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Posted

i2WH7df.png

 

 

Anyway back on topic, its been 9 days now , and seems like we really need a tiebreaker here, the borders barely changed from day 1 , which side will make the big push?... :joystick:

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Posted
i2WH7df.png

 

 

Anyway back on topic, its been 9 days now , and seems like we really need a tiebreaker here, the borders barely changed from day 1 , which side will make the big push?... :joystick:

 

And then get pushed back :-). I find it hard to keep airfields. If only the airfield bule/red captured had helis. Hard to defend it with two mirages and no choppers laying down air defenses. When Bule took pak 3 the other night our chopper pilots were flying for 3 hours strait. Once we had them in pak 3 we lost them at restart. I seen BS took the chopper we had in Nalchik. That was key to keeping pak3.

 

I have never flown red yet but see they will have the same problem when they push.

 

IMHO I think each side should get a bit more resorces when capturing an airfeild. Maybe make the airfield harder to take but more of a reward when taking it.

exp: Blue 2 choppers, 2F15s, 2 CAS Red : 2 su27s, 2 CAS, 2 Choppers.

That or make some kind of script that would give airbases what planes they had land there before the server restarts. That way the choppers/fighters don't need to make the 100nm flight because of a restart.

Posted
Anyway back on topic, its been 9 days now , and seems like we really need a tiebreaker here, the borders barely changed from day 1 , which side will make the big push?...
Would be nice to have more incentive for defending the airfields. From few days its more or less Sochi/Beslan battle - Red team is capturing them, Blue tries to get them back.

F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all

  • ED Team
Posted

1.6 No multiplayer disputes on the ED forums, including inter-squad flamewars.

 

Guys if you want to discuss bans on servers find another forum to do it in.

 

If it continues warnings will get handed out

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Posted

What about choppers that can put down defenses but cannot carry troops on captured airfields? That way capturing airfields in the vicinity does not become too easy but defending them is much easier.

Posted

Maybe I'm really confused now but isn't the round 7 already running - 28.05-12.06 ?

F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all

Posted

Ive also seen dysnc, Warping into space 2.16XX was better multiplayer than what ED has now, Really hope they take this and make it priority, To have a better experience, In the meantime im not sure whats wrong with the balance ive been fighting over MM-59 for the past week watching it go back and forth.

Posted (edited)

Small Announcement

 

Hi All, for the last few months I've been working on a small side project that will hopefully make it to a BuddySpike round soon... although I'm away for the next month so it will be delayed at bit

 

Introducing the snappily named: DCS Simple Radio Standalone

 

The goal of this project is to bring integrated Radio Comms into DCS similar to my existing TS plugin and others (Aries, UniversRadio, TARS) but without relying on TeamSpeak.

 

The Standalone is meant to be a compliment for TS, allowing players to use Full Radio voice comms if they want with the eventual goal of the program automatically connecting when connecting to a multiplayer server. TS is then used as a fall back to establish frequencies or for those that don't have the radio.

 

Its quite early days but currently I have working:

 

  • All FC3 Aircraft with Realistic Radios and Frequencies
  • All Clickable cockpit aircraft including Gazelle
  • Hotkeys for PTT + Switching Active Radio (Gazelle + FC3 only)
  • GCI / CA Radio
  • Radio Overlay indicating current frequencies, selected radio and active light
  • Built from Scratch voice protocol using OPUS encoding

 

A few people are currently putting it through its paces and some early feedback is already being incorporated (microphone boost, and Frequency HotKeys) but I hope you can all see the potential.

 

If you're interested, you can see the code and software here: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/latest

 

You only need to run the installer to install the Scripts into DCS. The SR-Server.exe can be run without the installer.

 

When I'm back I'll open a dedicated thread to keep you all updated on progress. There is a lot more to do but I thought I'd post to keep everyone up to date :)

Edited by Ciribob
  • Like 4

Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD

CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup

Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script

 

Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :)

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Posted
I thought there was a delay, i've not been watching closely, the map is changing so fast its like there are resets!

 

Shame the Hawk is only available to very few players, I'd have liked to tried out the recon.

 

Pikey, I've flown the Hawk quite a bit in the last round and a few times this round. The Hawk's Intel runs are really nice now, especially for FARPs. It takes coordination for the Airfields though since there is usually AA or AI fighters. Wait until the initial wave of CAS makes it way through and you can usually sneak in. Fighters should have the AI fighters distracted enough to let the bombers find targets.

