Arctander Posted November 6, 2019 Posted November 6, 2019 I think it’s fair to revert to ‘generally understood’ as a point of reference where ‘adding’ something is seen by 99.9999% of people as ‘putting something in that wasn’t there before’ - I.e. ‘new’
Outlaw24 Posted November 6, 2019 Posted November 6, 2019 :badmood::badmood::Flush: I feel the same way. I really hope they are working on something really big for the Hornet, thats's coming really soon because the current progress over the last few months is getting real old and sad.:mad: Spoiler: MSI Z790 Carbon WIFI, i9 14900KF, 64GB DDR4, MSI RTX 4090, VKB STECS Mk ll throttle, VKB Gunfighter Ultimate MCG Pro w/200mm Extension, Winwing Orion Rudder Pedals W/damper, Wingwin Monitors/MFD's, UTC MK II Pro, Virpil TCS Plus Collective, MSI 34" QD-OLED @240Hz monitor, Samsung 970 Pro M2 2TB (for DCS), Playseat Air Force Seat, KW-980 Jetseat, Vaicom Pro, Tek Creations panels and controllers.
Arctander Posted November 6, 2019 Posted November 6, 2019 I really hope they are working on something really big for the Hornet, thats's coming really soon because the current progress over the last few months is getting real old and sad.:mad: Well, the last newsletter said completing walleye, jdam and harpoon modes, than Slam(Er), and only then systems like TWS. So we can expect a slow drip of weapons system modes being activated (in all likelihood buggy) while the important avionics that we are really suffering the lack of are delayed while the Viper is built.
ED Team NineLine Posted November 6, 2019 Author ED Team Posted November 6, 2019 (edited) So thats the patch? It seems more like hotfix for me...notning new. Given that we update DCS World almost every week, not every week can have substantial changes. Also, Monday was a holiday in Russia, so it was a short week for us. Thanks for your support. Edited November 6, 2019 by NineLine Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Outlaw24 Posted November 6, 2019 Posted November 6, 2019 (edited) Well, the last newsletter said completing walleye, jdam and harpoon modes, than Slam(Er), and only then systems like TWS. So we can expect a slow drip of weapons system modes being activated (in all likelihood buggy) while the important avionics that we are really suffering the lack of are delayed while the Viper is built. Yes, I agree and understand the slow progress of the current and upcoming weapon systems will be slow and that's ok. But I feel they could at least complete the TGP with the HUD indicator and the ability to mount it on the cheek stations. Maybe all the resources are still working on the Viper. Edited November 6, 2019 by Outlaw24 Spoiler: MSI Z790 Carbon WIFI, i9 14900KF, 64GB DDR4, MSI RTX 4090, VKB STECS Mk ll throttle, VKB Gunfighter Ultimate MCG Pro w/200mm Extension, Winwing Orion Rudder Pedals W/damper, Wingwin Monitors/MFD's, UTC MK II Pro, Virpil TCS Plus Collective, MSI 34" QD-OLED @240Hz monitor, Samsung 970 Pro M2 2TB (for DCS), Playseat Air Force Seat, KW-980 Jetseat, Vaicom Pro, Tek Creations panels and controllers.
Arctander Posted November 6, 2019 Posted November 6, 2019 I feel they could at least complete the TGP with the HUD indicator and the ability to mount it on the cheek stations. Maybe all the resourses are still working on the Viper. I would say ‘everyone but a weapons guy’ is working on the Viper. I too would like to know how much longer the Viper will be consuming Hornet resources. Given I haven’t bought the Viper, the money I gave ED for a feature complete Hornet is currently being used to build something I don’t own, so my patience is wearing thin. I think ED should provide a backstop date at which point no matter the status of the viper, Hornet devs all get moved back (if that hasn’t happened).
DeathAngel1 Posted November 6, 2019 Posted November 6, 2019 I would say ‘everyone but a weapons guy’ is working on the Viper. I too would like to know how much longer the Viper will be consuming Hornet resources. Given I haven’t bought the Viper, the money I gave ED for a feature complete Hornet is currently being used to build something I don’t own, so my patience is wearing thin. I think ED should provide a backstop date at which point no matter the status of the viper, Hornet devs all get moved back (if that hasn’t happened). Sorry buddy, not today. In spring Hornet will be in 2 (two) years, and Im sure that it will be incomplete still. So EA > 2 years...no thanks, that was last for me. ..:NAVY PILOTS ARE THE THE BEST PILOTS:..
KTFBGB Posted November 6, 2019 Posted November 6, 2019 I would say ‘everyone but a weapons guy’ is working on the Viper. I too would like to know how much longer the Viper will be consuming Hornet resources. Given I haven’t bought the Viper, the money I gave ED for a feature complete Hornet is currently being used to build something I don’t own, so my patience is wearing thin. I think ED should provide a backstop date at which point no matter the status of the viper, Hornet devs all get moved back (if that hasn’t happened). When diD the hornet come out of early access? I wasn’t aware you were able to buy the feature complete Hornet yet? I was only aware of a early access model. Please provide a link to this feature complete version you speak of so that I can buy it.
Arctander Posted November 6, 2019 Posted November 6, 2019 (edited) When diD the hornet come out of early access? I wasn’t aware you were able to buy the feature complete Hornet yet? I was only aware of a early access model. Please provide a link to this feature complete version you speak of so that I can buy it. You’re being obtuse. I gave ED money up front for a feature complete Hornet *in the future* - we all understand that. That that is being delayed as the devs who were working on the Hornet are working on the Viper is why my patience is wearing thin. Edited November 6, 2019 by Arctander
KTFBGB Posted November 6, 2019 Posted November 6, 2019 Every new day is yesterday’s future. You got what you paid for. Early access. It will he completed at a future date.
