Beamscanner Posted May 2, 2018 Posted May 2, 2018 (edited) Awhile ago I made a post about the inaccuracies of the simulated AN/APQ-159. -The Clutter points are all the same size, shape and intensity -No Chaff or cloud clutter -Theres no CRT glow effect -The return of any aircraft is the same. (RCS isn't factored in the render) -I dont think there is a 'visible beam sweep', but it only looks like there is one because of the azmiuth scan sweeping across clutter (if that makes sense) (heres what I'm takling about http://i.imgur.com/XXNjD6e.gifv it only looks like a visible line but only because our brains interpret the line. But in places where theres no clutter you shouldn't see the bar. You can only see one sweeping bar in all the APQ-159 images, but it may just be clutter being highlighted at that moment. This is what I think the APQ-159 should look like, based on the above images. At that point, I had no footage of the real radar in action. However, thanks to a member of our community, I have acquired some actual footage of the F-5's radar. AN/APQ-153 radar Taken from an "F-5E produced in 1974/1975". I believe we are seeing the radar being operated on the ground, hence the intensity of the clutter. A lack of clutter, say in a look-up scnario, should look something like this. AN/APQ-120 radar I hope to see this revisited by the devs at some point. Edited May 3, 2018 by Beamscanner 3
Pikey Posted May 2, 2018 Posted May 2, 2018 (edited) +1. I would absolutely love to see some accurately rendered radar and it's pretty poorly simulated thus far. I'd even be happy with better cheating on the filters and just a messy more cluttered natural look. The contacts are given a straight forward and simple filter, the module knows they exist and chooses to show them at predefined range and aspect. RCS exists but I've not noticed too much effect. Radar needs to have at least some better noise on it, to make it look like a radar screen not a crisp arcade like display. On the clouds issue, this is a problem because there is no multiplayer sync on individual clouds so you would get different effects for two people side by side, same as when you enter one and wingman doesn't. There's a lot of issues with displays in general. Things like in the FLIRs (when they work) it's just a camera shot with a filter. But you don't even see the sun on those. DCS needs a tidy up here as there are serious immersion killers. Edited May 2, 2018 by Pikey 1 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Lucas_From_Hell Posted May 3, 2018 Posted May 3, 2018 The link to the radar gif is broken, here's a functioning one :)
Schmidtfire Posted May 3, 2018 Posted May 3, 2018 +1 The grid in radar scope looks more brownish aswell. Hope that Belsimtek will revisit and update radar representation.
Beamscanner Posted May 3, 2018 Author Posted May 3, 2018 (edited) The link to the radar gif is broken, here's a functioning one :) Thanks, I corrected it +1. I would absolutely love to see some accurately rendered radar and it's pretty poorly simulated thus far. I'd even be happy with better cheating on the filters and just a messy more cluttered natural look. The contacts are given a straight forward and simple filter, the module knows they exist and chooses to show them at predefined range and aspect. RCS exists but I've not noticed too much effect. Radar needs to have at least some better noise on it, to make it look like a radar screen not a crisp arcade like display. On the clouds issue, this is a problem because there is no multiplayer sync on individual clouds so you would get different effects for two people side by side, same as when you enter one and wingman doesn't. There's a lot of issues with displays in general. Things like in the FLIRs (when they work) it's just a camera shot with a filter. But you don't even see the sun on those. DCS needs a tidy up here as there are serious immersion killers. So here's an idea. Why not use the Air to Ground API ED is working on for simulating pulsed radar operation. Real beam mapping modes are essentially just pulse only waveforms (LPRF) with pulse compression. Just adjust the following parameters -range resolution -Azimuth resolution (radar beamwidth) and point the beam up instead of down. That way you have realistic ground clutter in the scope. Edited May 3, 2018 by Beamscanner
twistking Posted May 3, 2018 Posted May 3, 2018 +1! great infos and suggestions, as always. thank you! let's hope belsimtek can find some time in the future, to update the RWR and radar... My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs
Airj247 Posted May 5, 2018 Posted May 5, 2018 I understand BST is busy with the F-18 and I’m completely fine with that, would love if after there done with that if they can implement this stuff and some of the other things yet to be done. I was inverted B)
beppe_goodoldrebel Posted May 28, 2018 Posted May 28, 2018 let's hope belsimtek can find some time in the future, to update the RWR and radar... There is something that can be done quickly ( I think ) It seems that you can see handoff only if you press the "unknown" button... wich is weird since there "IS" an handoff button! :lol:
aymen Posted February 1, 2019 Posted February 1, 2019 hi i need the F-5e helios profile to export the radar on exteral screen
Vincent90 Posted February 2, 2019 Posted February 2, 2019 Has the radar been fixed yet or is it still the same?
