Hawx004 Posted August 14, 2016 Posted August 14, 2016 Hello Im new to BF, can someone help me with this? I just read the manual and it says: -Repair System Each time a friendly or enemy asset is destroyed, it will start repairing after an amount of time (15-30 MINUTES). In order to stop an enemy asset from repairing it will have to be captured. All assets respawn/repair or just some of them so ground atack still useful without trans helicopters? Thanks in advance.
levanoga Posted August 14, 2016 Posted August 14, 2016 Updating/breaking SimpleRadio on the last day of BlueFlag where we have a full server was a very baaaaaad move.
CVAH Posted August 14, 2016 Posted August 14, 2016 Feeling looser in the morning and hero by night is one of the magic things of this game. Also being and working as a team when difficult moments come, with players that few minutes ago were not the ones that you would choose to be in your team for several reasons, is another magic thing. This BF was one of the most difficult with more thinking than firing. A great thank to all red fellows and one more great thank to the fellowship organizing and offering this great environment of entertainment. Thanks a lot Greg, XCom, Crash, Ciribob. 373vFS_Cvah PULL UP! :)
Ciribob Posted August 14, 2016 Posted August 14, 2016 Updating/breaking SimpleRadio on the last day of BlueFlag where we have a full server was a very baaaaaad move. Please post in the SimpleRadio thread if its not working. The server is on the latest version so as long as everyone updates it should work fine. Unfortunately I didnt have much time so thats the time it had to be done.... sorry! :) Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
Jman Posted August 14, 2016 Posted August 14, 2016 Please post in the SimpleRadio thread if its not working. The server is on the latest version so as long as everyone updates it should work fine. Unfortunately I didnt have much time so thats the time it had to be done.... sorry! :) Once again thanks for the awesome opportunity to use SimpleRadio this round! [sIGPIC][/sIGPIC]
BSS_Sniper Posted August 14, 2016 Posted August 14, 2016 I have done extensive analysis about the complaints regarding the mirage FM and the patch red was complaining about fixed fm bugs and didnt create any to my knowledge and nobody has pointed out yet where it is buggy. A delta wing with vortex generators will be able to pull higher AOA and thus instant turn all day long over more conventional wing types, but it will loose a metric ton of energy. If you are out of energy, you are as dead in the water as you could be. But If flankers try to turn away from you at 500-600kph, that is simply like running into a TWS AIM120 and say "omg muh RWR didnt say stuff". Aka not very smart since you know that advantage of the enemy equipment. What indeed is an advantage for the mirage which should not be there, and I really think that is giving redfor the feeling of the mirage beeing god mode right now is the fact that it doesnt loose lock. Missiles get still spoofed by chaff, but the pilot allways know where the last STTed plane is. Apart from some weird occurances where it looses lock for no apparent reason. That is a huge SA advantage if you can see what people are doing behind mountains and while notching you. I mean take reaper as an example, its not the KA50 that is some super god mode vehicle, Its reapers SA that is killing people. Same with the mirage atm. Also the mirage has relative weak engine you just have to harness that to your advantage. And as seen before the turning ability realistically also kills you if you bleed your energy for worthless maneuvers. For the blue planes not breaking. It should never with FBW working. Tell me why it should. The FBW simply limits inputs based on load factor, done, no breaking planes. F15 has never broken because of G in real life afaik and there has been records of extremely high g loads. For the Flanker I do only know that later versions had a g limiter to prevent the wing snapping from happening. The mirage is also easily breakable above 300kts if you set FBW to a fixed parameter set, for the case your FBW computer decides not to work anymore. And honestly for negative G in the mirage, the FBW limits you so hardcore that you dont even get anything near red out. :D So I do not know what you are talking about in that regard. And the eagle also struggles, you quite often get complete hydraulic failures due to small arms fire. Same league of problems. :D Oh and for the guy who posted an ai mirage missing its vertical stabilizer and saying omg mirage op dm. Thats really only AI, the EFM does what it should, you will loose lateral stability, start to one side, and you cant do shit about it, if you pass the critical slip angle, your plane just violently tips over and you fall to the ground like the unstable leaf you are. Ask the guy who shot me down over FK93 yesterday. And for defeating the missiles, ask the guy who defeated all 4 missiles I fired at him at while doing a banter run on maykop. You can also see in that track that he gained speed way faster of the runway than the mirage does, both obviously combat loaded. For the STT SA advantage, yep thats unfair. And I unlock the target as soon as I should do, you get terrible HUD and VTB flickering if your lock would be dead. That is what I call sportsmanship. Ask your kamov pilots engaging stuff at night with the shkval about that thing, was a lil disapointed by people using the nvg + tv way of engaging targets at night. There would have been a correct way to do it, called ilumination rockets. So yeah, I am really getting annoyed with people putting random "fm is broken" without presenting something obviously broken or providing knowledge which reveals bugs in the mirage FM. Razbam will be for sure happy to fix bugs. THEY DID EVEN WORK ON FBW FIXED GAIN to make it more realistic, since they are really dedicated to make it as close to real as possible. But that random accusation of the mirage beeing OP FM wise and broken, is just a sign of not doing ones analysis and just judging from what one saw during combat. And that is just, I mean honestly. The amount of tigers the russian faced in kursk according to soldiers was in the thousands, all together only ~600 were build overall. And honest I think thats what happening here. If not, present a tacview or track that showcases your claim fm had some god mode FM, and you are not just getting beaten by SA provided by a buggy radar to the enemy pilot. I would love moving units too btw. But afaik server performance doesnt allow for that. No offense, but it's going to be hard to take you serious when the info is out there about how the Mirage is broken and a definitive advantage yet you are saying it doesn't matter. I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals
BSS_Sniper Posted August 14, 2016 Posted August 14, 2016 Just an blueflag Community Idea, how about we do a big formation flight for the last hour or something ? All in one TS channel etc. Would be great I think. Who is up for it ? :)) Red and blue together would be enjoyable after all the hostility. :)) I'd love to do that but you and I both know that there would be at least one person that would go shooting people down. I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals
gregzagk Posted August 14, 2016 Author Posted August 14, 2016 The round is officially over! Good job Blue side for winning this one! On behalf of the Buddyspike team I would like to congratulate both sides for your performance and tough fights. Both teams got close to victory earlier but we finally got to the end day. In this round we had the chance to host Ciribob's Simple Radio Standalone which was trully a game changer, introduce a NATO vs RUSSIA concept & the entrance of the F-5E & Gazelle modules. Thanks to all the participants. We will soon post details about Round 8 (pilot numbers etc) and info about the upcoming 9th round. Also info about the "Squadrons only" weekly version of Blue Flag will be available soon. The server will be unofficially up for tonight and propably during the week. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
levanoga Posted August 14, 2016 Posted August 14, 2016 21:12 zulu time, GG REDFOR you put up quite the fight even with the low numbers.
