Reflected Posted November 21, 2016 Posted November 21, 2016 Almost every time I try to take off with a heavily loaded F5E, I accelerate past 150 knots and I still can't pull the nose up. Then there is a loud bang, and I get an "air data computer" warning light. Then, when I land my plane is wobbly. What is this? Do I always blow a tire? But I cannot get airborne any slower...:helpsmilie: Facebook Instagram YouTube Discord
Erk104 Posted November 21, 2016 Posted November 21, 2016 (edited) Try setting take off trim...its under the dash on the left side of the HUD. You will want to set that to 6-9 depending on the weight of your F-5E. Also make sure you extend your Front gear the switch is just to the left side of the throttle. This will give you a better take off angle of attack and shorten your take off roll. :joystick: Generally depending on your load out you should rotate between 150 and 175... 175 is max ground speed and you almost always blow a tire if you are still on the ground at that speed. Edited November 21, 2016 by Erk104
SkateZilla Posted November 21, 2016 Posted November 21, 2016 replay or trk file? are you following the correct procedure? Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
VIKBELL Posted November 21, 2016 Posted November 21, 2016 I have the same thing and I did set the pitch trim to 6-7 units.. There are 2 categories of fighter pilots: those who have performed, and those who someday will perform, a magnificent defensive break turn toward a bug on the canopy. Robert Shaw
Robert31178 Posted November 22, 2016 Posted November 22, 2016 1) Set your trim for around 9 for a loaded out jet and make sure you have flaps out. Also make sure your trim works, that came up in another post. Loaded jet for me in this case is almost always 5 centerline Snakeyes, four rocket pods, Sidewinders, and full internal fuel. 2) Click the nose wheel extension toggle. 3) I start my run in a slow rolling start to make Goddamn sure I am actually straight, then punch it. 4) Once I hit 150 I am trying to bring the nose up. Now, at around 170 the nose starts moving up rapidly, and I actually have to check it so I don't over rotate. Ensure positive rate of climb and suck the gear up. ~S
Reflected Posted November 22, 2016 Author Posted November 22, 2016 I do have the nose wheel extended and the trim set. I'm following all procedures. It happend everytime I reach 170 kts. So a blown tire can give you that warning light? Facebook Instagram YouTube Discord
Reflected Posted November 22, 2016 Author Posted November 22, 2016 I see. So is it a bug or something? I literally cannot take off with a full load without getting this. An no, I don't overrotate, and this happens before rotating. Facebook Instagram YouTube Discord
Robert31178 Posted November 22, 2016 Posted November 22, 2016 I understand that trim has no affect on rotation, however there are a few references that have you do just that. I imagine that with the extra 4 degrees of nose up you get some more "help" getting the nose to come up with that amount of trim fed in. Also, right or wrong, as soon as I started doing that one tiny thing I stopped losing my ADC on takeoffs with a fully loaded jet, so....... It used to happen to me when I would let myself have a longer takeoff roll while attempting to depart with a fully loaded jet in the configuration I mentioned previously. I has happened to me at -Sanaki and Tblisi, and also at Nellis at different times. As before, once I started adding a pile of pitch trim to my take off checklist it went away. ~S
Reflected Posted November 22, 2016 Author Posted November 22, 2016 It happened to me at Senaki, runway 09 on the ACG server. As I mentioned I trimmed the aircraft to about 7 degrees nose up, but it happens before rotating, with the stick fully aft. Facebook Instagram YouTube Discord
SFC Tako Posted November 22, 2016 Posted November 22, 2016 (edited) Just before reaching 150, I pull back ALL the way. No trim or nothing like that. It works alright. Edited November 22, 2016 by SFC Tako My Semi-Pro Youtube Channel
Reflected Posted November 23, 2016 Author Posted November 23, 2016 I tested offline with a full load, and took off no problem. Then I went online and did the same. Then I landed, rearmed, tried to take off with a single drop tank and AIM9s, and I broke the plane. It always happens when I pull back hard on the stick. As it was online I had no way to look at the exterior of my aircraft. Facebook Instagram YouTube Discord
NeilWillis Posted November 23, 2016 Posted November 23, 2016 It's not a bug so much as a tightening of the parameters under which you can operate the airframe. Go too fast on the ground - get a tyre blow. The remedy is to operate in a more realistic manner - in other words, get off the ground at the right airspeed and trim.
Reflected Posted November 23, 2016 Author Posted November 23, 2016 It's not a bug so much as a tightening of the parameters under which you can operate the airframe. Go too fast on the ground - get a tyre blow. The remedy is to operate in a more realistic manner - in other words, get off the ground at the right airspeed and trim. It happens at 160 knots, properly trimmed. Facebook Instagram YouTube Discord
NeilWillis Posted November 23, 2016 Posted November 23, 2016 I've not been able to reproduce it on-line, so perhaps it might be worth uninstalling/re-installing the module?
