Jump to content

Recommended Posts

Posted

Well ain't you behind the times :D

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

1.12a, IIRC was run through the MS compiler's optimizer - the FPS -were- better, too, but sadly the optimizer screwed up the RWR (at the least) and there was a lot of RWR ghosting going on.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
1.12a, IIRC was run through the MS compiler's optimizer - the FPS -were- better, too, but sadly the optimizer screwed up the RWR (at the least) and there was a lot of RWR ghosting going on.

 

Wasn't that 1.12?

Posted

Maybe. I don't remember too well; and it may have been that 1.12=1.12a. Anyway, something like that happened.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

It replaced 1.12a, IIRC 1.12a shouldn't even be available any more.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
Maybe. I don't remember too well; and it may have been that 1.12=1.12a. Anyway, something like that happened.

 

I'm pretty sure that 1.12a was the fix for the RWR ghosting in 1.12. Otherwise no need for a letter.

Posted

I'm pretty sure I've had 1.12b forever ... anyway, I'll check later.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

So does anyone know actually what's the diffrence between 1.12a & 1.12b ?

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

Posted

I thought we were all on 1.12a, 1.12b is new I think GG. But the fix list appears similar to 1.12a.

 

Corrected bugs and added features 1.12b

Compatibility with the Windows Vista Operating System.

"Ghost" spikes and nails on RWR SPO-15 and TEWS bug fixed.

Corrected target acquisition for SAM depending on range to given target. SAM's will now engage the closest target first.

Random MP ("Multiplayer") black screens fixed.

Fixed incorrect MP flaps animation on A-10A. Removed combat flaps position on F-15C and Su-33.

Engine sound on MP aircraft will play correctly now according to actual RPM.

Upper inlet animation on MP MiG-29 during engine startup sequence is fixed.

Canopy open/close speed on all MP aircraft is now correct.

Increased the power of the anti tank mine (landmine object in the Static Objects list).

F-15 HUD target designator "freeze" bug fixed.

The target range is no longer displayed on the F-15 HUD in HOJ mode.

F-15 VSD target bearing indication fixed.

F-15 radar scan width settings no longer reset after locking a target.

F-15 range to target HUD indication when AIM-9 selected is fixed.

F-15 TWS designated targets are no longer tracked when a target goes out of radar FOV when using a narrow azimuth.

Su-27/33 and MiG-29A/S/G HPRF and MPRF head-on detection range is fixed.

Jammer detection range logic fixed.

Spectator's ping logic fixed.

SAM missiles can not longer see targets thought terrain.

Ship Fiendly Fire bug fixed.

Application/PC freeze when changing object in mission editor when summary window is active is fixed.

A2A missiles resistance to passive counter-measures is tuned.

Standard Flight Model aircraft take-off shaking effect in MP removed.

Game block during mission loading which was appearing at the end of month is fixed.

Implemented a new joystick profile system. Now a player can use several joysticks of the same type and name. Each joystick instance will have a unique configuration file by way of a uniquely assigned GUID.

Axis smooth logic fixed.

The drag index for ECM MPS-410 "Omul", L-081 "Fantasmagoria", ODAB-500 has been decreased.

AGM-114 and AGM-65E missiles now have the proportional navigation type homing.

BGM-109, P-700 and P-500 missiles main engine operation time is fixed.

CH-47D, SH-53E, AH-1W, UH-60A, Mi-8 will operate from carrier deck now.

Target aspect indication in track mode is fixed.

STT track memory logic fixed.

F-15 radar freeze bug fixed.

Rearm using Alt-R is fixed.

The indication in STT mode on Russian fighters with range to target more than 100km is fixed.

Kh-55 cruise missile removed.

Tu-22M3 is no longer carries the Kh-65 missiles.

The bug with vehicles positions located over structures in MP is fixed.

EOS lock range is fixed.

9M114 ATGM warhead strength is tuned.

Posted

Yeah Prophet. I'm confused.

This looks like the bugfix list for 1.12a.

Obviously I suffered a sudden onset of mental retardation - but anyway - what is this patch, a Vista Compatibility fix? That's what it's looking like to me?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

They've renamed web based addon download to: LOCK ON 1.1b: Flaming Cliffs, hmm...

 

So it's all just about adding Vista compatibility?

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

  • ED Team
Posted

Patch 1.12b is patch 1.12a with new copy protection drivers with Vista compatibility. No more any differences.

 

Patches 1.12a and 1.12b is compatibility in multiplayer.

Единственный урок, который можно извлечь из истории, состоит в том, что люди не извлекают из истории никаких уроков. (С) Джордж Бернард Шоу

Posted

SO.... Wot is this new patch?? Do we all need to get it, or what?

 

If ED would offer all of us a Russian language course, things would be easier.

 

Anyway, Yall wont see me for a week online, as Im attending a funeral in Liverpool next week. I'll be back fifth of May.

 

Regards, Paulie

:D

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...