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Posted
then you are just experiencing the same as everyone else :) with VR on the current 256 beta ... and i suggest you roll back

 

Well I was hoping to hear something official or at least to know they ackowledged something is broke and we will get a hotfix soon..

 

I understand the nature of Beta and I am not talking smack just curious to as what is the issue specifically and will it get fixed soon in a hotfix or next patch that all.. :pilotfly:

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Posted

there are a number of suspects; number 1 on the list would be the new lighting model, 2) the new water, 3) the scripting engine and AI routing changes 4) new shaders 5) new models ...

 

I suspect ED will work on a "fix"... but we likely wont know until next week sometime(at the earliest), what the shape of that fix is likely to be or even if it can be fixed with the new extras they added

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Posted
then you are just experiencing the same as everyone else :) with VR on the current 256 beta ... and i suggest you roll back

 

Not ‘everyone else’. Without SSLR, I have no fps issues at all. Same, if not better, than previously.

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Posted

Apologies for the broad generalisation

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Posted
Not ‘everyone else’. Without SSLR, I have no fps issues at all. Same, if not better, than previously.

 

Yeah same experience here as well.

Don B

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Posted

I feel VR & settings are related so much to personal system specs which result in such wide and varied opinions.

 

Luckily for me 2.5.6 only dropped FPS by 1 or 2 but general sharpness appear to be better with pin sharp cockpits across most models and the lighting works great.... of course there are a few other woes.... Personally, I'll rate it a good improvement notwithstanding the obvious bugs that should have been sorted before release.

 

Many use 3rd party shaders to increase performance - I tried them and found for me the result unacceptable for minimal gain.

 

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Posted

Many use 3rd party shaders to increase performance - I tried them and found for me the result unacceptable for minimal gain.

 

Agreed. I, personally, have never seen the point the Shaders Mod. Visual degradation for no real benefit in fps.

 

Others have a different experience though. I think it can benefit those on less powerful systems.

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Posted

Strobing graphics on WMR headsets during loading screens

 

Hi all - is everybody with a WMR headset seeing this? As soon as the loading screens start, I get very bright flashing graphics and it's pretty annoying. Once the game finally starts, everything is fine. I'm guessing anybody that has issues with strobe lights would have a problem with this. You can close your eyes or take the headset off but it seems like it's been going on for a while now. I'd love to hear any solutions. Thanks!

 

Steve

Posted
Hi all - is everybody with a WMR headset seeing this? As soon as the loading screens start, I get very bright flashing graphics and it's pretty annoying. Once the game finally starts, everything is fine. I'm guessing anybody that has issues with strobe lights would have a problem with this. You can close your eyes or take the headset off but it seems like it's been going on for a while now. I'd love to hear any solutions. Thanks!

 

Steve

 

Yep, same for everyone. Really don’t understand why this can’t be fixed.

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Posted

I did notice that when I set my Graphics to max it seemed to be running better.. this is really wierd as you would think the opposite..

 

I need to spend some time optimising this according to my specs but even the GPU Usage went down the higher the graphics settings.. it was running more consistently at 45fps and about 20ms and under.. it spiked a bit I think I can cure that by refining the settings a bit.. I am even running back at 125%SS in Steam VR..

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Posted

Well after an hour of adjustments I am back where I was almost pre 2.5.6.. I am going to have to try a MP server and see how I do there.. SSLR is a big nono in VR..

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Posted
Well after an hour of adjustments I am back where I was almost pre 2.5.6.. I am going to have to try a MP server and see how I do there.. SSLR is a big nono in VR..

 

Yep, and it’s a big no-no on monitor as well at the moment! i’m sure ED will sort it out. The thing is, I can’t actually see any difference with it on anyway. Where should i be looking?

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Posted (edited)

Same here for me. I was initially worried about flying in vr with the 2.5.6 update considering all the show stopping report using the latest patch in the forum.