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Posted
Small Announcement

 

Hi All, for the last few months I've been working on a small side project that will hopefully make it to a BuddySpike round soon... although I'm away for the next month so it will be delayed at bit :P

 

Introducing the snappily named: DCS Simple Radio Standalone

 

(snip)

 

 

That sounds great, hopefully it will improve teamplay and the overall expirience of the campaign down the line.

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"DCS World is the main public build, it has nothing to do with being stable" -Bignewy

Posted

What a awesome project!

 

So now we can use tactics to take down enemy communication ? :D Oh and we just got password on TS ;)

 

I hope that this software along with other small improvements will result in even less lonewolfing..

 

BTW for the RED side we need a translator dlc for your small project so we can finally start working together with our Russian friends ;)

 

(ALARM - TO MUCH DANISH HUMOR IN THIS POST- MOVE ON)

 

PS. I did not even bring up the Mirage DM once.. Ups I did now didn't I :S

Small Announcement

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Posted (edited)
Nice watch.

 

A real AWACS controller, next blue will be drafting in real pilots to stop the mighty 27T stomp. :D

Providing we don't run out of wings.

 

Well, salt trucks don't have wings...

 

:P

 

Edit: BTW, can we draft in real AIM-7s next round, instead of real pilots? :D

Edited by Sweep
  • Like 1

Lord of Salt

Posted
Well, salt trucks don't have wings...

 

:P

 

Edit: BTW, can we draft in real AIM-7s next round, instead of real pilots? :D

 

LITERALLY nothing wrong with the AIM-7 :^)

  • Like 1

/да бойз/

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Posted
Small Announcement

 

Hi All, for the last few months I've been working on a small side project that will hopefully make it to a BuddySpike round soon... although I'm away for the next month so it will be delayed at bit :P

 

Introducing the snappily named: DCS Simple Radio Standalone

 

The goal of this project is to bring integrated Radio Comms into DCS similar to my existing TS plugin and others (Aries, UniversRadio, TARS) but without relying on TeamSpeak.

 

The Standalone is meant to be a compliment for TS, allowing players to use Full Radio voice comms if they want with the eventual goal of the program automatically connecting when connecting to a multiplayer server. TS is then used as a fall back to establish frequencies or for those that don't have the radio.

 

Its quite early days but currently I have working:

 

  • All FC3 Aircraft with Realistic Radios and Frequencies
  • All Clickable cockpit aircraft including Gazelle
  • Hotkeys for PTT + Switching Active Radio (Gazelle + FC3 only)
  • GCI / CA Radio
  • Radio Overlay indicating current frequencies, selected radio and active light
  • Built from Scratch voice protocol using OPUS encoding

 

A few people are currently putting it through its paces and some early feedback is already being incorporated (microphone boost, and Frequency HotKeys) but I hope you can all see the potential.

 

If you're interested, you can see the code and software here: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/tag/v1.0.0.1

 

You only need to run the installer to install the Scripts into DCS. The SR-Server.exe can be run without the installer.

 

When I'm back I'll open a dedicated thread to keep you all updated on progress. There is a lot more to do but I thought I'd post to keep everyone up to date :)

 

This is awwesome! This will be great for GCI and flights! I was messing around with universal radio last week and thought how cool it would be if everyone was using something like that.

Posted (edited)
LITERALLY nothing wrong with the AIM-7 :^)

 

Just looking at "facts"

 

As for Iraq, situation was similar with its air force in both wars, with pilots usually failling to take any evasive action once radar lock occured. Thus it is logical that USAF success rate would be similar, and it was. In Desert Storm, 41 USAF aerial victories were achieved with anywhere between 5 and 16 kills made at beyond visual range. 2 kills were made with guns, 10 with IR missiles and 24 with radar-guided missiles. 88 AIM-7 shots were made, giving a Pk of 0,27. Out of 24 AIM-7 kills, at least 9 were from visual range. For F-15Cs, 12 AIM-9 launches resulted in 8 kills (Pk 67%), and 67 AIM-7 launches resulted in 23 kills (Pk 34%). It should be noted that F-16s made 36 AIM-9 launches, of which at least 20 were accidental due to poor control stick ergonomy, and made 0 kills. US Navy F-14s and F-18s fired 21 AIM-7s for one kill (Pk 4,8%), and 38 AIM-9s for two kills (Pk 5,3%). As it can be seen, Pk for missiles fired by multirole F-16s and F-18s (0% and 5%) was far lower than that of missiles fired by singlerole F-15s (67% WVRAAM and 34% BVRAAM), suggesting that pilot training is the primary factor in missile performance. Relative Pk of IR WVRAAM and RF BVRAAM fired by air superiority aircraft stayed same as in Vietnam, with IR WVRAAM Pk twice that of RF BVRAAM.

