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Posted (edited)
6 hours ago, kerlcat said:

But keep silent after so many yrs?

How silent is this when they report the work every year for you? Wags answered about Vulkan like 5 days ago:

image.png

6 hours ago, kerlcat said:

Couldn’t the massage be estimated windows like 1H 2025? Q4 2025?

No, it couldn't.

The roadmap is probably just around the corner.

Edited by draconus
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Posted
13 hours ago, kerlcat said:

I disagree. No one said we need an exact date. ED publicly announced its effort on Vulkan from 2019 if not earlier. Now it’s 2025. Nobody said it’s easy for graphic engine’s overhaul. But keep silent after so many yrs? Couldn’t the massage be estimated windows like 1H 2025? Q4 2025?
Many companies would maintain a roadmap which could be changed time to time. ED did similar way with its 202X and beyond. Keeping silent is opposite to Wag’s message from his recent video which I like a lot. 
And it’s not shame to share what kind of major challenges blocking the road and an updated target time line. That’s called transparent and often adapted by some major companies. 

"But keep silent after so many years"

To be fair, they have provided several updates. IIRC, there was a newsletter about it last year and it was in the previous Q&A. It's also been talked about during other interviews and looks like it may have been planned for initial release in 2023/2024 (Jan Newsletters). I think this is just one of those things where it is near impossible to be any more specific, given how low level the API is. 

 

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Posted
4 hours ago, Zebra1-1 said:

It's also been talked about during other interviews and looks like it may have been planned for initial release in 2023/2024 (Jan Newsletters). I think this is just one of those things where it is near impossible to be any more specific, given how low level the API is

Pretty sure they damn well gonna do it right, and that seems to have taken more time than anticipated. 

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  • 1 month later...
Posted (edited)

Posted on YouTube by plazma.

Edited by DigitalEngine
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Posted
On 1/24/2025 at 1:26 AM, kerlcat said:

I disagree. No one said we need an exact date. ED publicly announced its effort on Vulkan from 2019 if not earlier. Now it’s 2025. Nobody said it’s easy for graphic engine’s overhaul. But keep silent after so many yrs? Couldn’t the massage be estimated windows like 1H 2025? Q4 2025?

What many years? the old 2023 and 2024 roadmaps talking about Vulkan develop... and never put a "deadline".

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Posted
1 hour ago, DigitalEngine said:

Posted on YouTube by plazma.

That’s an interesting video.

it’ll be interesting to see how he did it and which terrains and modules are not as yet compatible 

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Posted (edited)

It's worth remembering what they've been doing all those years is a ton of code work that'll only sound interesting to graphics API nerds (not that I don't appreciate a technical deep dive). Vulkan is a low level API, and it's more difficult to program in than DirectX, but that's also what makes it so powerful. It's going to take many, many lines of code just to get DCS looking like it does now. When the pictures do start appearing, we'll know the release is basically imminent.

Edited by Dragon1-1
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Posted
1 hour ago, Dragon1-1 said:

It's worth remembering what they've been doing all those years is a ton of code work that'll only sound interesting to graphics API nerds (not that I don't appreciate a technical deep dive). Vulkan is a low level API, and it's more difficult to program in than DirectX, but that's also what makes it so powerful. It's going to take many, many lines of code just to get DCS looking like it does now. When the pictures do start appearing, we'll know the release is basically imminent.

Have you watched the video?

The guy in question is apparently using Vulkan with DCS right now.  I've no idea how he did it.

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Posted
Have you watched the video?
The guy in question is apparently using Vulkan with DCS right now.  I've no idea how he did it.
He tells you in the first part of the video. It's actually "old" news. Never bothered to try it myself on my old system, but it would be fun if you did and have us your perspective. He estimates the loss of performance to 5%, doing it that way.

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Posted
43 minutes ago, Mr_sukebe said:

Have you watched the video?

The guy in question is apparently using Vulkan with DCS right now.  I've no idea how he did it.

This is a hack largely irrelevant to what ED is doing. They're reworking the whole rendering engine to be built around Vulkan. We can expect some kind of performance gain purely from tossing a bunch of DX11-based crocks that they no doubt had to put in at some point along the way. It's not a completely clean sheet design, but it's a significant refresh.

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  • 4 weeks later...
Posted
21 minutes ago, NineLine said:

It's progressing. 

On a scale of 0-10 how fast? 😉

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Posted
On 4/4/2025 at 4:09 AM, NineLine said:

It's progressing. 

Thanks for sort of updating. Could we expect release within this year?

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