I reduced my Steam SS and is been good after testing all the modules I have. The Tomcat by the way is the only module that draws a lot from my system resources but still flyable.

 

 

I do not do MP so have yet to try that but as far as single player goes, I am okay here.

 

The new lighting is great, the Viper MFD lighting has tremendously improved, really enjoying the new Aim 9 boresight feature using the hmcs in the Viper.

 

2.5.6 does need some optimization work though especially in vr

 

So I gladly take the gains of 2.5.6 over rolling back to 2.5.5.

Edited by Eaglewings

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Posted
Same here for me. I was initially worried about flying in vr with the 2.5.6 update considering all the show stopping report using the latest patch in the forum.

I reduced my Steam SS and is been good after testing all the modules I have. The Tomcat by the way is the only module that draws a lot from my system resources but still flyable.

 

 

I do not do MP so have yet to try that but as far as single player goes, I am okay here.

 

The new lighting is great, the Viper MFD lighting has tremendously improved, really enjoying the new Aim 9 boresight feature using the hmcs in the Viper.

 

2.5.6 does need some optimization work though especially in vr

 

So I gladly take the gains of 2.5.6 over rolling back to 2.5.5.

So you reduced your steam SS down from 100% ?

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Posted
So you reduced your steam SS down from 100% ?

 

I don't think he said he was on 100%, did he? I use 150%.

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Posted
So you reduced your steam SS down from 100% ?
I get fuzzy looking text in the cockpit using 100% supersampling. I have played with 250% in 2.5.5 and dcs was flyable and good.

 

In 2.5.6, I have been doing some incremental supersampling level test and last try was 200%. Surprisely it was stable and no sluttering of any kind. Fps from msi afterburner was above 40ish and somethings above.

This is with most graphic eye candy settings like shadows, msaa, SSAA, sslr turned off.

Downside is there is a lot of shimmering on outside cockpit/far objects. Care more about how the sharp cockpit looks.

 

Terrain is high

Terrain texture is low

Water medium

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Posted

Afterburner in VR? Does it work now? Out of interest, why use that in preference to the excellent fpsVR?

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Posted
Afterburner in VR? Does it work now? Out of interest, why use that in preference to the excellent fpsVR?
No afterburner do not work in vr for me. I occasionally take a sneak at the monitor to see fps.

 

I use fpsvr, excellent app but find it very intrusive. The in-game overlay blocks my view in cockpit most of the times. Wished there was a way to easily toggle the display on and off with a button or key while gaming.

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Posted (edited)
No afterburner do not work in vr for me. I occasionally take a sneak at the monitor to see fps.

 

I use fpsvr, excellent app but find it very intrusive. The in-game overlay blocks my view in cockpit most of the times. Wished there was a way to easily toggle the display on and off with a button or key while gaming.

 

There is a on/off toggle for fpsVR. I use num2. And, you know you can get fps in-game. Ctrl-pause. No need to go back to monitor.

Edited by imacken

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Posted
There is a on/off toggle. I use num2.
Really and I have been putting up with it all this time.

I will certainly check this. Glad to find this out.

Thanks a lot.

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Posted

Is there a proper/simple way to disable WMR going into sleep mode? (something other than putting tape on the proximity sensor :doh:, or messing in the registry settings :helpsmilie:)

 

It's annoying as #$%!

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Posted (edited)

nope, registry used to work, i haven't tried it recently

Edited by speed-of-heat

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Posted
nope, registry used to work, i haven't tried it recently

 

It's beyond me why this very basic setting has not been made available by MS... But as a WMR newcomer who am I, right..

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

Posted

Out of interest, why do you want to stop it going into sleep mode?

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Posted

Hi,

 

Is anyone else getting SteamVR to crash with a critical error when running DCS 2.5.6?? I keep getting SteamVR to crash and nI see no solutions online for fixing it..

 

Besides running as admin for SteamVR and checking files what else can I do with SteamVR to get it too stop crashing all the time?

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