 

DCS AIM-7 is over powered the sames AIM120... less than 45% PK in reality for the 120.. against non maneuverable planes with no RWR or ECM and FYI one was a UH-60...

 

 

 

Actual data against planes with RWR /ECM & Chaff:

 

"A more recent Operation Southern Watch engagement occurred on January 5th,

1999 when two Iraqi MiG-25s violating the southern “no-fly” zone illuminated two F-

15Cs with their BVR radar.xxiv The F-15s responded by firing three AIM-7 Sparrows and

one AIM-120 AMRAAM. All missiles missed. Subsequently, two Navy F-14s fired two

AIM-54 Phoenix missiles at the two MiG-25s. Despite the Phoenix being the most

expensive—and supposedly most capable—air-to-air radar-guided missile ever made,

both missed. The violating MiG-25s escaped to fight another day."

Edited by NaCH
Posted
Just looking at "facts"

 

What you're looking at is 'facts' indeed:

 

Actual data against planes with RWR /ECM & Chaff:

 

"A more recent Operation Southern Watch engagement occurred on January 5th,

1999 when two Iraqi MiG-25s violating the southern “no-fly” zone illuminated two F-

15Cs with their BVR radar.xxiv The F-15s responded by firing three AIM-7 Sparrows and

one AIM-120 AMRAAM. All missiles missed. Subsequently, two Navy F-14s fired two

AIM-54 Phoenix missiles at the two MiG-25s. Despite the Phoenix being the most

expensive—and supposedly most capable—air-to-air radar-guided missile ever made,

both missed. The violating MiG-25s escaped to fight another day."

There's no actual data here except for missiles launched and missed. There is zero information about launch range, target maneuver or ECM/ECCM.

 

Real life Pk of 120 after the B upgrade is quite high, if you know what you're reading.

 

However, I'm ok with your analysis if you agree that the E-E conflict shows a Pk of 5% for the R-27 family and thus there's nothing wrong with the R-27Rs. :D

  • Like 1

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Posted
What you're looking at is 'facts' indeed:

 

There's no actual data here except for missiles launched and missed. There is zero information about launch range, target maneuver or ECM/ECCM.

 

Real life Pk of 120 after the B upgrade is quite high, if you know what you're reading.

 

However, I'm ok with your analysis if you agree that the E-E conflict shows a Pk of 5% for the R-27 family and thus there's nothing wrong with the R-27Rs. :D

 

For 120 all the kill where done against planes without ECM / Radar and even RWR.

 

Regarding 120B I dont have real information ... other than just a few confirmation but without confirmation how many missle have been shoot.

 

The most important part is most of the kill have not been done under BVR but in WVR.

 

vtKo0Bj.png

 

U.S. has recorded ten AIM-120 kills

– Four not Beyond Visual Range

– Fired 13 missiles to achieve 6 BVR kills Pk = 0.46*

– Iraqi MiGs were fleeing and non-maneuvering

– Serb J-21 had no radar or Electronic Countermeasures (ECM)

– US Army UH-60 not expecting attack; no radar or ECM

– Serb MiG-29 FULCRUMS had inoperative radars

– No reports of ECM use by any victim

– No victim had comparable BVR weapon

– Fights involved numerical parity or US numerical superiority

 

 

If someone else has information on these to show other than say.. if you know where to look.

 

 

But again my point was when I hear people say the AIM-7 is broken.. actually does not look at real data. I dont want to discuss on this, just trying to answer to someone.

Let's get back on Blue flag.

Posted

How on earth is this blueflag related? there are like 100 threads on missiles performance on this forum please take it over there.

IAF.Tomer

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