - no AI planes - DATALINK, something that Migs and SU had since on the seventies. - Only 80's missiles. - Better air defenses on bases. - No Alt f11 Camera... - No messages - Kills or take off of any kind. - Blue: A10a, F15, M2000, UH1, Gazelle without HOTs as 3 were in 1998... - Red: Su27, 29, 21, L39, Mi8, Su25A. Link to comment Share on other sites More sharing options...
Bearly Koalified Tu-95 Posted May 28, 2016 Share Posted May 28, 2016 Ground units still not firing AI needs a break too [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Jester Darrak Posted May 28, 2016 Share Posted May 28, 2016 I support that. But add A-10C to blue but take everything out of it's inventory that does not fit into it's era e.g. TGP, GBU38 etc. Do we have the good things that we had in round 5? Transport fuel for Helis? CSAR missions? It will be nice to be back on an actual War effort. Things that I will add to make it more than just Frag simu: - limited Stores that needs to be transported by helis. - no AI planes - DATALINK, something that Migs and SU had since on the seventies. - Only 80's missiles. - Better air defenses on bases. - No Alt f11 Camera... - No messages - Kills or take off of any kind. - Blue: A10a, F15, M2000, UH1, Gazelle without HOTs as 3 were in 1998... - Red: Su27, 29, 21, L39, Mi8, Su25A. Link to comment Share on other sites More sharing options...
NaCH Posted May 28, 2016 Share Posted May 28, 2016 I support that. But add A-10C to blue but take everything out of it's inventory that does not fit into it's era e.g. TGP, GBU38 etc. The C is is Y2K era. I would not.. because has systems that were not present. If you add the C then it will be fair for RED to add the 25T and KA50. Link to comment Share on other sites More sharing options...
IASGATG Posted May 28, 2016 Share Posted May 28, 2016 The C is is Y2K era. I would not.. because has systems that were not present. If you add the C then it will be fair for RED to add the 25T and KA50. Ehh, I mean the only difference between the A and the C in the game are the CDU and the MWS. The CDU has no real use if there is no JDAM. MWS is nice. Losing the A-10C redfor to lose A-10C and 25T and KA50 would be fine by me though. :) Link to comment Share on other sites More sharing options...
NaCH Posted May 28, 2016 Share Posted May 28, 2016 Ehh, I mean the only difference between the A and the C in the game are the CDU and the MWS. The CDU has no real use if there is no JDAM. MWS is nice. Losing the A-10C redfor to lose A-10C and 25T and KA50 would be fine by me though. :) What is the difference ? Let keep thing with a consistence... A10A SU25A Link to comment Share on other sites More sharing options...
Jester Darrak Posted May 28, 2016 Share Posted May 28, 2016 The problem is that many community members only have one module and taking out a few forbids them to join. That sounds kind of hard to me. How about just reducing capabilities by reducing available armament? No Phantasmagoria, no TGP, no JDAM, no MPU and so on. I'd also go for full 1980 straight and take the Archers and 29S from RED. What is the difference ? Let keep thing with a consistence... A10A SU25A Link to comment Share on other sites More sharing options...
Frostie Posted May 28, 2016 Share Posted May 28, 2016 What is the difference ? Let keep thing with a consistence... A10A SU25A A10A is a 30/40 unit killing monster compared to 25 vanilla. "[51☭] FROSTIE" #55 51st PVO "BISONS" Fastest MiG pilot in the world - TCR'10 https://100kiap.org Link to comment Share on other sites More sharing options...
NaCH Posted May 28, 2016 Share Posted May 28, 2016 The problem is that many community members only have one module and taking out a few forbids them to join. That sounds kind of hard to me. How about just reducing capabilities by reducing available armament? No Phantasmagoria, no TGP, no JDAM, no MPU and so on. I'd also go for full 1980 straight and take the Archers and 29S from RED. Well.. A10A I don't is much to ask if you are asking the same to get the a25a... Now if you are going think on the community then my post has not point as is trying to get an event the closest possible to an era with what ED give us. Link to comment Share on other sites More sharing options...
IASGATG Posted May 28, 2016 Share Posted May 28, 2016 Well.. A10A I don't is much to ask if you are asking the same to get the a25a... Now if you are going think on the community then my post has not point as is trying to get an event the closest possible to an era with what ED give us. I'm with Nach on this one. :) Link to comment Share on other sites More sharing options...
NaCH Posted May 28, 2016 Share Posted May 28, 2016 A10A is a 30/40 unit killing monster compared to 25 vanilla. Agree, I'm not asking for equality... FYI there are not many tanks on Blue flag... Link to comment Share on other sites More sharing options...
gregzagk Posted May 28, 2016 Author Share Posted May 28, 2016 There is a West vs East concept on the works that should be available soon. The current round give us time to work on the backround ;) Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
plaiskool Posted May 28, 2016 Share Posted May 28, 2016 Is it possible to auto kick the guys who stay AFK in spectators for 10 hours? Link to comment Share on other sites More sharing options...
Kozmyk Posted May 29, 2016 Share Posted May 29, 2016 (edited) Blue - GCI is seeing nothing and Air Defences appear not to be responding. Anyone at Buddyspike aware of or working on this ? Lag problems are back too. Edited May 29, 2016 by Kozmyk OS:Win10 Home CPU:i7 3770K 3.5(@4.3GHz) COOLER:ZalmanCNPS10X-PERFORMA MOBO:GigabyteGA-Z77X-UD5H SSD#1:SamsungEVO850Pro 500GB SSD#2:SanDisk240GB HDD:2x Seagate2TB GFX:GigabyteGTX670 WF3 2GB OC1058MHz RAM:16GB 16000MHz DDR3 KEYB'Ds:Corsair K95/MS SidewinderX4 MOUSE:LogitechG700s MON:2x ASUS 24” ROUTER:ASUS RT-N66U DarkKnight INTERWEBS:Fibre152Mbps/12Mbps JOYSTICK:TM T16000m Modded THROTTLE:TM TWCS HEADTRACK:TrackIR5Pro Link to comment Share on other sites More sharing options...
Bearly Koalified Tu-95 Posted May 29, 2016 Share Posted May 29, 2016 server may or may not be exploding right now [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
OldE24 Posted May 29, 2016 Share Posted May 29, 2016 What happens when you take god mode away. 8700k@4.7 32GB ram, 1080TI hybrid SC2 Link to comment Share on other sites More sharing options...
Kayos Posted May 29, 2016 Share Posted May 29, 2016 Is it possible to auto kick the guys who stay AFK in spectators for 10 hours? There were a few people in there for a long time. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
gregzagk Posted May 29, 2016 Author Share Posted May 29, 2016 Blue - GCI is seeing nothing and Air Defences appear not to be responding. Anyone at Buddyspike aware of or working on this ? Lag problems are back too. Yes its related with a bug presented in the new stable version of dcs. Trying to override it. Ciribob is on it. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
Shively Posted May 29, 2016 Share Posted May 29, 2016 (edited) In a strange twist, I'm going to thank you guys for locking airfield captures until server balance is restored. Hope this'll be a recurring feature, as it should force a fight in effect, and hopefully make the event drag on longer, giving you guys more time to plan out and test the new concept. Would've been nice to have a couple days ago, though. Edited May 29, 2016 by Shively Link to comment Share on other sites More sharing options...
Aries Posted May 29, 2016 Share Posted May 29, 2016 SAM/AAA not working? It's the 80s bro... everyone is in the DISCO!!! :cheer3nc: [sIGPIC][/sIGPIC] ...the few, the proud, the remaining... Link to comment Share on other sites More sharing options...
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