razgriz33 Posted August 14, 2016 Posted August 14, 2016 Thank you to the team at buddy spike, eagle dynamics and ALL pilots, this was my first blue flag and I loved it.
microvax Posted August 14, 2016 Posted August 14, 2016 No offense, but it's going to be hard to take you serious when the info is out there about how the Mirage is broken and a definitive advantage yet you are saying it doesn't matter. What I said its unfair so I guess it matters. I didnt want to defend mirage bugs, just the missiles and FM arent wrong afaik. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
Etherlight Posted August 14, 2016 Posted August 14, 2016 Big congratulations to BLUE for the victory against overwhelming odds. Never before has the AI been more decisively beaten. ^^
Caffeine_High Posted August 14, 2016 Posted August 14, 2016 (edited) To the REDFOR that fought through thick and thin, my hat is off to you! For the rest of you: Edited August 14, 2016 by Caffeine_High ***HEY LOOK HERE***
Sierra99 Posted August 14, 2016 Posted August 14, 2016 Ya know...shooting down a teammate is not an unforgivable offense... Not having the guts to stick around and apologize...is pathetic. [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Beeroshima Posted August 14, 2016 Posted August 14, 2016 Thanks again to the buddy's pike team for putting on the most enjoyable experience in DCS! Sent while I should be working instead.
*Rage* Posted August 14, 2016 Posted August 14, 2016 Ya know...shooting down a teammate is not an unforgivable offense... Not having the guts to stick around and apologize...is pathetic. +1. The lack of apology annoys me more than the team kill. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Toxic Posted August 14, 2016 Posted August 14, 2016 Thanks again Buddy Spike! :) And congrats on winning blue, fine job. #CHOPPERLIVESMATTER http://www.aircombatgroup.co.uk/ [sIGPIC][/sIGPIC]
*Rage* Posted August 14, 2016 Posted August 14, 2016 Thanks to all pilots involved especially the Blueflag team! See you all round 9. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Sierra99 Posted August 14, 2016 Posted August 14, 2016 Great job buddyspike team! Thanks for all your effort and hard work guys. Sierra 99 / Beamrider 14 [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Hedhunta Posted August 14, 2016 Posted August 14, 2016 Was fun, hoping for far fewer night missions next round, felt like 75% of games were some kind of night or crappy weather, fun once in a while, but evidently we were in monsoon season in georgia this round.
Jester Darrak Posted August 14, 2016 Posted August 14, 2016 Global warming, my friend! Was fun, hoping for far fewer night missions next round, felt like 75% of games were some kind of night or crappy weather, fun once in a while, but evidently we were in monsoon season in georgia this round.
CVAH Posted August 14, 2016 Posted August 14, 2016 (edited) I usually post my vids to 373s forum but this belongs to my last standing fighting teammates. http://youtu.be/SM9tR_ndReMu Edited August 14, 2016 by CVAH 373vFS_Cvah PULL UP! :)
Mustang Posted August 14, 2016 Posted August 14, 2016 Great going blue team, sorry i wasn't able to make it to the final day of this round S!
microvax Posted August 14, 2016 Posted August 14, 2016 Really great time with you all and great fun the times i was on red TS channel as well having a little conversation. :D Especially Bodyorgan and some other guys whos name i forgot due to my terrible memory for names. And thx reaper I really learnt a lot from you in terms of trolling AND how to fly helicopters even more stealthy. Really great round :D [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
Reaper6 Posted August 14, 2016 Posted August 14, 2016 I usually post my vids to 373s forum but this belongs to my last standing fighting teammates. http://youtu.be/SM9tR_ndReMu Sweet Video! Turn your night vision on dude lol. It was my pleasure flying with such an amazing group of pilots on RedFor. We fought to the bitter end, see you on the other side brothers. Reaper6 "De oppresso liber" NZXT Phantom Full Tower, Intel Core i7 4960X Processor(6x 3.60GHz/15MB L3Cache) 20% Overclocking, 64GB DDR3-2133 Memory, NVIDIA GeForce GTX Titan Black-6GB SLI Mode(Dual Cards), Gigabyte GA-X79-UP4 Motherboard, ViewSonic PJD5132 SVGA Multi-Region 3D Ready Portable DLP Projector, Track IR 5, Thrustmaster Warthog, Cougar MFDs.
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