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Posted
It always takes a long time to rebuild shader files, which si what you are supposed to do when you install this mod. the more modules you have, the longer it takes.

 

I read the install instructions and have been using this mod for a while now. What I experienced, was something new.

Posted

It almost always takes me about a half hour to recompile shaders after deleting them. Its even worse if you try to do it online, especially in a large server. Thats been my experience for the last 6 months or so...

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
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On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted

so bear in mind you don't have to rename/delete the terrains directory anymore so it should be considerably faster

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

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Posted

In case someone had already renamed the terrain "dcs" dirs (emptying them and for example renaming to "dcs.old"), should we need to rename them back to "dcs" or it's still fine like that, with current shaders?

 

And also, the day I'd like to stop using the shaders, what about these terrains "dcs" folders?

 

Thanks

Posted (edited)

yes you can rename them from *.old... ,

if you wanted to stop using them from an earlier version then yes you would have to rename them to stop using the mod successfully, luckily you wont need to do that because you can rename them now and use the mod. the uninstall instructions are just remove the files you applied with Modman or OVGME or JGSME or repair your DCS Installation

Edited by speed-of-heat

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted
yes you can rename them from *.old... ,

if you wanted to stop using them from an earlier version then yes you would have to rename them to stop using the mod successfully, luckily you wont need to do that because you can rename them now and use the mod. the uninstall instructions are just remove the files you applied with Modman or OVGME or JGSME or repair your DCS Installation

 

Ok!

So, to go back one day to no-shaders, it will be enough to disable the mod by JGSME and/or do a repair.

 

And to keep going with shaders normally, I could potentially already rename back the dcs.old folders (empty) to dcs, right?

 

Thank you again

Posted
so bear in mind you don't have to rename/delete the terrains directory anymore so it should be considerably faster

 

cant exactly do that when upgrading this mod

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
 My wallpaper and skins

On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted

sure you can... name them back.. to dcs from dcs.old, or repair if you deleted them

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

so why bother deleting the folders then?

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
 My wallpaper and skins

On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted
Hi all,

again thanks to @Kegetys for this mod, i believe i have a working mod for both Clear Water and IC pass. attached here.

 

For IC pass to work, you have to let the shaders build once, it will fail the IC pass, exit the game and reload and it should pass.

 

Some changes you make in system settings, may also trigger an IC Pass fail, again exit the game and reload and it should work (no i don't know why that's the case) and my guess is it will likely work with the native mod as well.

 

This does not seem to Pass IC but does provide Clear water. use the version here for an IC pass version

 

YMMV.

 

 

Hi Speed.. I don't really care about IC. But would you happen to know to make the water a little clearer?

Intel Core i7 7700, 16GB DDR4 RAM, Intel 660P PCIe NVMe, Zotac 2070 Super Amp, Oculus Rift S

 

A-10C, FA-18C, F-14B, FC3, F-5E, F-86, AV8B, M-2000, Combined Arms, AJS37, F-16C, C-101, MiG-15Bis, MiG-19P, MiG-21Bis, L-39, P-51D, Spitfire LFMkIX, Bf-109, Fw-190 Dora, Fw-190 Anton, P-47D, I-16, SA342, Mi-8MTV2, UH-1H, Ka-50

Posted (edited)
so why bother deleting the folders then?

 

:) there isn't anymore, Kegetys mentioned it when he released the latest patch ! It used to serve the function of forcing a shader rebuild using the correct files, now it doesnt need to do that

Edited by speed-of-heat

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted
Hi Speed.. I don't really care about IC. But would you happen to know to make the water a little clearer?

 

check my sig, on my 2.5.6 settings, the clear water version is attached there

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted
:) there isn't anymore, Kegetys mentioned it when he released the latest patch ! It used to serve the function of forcing a shader rebuild using the correct files, now it doesnt need to do that

 

thats nice to know, didnt know that. now i do. thanks for the heads up.

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
 My wallpaper and skins

On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted
:) there isn't anymore, Kegetys mentioned it when he released the latest patch ! It used to serve the function of forcing a shader rebuild using the correct files, now it doesnt need to do that

 

Hold on, we don't need to delete fxo and metashaders any longer? Or am I missing something?

Posted

thats what he said

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
 My wallpaper and skins

On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted

Also, it seems DCS nowdays correctly picks up changes in the metashaders and deleting/renaming the metashader directiores for terrain is no longer necessary so I removed that part from the install instructions.

 

nope he said...

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

i must admit i haven't , and had no ill effects

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

Tried again the most recent version, still won't work for me. Takes ages to load, probably because of recompiling the shaders, reminded me of the very first 256 version unmodded. And then, again, I don't get to see my own A/C, not even the cockpit, but I'm "in place" and can get the labels of cockpit elements to show up.

dcsdashie-hb-ed.jpg

 

Posted

That happened to me once, exited the game and re ran and all was good

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

That happened to me several times. It happens at random. I just sit there and wait.. And eventually it loads. The longest I had to wait was about 3-5mins I think. It was when I spawned an Mi-8 on the Supercarrier. I literally looked around, went to F2, then back in the cockpit. And just sat there waiting. Eventually it loaded.

Intel Core i7 7700, 16GB DDR4 RAM, Intel 660P PCIe NVMe, Zotac 2070 Super Amp, Oculus Rift S

 

A-10C, FA-18C, F-14B, FC3, F-5E, F-86, AV8B, M-2000, Combined Arms, AJS37, F-16C, C-101, MiG-15Bis, MiG-19P, MiG-21Bis, L-39, P-51D, Spitfire LFMkIX, Bf-109, Fw-190 Dora, Fw-190 Anton, P-47D, I-16, SA342, Mi-8MTV2, UH-1H, Ka-50

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