Clorydric Posted February 14, 2019 Posted February 14, 2019 Still the same... Though if it's only for aesthetics purposes, a little bit of photoshop should do the trick. AFAIK the B-sweep is a .TGA. Getting it to sweep across the whole screen should be good too, but I guess there's also a .lua to edit... Intel 9900KF @ 5.1GHz / RTX 2080S OC @ 1.93GHz / ASUS Prime Z390-A / 2x16Gb DDR4 @ 3333 CL16 / Corsair TX850M / Samsung NVME 970 EVO+ / TM warthog Thr. / VKB Gunfighter mkIII + MCG / MFG Crosswind mk3 / Valve Index
dolfo Posted April 24, 2019 Posted April 24, 2019 Nice video here with a (very) few seconds of radar usage 2
Knock-Knock Posted April 24, 2019 Posted April 24, 2019 (edited) Nice video here with a (very) few seconds of radar usage Awesome video, besides the radar footage. Thx for sharing :thumbup: Good show of the radar at 14m19 too (inclucing lock) Edited April 24, 2019 by Knock-Knock - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
Schmidtfire Posted April 24, 2019 Posted April 24, 2019 Amazing! Beamscanner, are u watching this? Rare stuff! :)
Schmidtfire Posted May 10, 2019 Posted May 10, 2019 Another great look at the radar scope in operation :) at 14:15min mark.
Krippz Posted June 9, 2019 Posted June 9, 2019 +1 [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Count von Altibar Posted June 11, 2019 Posted June 11, 2019 (edited) That's a great video. Those Swiss must know a bit about operating fast jets in the mountains, lucky devils such a beautiful country. Edited June 29, 2019 by countvonaltibar
Auditor Posted June 29, 2019 Posted June 29, 2019 Any updates to this? It's been a long time. Then again, I feel that way about a couple other things on the F-5E. :music_whistling:
lequocanh Posted July 3, 2019 Posted July 3, 2019 Remember the list, but I still like other Modules :)
Auditor Posted July 4, 2019 Posted July 4, 2019 Definitely, the F-5E and the Mig-21 are two of my favorite modules in DCS. If it seems like I complain a lot about them, that's only because I love them so much.
Raisuli Posted July 8, 2019 Posted July 8, 2019 Definitely, the F-5E and the Mig-21 are two of my favorite modules in DCS. If it seems like I complain a lot about them, that's only because I love them so much. I got my fingerprints all over a MiG-21 today, but the F5 is still my favorite DCS jet (and I have them all). Habu! I didn't touch it (well...just the engine and gear), but many pictures were taken.
Fri13 Posted August 2, 2019 Posted August 2, 2019 That more realistic radar sweep etc would be nice. You have change to spot something that system doesn't etc. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Koty Posted August 5, 2019 Posted August 5, 2019 Well - DCS is made for fully computerized radar systems ala F-15C, MiG-29 etc. The semi-computerized stuff from MiG-21 or 19, or the plain uncomputerized CRT output on the Tiger... most of it would have to be done from scratch to be actually realistic.
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