Arctander Posted November 6, 2019 Posted November 6, 2019 i will stop responding to you after this as we are getting off topic, but suffice to say your threshold of what is an acceptable period of time for product delivery, and the scope tolerance you give ED is far different to mine. I shall say no more on the matter in this thread.
tugais Posted November 6, 2019 Posted November 6, 2019 Is there any news about an update to the stable release ? The last time it was updated was on September 10th. 3rd Wing | 55th Black Alligators * BA-33 Εις ανηρ ουδεις ανηρ
Arctander Posted November 6, 2019 Posted November 6, 2019 While I’m sure ED would like to update stable, I think doing so with the F16 so bare bones would be courageous, as I would expect that the users of open beta are self selecting and generally more willing to deal with... issues. I think ED probably know they’ll get a lot more push back if the F16 is in stable in this state. Shame for other modules needing developments since Sept 10th but has there been much?
ED Team BIGNEWY Posted November 6, 2019 ED Team Posted November 6, 2019 Hi all please keep this thread on topic DCS Update Patch Notes Discussion Thread thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Hummingbird Posted November 6, 2019 Posted November 6, 2019 Is an update planned for friday? Asking as the one today was very small.
Sniper175 Posted November 6, 2019 Posted November 6, 2019 Is an update planned for friday? Asking as the one today was very small. From chit chat on discord it seems next patch is stable patch I7-8700 @5GHZ, 32GB 3000MHZ RAM, 1080TI, Rift S, ODYSSEY +. SSD DRIVES, WIN10
ED Team NineLine Posted November 6, 2019 Author ED Team Posted November 6, 2019 Is an update planned for friday? Asking as the one today was very small. There won't be another Open Beta update this week that I am aware of. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Hummingbird Posted November 7, 2019 Posted November 7, 2019 Alright, bummer. Thanks for the response.
ngreenaway Posted November 7, 2019 Posted November 7, 2019 There won't be another Open Beta update this week that I am aware of. Does that mean stable is finally getting some love? [sIGPIC][/sIGPIC] DCS: The most expensive free game you'll ever play Modules: All of them System: I9-9900k, ROG Maximus , 32gb ram, RTX2070 Founder's Edition, t16000,hotas, pedals & cougar MFD, HP Reverb 1.2, HTC VIVE
ED Team BIGNEWY Posted November 10, 2019 ED Team Posted November 10, 2019 Hi all as mentioned above this thread is for discussing the patch notes, if you want to discuss bugs or features please make a new thread or find the ones already started on the subject. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ac5 Posted November 10, 2019 Posted November 10, 2019 Does that mean stable is finally getting some love? Does it indeed???? ' bout time.... Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel 12-Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair DDR4-3000 MHz Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB Monitor ASUS - Oled PG42UQ 41.5" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 990 PRO NVMe M.2 4 TB Windows 11 Home - 64 CH Products Combatstick, Throttle and Pedals
ED Team BIGNEWY Posted November 12, 2019 ED Team Posted November 12, 2019 (edited) https://forums.eagle.ru/showpost.php?p=4105600&postcount=77 Small update today with some fixes DCS World Distant sand storm effect will not overlap a smoke effect that is close to player. Distant sand storm effect will not overlap a HUD glass. HUD only view (LAlt+F1). Kneeboard is disabled by default. Semi active missiles will not produced crash of game in some conditions. FPS decreases significantly during server list refresh - fixed. DCS C-101 by AvioDev Added Fuel Enrichment Button functionality. Linked C-101EB idle click-spot to throttle model. Normal brakes are lost now when hydraulic power is lost. Braking only available through parking brake. Fuel enrichment will only work if engine computer is ON. Added engine computer failure (manual mode). Improved clock needles 3D model. Throttle friction wheel can now be assigned to keyboard and joystick. Removed throttle friction wheel from rear cockpit. DCS Fw 190 A-8 Added the ability to assign radiator open/close function to the keyboard DCS F/A-18C Hornet Fixed skins: VFA-106 and VFA-106 high visibility. DCS A-10A Kneeboard in HUD only view (LAlt+F1) will not overlap TV screen, moved to left side. DCS Ka-50 Shkval optics will not track targets that are obstructed by buildings. DCS Spitfire IX Corrected engine sounds. Campaigns UH-1H Worlds Apart - Spring 2025 Campaign by Low-Level-Heaven Mission Development. Updated missions 7, 8, 9. The Museum Relic Campaign by Apache600. Updated MiG-15 and F-86F skins. thanks Edited November 12, 2019 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Harker Posted November 12, 2019 Posted November 12, 2019 (edited) https://forums.eagle.ru/showpost.php?p=4105600&postcount=77 Small update today with some fixes thanks Thanks! Nice to see that the sand storm effect got fixed :thumbup: EDIT: I also noticed that the cockpit shadow bug got fixed (all cockpit elements produce shadows now). Good stuff! Please keep it that way :D Edited November 12, 2019 by Harker The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Raven68 Posted November 12, 2019 Posted November 12, 2019 https://forums.eagle.ru/showpost.php?p=4105600&postcount=77 Small update today with some fixes thanks Nice!! And on a Tuesday! Are Wednesday patches a thing of the past or is this to account for a off day that we are not aware of? Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
ED Team BIGNEWY Posted November 12, 2019 ED Team Posted November 12, 2019 (edited) Nice!! And on a Tuesday! Are Wednesday patches a thing of the past or is this to account for a off day that we are not aware of? The team wanted to get this patch out ASAP as it contained some fixes for some crashes, so a bit of a tidy up patch in preparation for a stable update we are planning for Friday. thanks Edited November 12, 2019 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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