stalhuth Posted April 26, 2017 Posted April 26, 2017 Hello gents, today playing a bit with the A10C in Nevada I notice I don't get the usual warning alarm sound when manpads launch IR missile to me, is that normal, a bug? Usually I always get warning from any incoming missile. RYZEN 7 1800X 3.5ghz / 32 DDR4 RAM Crucial / Nvidia 2070 RTX EVGA / Samsung SSD 500 GB / Acer XB270H G-Sync / Trackir 5 / Thrustmaster Hotas Warthog / Oculus CV1
kylekatarn720 Posted April 26, 2017 Posted April 26, 2017 I could be wrong but i remember someone else reporting this problem. Sent from my SM-G925F using Tapatalk
Yurgon Posted April 26, 2017 Posted April 26, 2017 Yeah, I'm pretty sure there were several reports revolving around the MWS not doing its job lately.
Deezle Posted April 26, 2017 Posted April 26, 2017 Ongoing thread here https://forums.eagle.ru/showthread.php?t=180092 It works ahead and behind but if you're beaming the launcher I never get a warning. 1 Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
Magnanimous Posted April 27, 2017 Posted April 27, 2017 AFAIK the RWR detects radar which IR guided missiles do not emit- nor do the fellows launching them off their shoulders. Sent from my iPad using Tapatalk
Yurgon Posted April 27, 2017 Posted April 27, 2017 AFAIK the RWR detects radar which IR guided missiles do not emit- nor do the fellows launching them off their shoulders. That is all correct, but besides the point. :smartass: The A-10C does have a missile warning system, which IIRC scans the IR spectrum surrounding the aircraft for signatures that look like missile launches and displays these launches on the RWR display with an "M" indication. It should be able to detect (passive) IR guided missiles like Stinger and Igla and can even be triggered (and has been in the past) by wingmen and other friendlies launching AGMs and AAMs, and can even be triggered by ground-to-ground missiles like HOTs or TOWs fired from HMMWVs and the like. There is some pretty cool information on the MWS buried in these forums, most likely posted by Snoopy or Eddie, if you'd like to dig deeper. The A-10C manual doesn't go very deep on the MWS, unfortunately (or at least searching the PDF for "MWS" didn't yield a lot of info when I just looked for it). In any case, the A-10C can indeed detect missile launches even when the missiles use passive guidance, which is an extremely cool feature! And also, when you're on MP and forget to call out "Rifle", prepare to take a verbal beating from your fellow aviators who just expanded a couple dozen flares for nothing. Well. When the MWS problems are fixed, that is. :D
MRaza Posted April 27, 2017 Posted April 27, 2017 AFAIK the RWR detects radar which IR guided missiles do not emit- nor do the fellows launching them off their shoulders. Sent from my iPad using Tapatalk Yurgon is correct. Almost all military aircraft have RWRs that detect radar illuminating the aircraft, like you said. But the A10 has another system that is unique to it: the MWS (Missile Warning System) which detects ALL missile launches. Air-to-Air Missiles, TOWs being fired on the ground, and IR guided MANPADS, and so on. If someone launches a missile, whether or not it's directed at you, your MWS will light up
p1t1o Posted April 27, 2017 Posted April 27, 2017 Not for nothing, but shoulder-launched missiles are very small compared to most other munitions, it makes sense that their exhaust will be less visible to MWS sensors, perhaps even below detection threshold. I've heard anecdotally, that common wisdom IRL is to continuously eject flares whenever below MANPAD engagement altitude, when MANPADS are suspected to be present.
ED Team BillyCrusher Posted April 27, 2017 ED Team Posted April 27, 2017 If someone launches a missile, whether or not it's directed at you, your MWS will light up It's not a quite correct. MWS has filtering by angular velocity. If rocket motor plume moves with high angular velocity relative to MWS probe, it doesn't trigger MWS alarm (because the most probably it was launched not at your aircraft). 1 "You become responsible, forever, for what you have tamed.” ― Antoine de Saint-Exupéry, The Little Prince.
FalconPlot16 Posted April 27, 2017 Posted April 27, 2017 i tested this last week i get missile warnings so late
razo+r Posted April 27, 2017 Posted April 27, 2017 i tested this last week i get missile warnings so late make sure the sensor have the missile in their FOV when one is being launched
Magnanimous Posted April 27, 2017 Posted April 27, 2017 I'm actually glad to hear this! I was resigned to occasionally falling victim to an enemy that was impossible to detect- never mind see on the TGP. Hell, can't even see a Big Bird on the TGP... Sent from my iPhone using Tapatalk
Deezle Posted April 27, 2017 Posted April 27, 2017 It's not a quite correct. MWS has filtering by angular velocity. If rocket motor plume moves with high angular velocity relative to MWS probe, it doesn't trigger MWS alarm (because the most probably it was launched not at your aircraft). So any comment on the current lack of alerts with the A-10C MWS, particularly alerts from the side, alerts that we used to get? Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
GGTharos Posted April 27, 2017 Posted April 27, 2017 Not for nothing, but shoulder-launched missiles are very small compared to most other munitions, it makes sense that their exhaust will be less visible to MWS sensors, perhaps even below detection threshold. They're quite visible - in fact they're the main reason why MWS is employed. I don't know how you came up with that assumption :) I've heard anecdotally, that common wisdom IRL is to continuously eject flares whenever below MANPAD engagement altitude, when MANPADS are suspected to be present. This is because it can actually cause the operator to lock the missile onto a flare before the missile is even launched - the operator doesn't have much feedback with respect to what the seeker is actually tracking, and decoying the missile after lock-on is more risky than getting it decoyed before it even launched. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
stalhuth Posted April 27, 2017 Author Posted April 27, 2017 so guys, is this a bug to be fixed or is just like this? RYZEN 7 1800X 3.5ghz / 32 DDR4 RAM Crucial / Nvidia 2070 RTX EVGA / Samsung SSD 500 GB / Acer XB270H G-Sync / Trackir 5 / Thrustmaster Hotas Warthog / Oculus CV1
ED Team BillyCrusher Posted April 28, 2017 ED Team Posted April 28, 2017 so guys, is this a bug to be fixed or is just like this? After quick test I didn't see any unusual MWS behaviour. Will investigate more deeply after weekend. "You become responsible, forever, for what you have tamed.” ― Antoine de Saint-Exupéry, The Little Prince.
p1t1o Posted April 28, 2017 Posted April 28, 2017 They're quite visible - in fact they're the main reason why MWS is employed. I don't know how you came up with that assumption :) This is because it can actually cause the operator to lock the missile onto a flare before the missile is even launched - the operator doesn't have much feedback with respect to what the seeker is actually tracking, and decoying the missile after lock-on is more risky than getting it decoyed before it even launched. Well I mean, their size and smaller plume aren't an assumption! But if MAWS can reliably detect them then so be it. Thanks for the other explanation that makes sense too :)
Zarma Posted April 28, 2017 Posted April 28, 2017 I read that most of the missiles but manpads are detected. Havent tested myself. i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Virpil AH64 collective, TPR rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC, Alain Dufour's TEDAC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074
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