ED Team BIGNEWY Posted November 24, 2016 ED Team Posted November 24, 2016 replay or trk file? are you following the correct procedure? As mentioned if you have a short track please share it, we will look into it Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Reflected Posted November 24, 2016 Author Posted November 24, 2016 How do I record a track? I did more experimenting and it happens when I pull back hard on the stick before Vrotate. If I don't pull hard and let it accelerate more, it doesn't happen. It doesn't depend on the weight of the plane. Definitely seems like a bug, because pulling back 3/4 way on the stick at 150 knots shouldn't blow your tire. I will try to record tonight. Facebook Instagram YouTube Discord
Cibit Posted November 24, 2016 Posted November 24, 2016 Run your mission and when you exit in SP there is an option to watch track or save track. They are saved as .TRK files in Users/ saved games/tracks. MP tracks are saved by default but SP tracks need to be saved manually. i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Reflected Posted November 24, 2016 Author Posted November 24, 2016 Tried to reproduce offline, to no avail. Facebook Instagram YouTube Discord
Reflected Posted November 24, 2016 Author Posted November 24, 2016 (edited) Happened in MP on the first try: Edited November 24, 2016 by Reflected Facebook Instagram YouTube Discord
Reflected Posted November 24, 2016 Author Posted November 24, 2016 And another one: Facebook Instagram YouTube Discord
Reflected Posted November 26, 2016 Author Posted November 26, 2016 Issue solved, Thanks Belsimtek ;) How so? Facebook Instagram YouTube Discord
Andrew8604 Posted November 27, 2016 Posted November 27, 2016 Issue solved, Thanks Belsimtek ;) Rather than just say "issue solved", you should give a short description of how it was solved. What solved it? A patch? Technique? I have never had the problem. That doesn't mean it doesn't happen to others. But I've been doing this: 1. Weight: I've taken off with a Mk-84, two Mk-83's and two M-117's...about 90+% load (about 20,500 lbs, I think). I used the long runway at Creech AFB (Nevada TTR), and was into a 10-knot (5 m/s) wind. Field Elev.: 3131 ft. Temp. +20 C. 2. Flaps: FULL 3. Nose Strut: EXTENDED (This makes a big difference) 4. Wheel brakes: ON 5. Speed brakes: RETRACTED 6. Pitch Damper: ON (Seems easier to control nose rotation with this on -- although, it may be the case that this only has affect above 250 kts or so) 7. Throttle: About MIL power 8. Wheel Brakes: Held until engines spool up past 80-90%, then brakes released. 9. Throttle: MAX (AB on) 10. At about 145-155 kts: Start pulling stick aft, and keep it coming aft until nose lifts. (I don't just hold it full aft) When nose starts lifting, it will come up quickly. Then back off the stick a good bit to avoid over rotating and striking the tail on the ground. But keep the nose up -- top of instrument panel up to the horizon...somewhere around there. And the plane gets airborne. 8. When sure of being airborne or positive rate of climb, raise the gear...and then I go to FLAPS: AUTO Once the nose rotates, it all happens pretty quickly. Hope this is of some help. But I realize some of you may be doing all of this and still have the problem...then it's a mystery.
Reflected Posted November 27, 2016 Author Posted November 27, 2016 Rather than just say "issue solved", you should give a short description of how it was solved. What solved it? A patch? Technique? I have never had the problem. That doesn't mean it doesn't happen to others. But I've been doing this: 1. Weight: I've taken off with a Mk-84, two Mk-83's and two M-117's...about 90+% load (about 20,500 lbs, I think). I used the long runway at Creech AFB (Nevada TTR), and was into a 10-knot (5 m/s) wind. Field Elev.: 3131 ft. Temp. +20 C. 2. Flaps: FULL 3. Nose Strut: EXTENDED (This makes a big difference) 4. Wheel brakes: ON 5. Speed brakes: RETRACTED 6. Pitch Damper: ON (Seems easier to control nose rotation with this on -- although, it may be the case that this only has affect above 250 kts or so) 7. Throttle: About MIL power 8. Wheel Brakes: Held until engines spool up past 80-90%, then brakes released. 9. Throttle: MAX (AB on) 10. At about 145-155 kts: Start pulling stick aft, and keep it coming aft until nose lifts. (I don't just hold it full aft) When nose starts lifting, it will come up quickly. Then back off the stick a good bit to avoid over rotating and striking the tail on the ground. But keep the nose up -- top of instrument panel up to the horizon...somewhere around there. And the plane gets airborne. 8. When sure of being airborne or positive rate of climb, raise the gear...and then I go to FLAPS: AUTO Once the nose rotates, it all happens pretty quickly. Hope this is of some help. But I realize some of you may be doing all of this and still have the problem...then it's a mystery. That's esxactly how I do it, and I also set the trim to 6-8 depending on the weight. Facebook Instagram YouTube Discord
Recommended Posts