Phantom-Hawk Posted August 10, 2019 Posted August 10, 2019 Hi @Suntsag, While most of your Mod is fortunately not affected by the recent update of DCS to v2.5.5 ... there are however, three figures that do not work on the new version: *GndCrew_Winter1_Idle *GndCrew_Winter2_check *GndCrew_Winter2_Idle Hopefully you can re-create their EDM files to make them compatible. Best regards. Found a fix for the winter ground crew it worked for me. https://forums.eagle.ru/showpost.php?p=3959911&postcount=275
muehlema Posted August 20, 2019 Posted August 20, 2019 Found a fix for the winter ground crew it worked for me. https://forums.eagle.ru/showpost.php?p=3959911&postcount=275 U got to replace the GroundIdle shapes in the NatoGF\shapes folder too ;) X-Plane 11.5x / DCS 2.5.6 / P3Dv5 / Aerofly FS 2 / War Thunder Win10-x64 | ASUS Z390 Maximus VI | Intel i7-9700K @3.6GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | 2TB M2 PCI 4x | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S
RePhil Posted November 16, 2019 Posted November 16, 2019 I have down load this Mod now how would I go about making an Marine F-18 forward operating base for rearm and refueling as opposed to a Harrier or Chopper frap nay help on this Thanks] [sIGPIC][/sIGPIC] Window 10, i9-9900,2080TI, 32GB ram Puma Pro Flight Trainer, 2 x 1TB WB SSD NVMe HP Reverb
BaD CrC Posted December 2, 2019 Posted December 2, 2019 SUNTSAG. Something strange is happening on my missions since last update when the ground personnel is placed on the grass: they are suddenly floating 20 meters above the ground! As soon as I put them back on a parking of an airport, they are back on the ground. https://www.blacksharkden.com http://discord.gg/blacksharkden
BlackLibrary Posted December 2, 2019 Posted December 2, 2019 same here:( aka WarLord DCSFlightpanels DCS-BIOS Fork DCSFlightpanels arduino-library DCSFlightpanels DCSFlightpanels-Profiles DCS FP / BIOS Discord Server
SUNTSAG Posted December 2, 2019 Author Posted December 2, 2019 Hi Fellas, Mine is working fine.Here is a link to an old post that resolved the floating troops issue: https://forums.eagle.ru/showpost.php?p=3898547&postcount=76 let me know if this resolves the problem. Cheers. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
BaD CrC Posted December 6, 2019 Posted December 6, 2019 It did. Thanks SUNTSAG! https://www.blacksharkden.com http://discord.gg/blacksharkden
Vitor_Hugo Posted December 9, 2019 Posted December 9, 2019 Hi guys a little help please I've copied the folders NatoGF and Civil_Objects in to the saved games directory C:\Users\Vitor Sousa\Saved Games\DCS\Mods\tech And even where I have DCS installed D:\Program Files\Eagle Dynamics\DCS World\Mods\tech But I keep getting the error in the attached image What I'm I doing wrong? Thanks [sIGPIC][/sIGPIC]
fagulha Posted December 9, 2019 Posted December 9, 2019 Hi guys a little help please I've copied the folders NatoGF and Civil_Objects in to the saved games directory C:\Users\Vitor Sousa\Saved Games\DCS\Mods\tech And even where I have DCS installed D:\Program Files\Eagle Dynamics\DCS World\Mods\tech But I keep getting the error in the attached image What I'm I doing wrong? Thanks Hey, In DCS main menu you need to check in DCS Modules panel (top left corner i suppose) and enable the mods you have installed. Hope that´s it. Take care and enjoy :) About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Vitor_Hugo Posted December 9, 2019 Posted December 9, 2019 Hey, In DCS main menu you need to check in DCS Modules panel (top left corner i suppose) and enable the mods you have installed. Hope that´s it. Take care and enjoy :) :( nope Obrigado Fagulha I have that "on" Tried to turn Off and On again but didn't work :helpsmilie: [sIGPIC][/sIGPIC]
joey45 Posted December 9, 2019 Posted December 9, 2019 can you see them in the Mission Editor? The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Rudel_chw Posted December 9, 2019 Posted December 9, 2019 I've copied the folders NatoGF and Civil_Objects in to the saved games directory C:\Users\Vitor Sousa\Saved Games\DCS\Mods\tech And even where I have DCS installed D:\Program Files\Eagle Dynamics\DCS World\Mods\tech Don't put User Mods on the Program Files path, they wont work there ... have you tried placing the Mods only at Saved Games? For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Vitor_Hugo Posted December 9, 2019 Posted December 9, 2019 Don't put User Mods on the Program Files path, they wont work there ... have you tried placing the Mods only at Saved Games? After deleting in the Program Files I can enter de Mission :thumbup: can you see them in the Mission Editor? Now I can Thanks guys But... Some how it unbind me some keys and some buttons of my X52 joystick :joystick: :( [sIGPIC][/sIGPIC]
Vitor_Hugo Posted December 9, 2019 Posted December 9, 2019 But... Some how it unbind me some keys and some buttons of my X52 joystick :joystick: :( Got a new "UH-1H Game" in the controls, must bind the keys to him :huh: [sIGPIC][/sIGPIC]
SUNTSAG Posted May 28, 2020 Author Posted May 28, 2020 Hi All, Following release of the Super Carrier I have updated this Mod. Originally you could place the units on specific ships but that historic method no longer works, so I have deactivated the option. It means that this update will fix some elements floating weirdly on the screen. Please refer to the first and original post for the new download link. Cheers. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
fagulha Posted May 28, 2020 Posted May 28, 2020 Hi All, Following release of the Super Carrier I have updated this Mod. Originally you could place the units on specific ships but that historic method no longer works, so I have deactivated the option. It means that this update will fix some elements floating weirdly on the screen. Please refer to the first and original post for the new download link. Cheers. Thank you. Cheers, F. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
mrmat01 Posted May 30, 2020 Posted May 30, 2020 Love the Mode thank you.:thumbup: Any chance of adding some Australian Army & RAAF camo to the mod please:D
SUNTSAG Posted May 30, 2020 Author Posted May 30, 2020 Hi mrmat01, It's a while ago now but I am sure I added both a standard and desert Australian army selectable livery version. Ah wait a minute yes I did found this image: Includes a UN Option too: Unit TYPE *NATO_Soldier and select the PAINT SCHEMES = AUS_CAMO or AUS_DESERT or UN_AUS_CAMO or UN_ AUS_DESERT. Cheers. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
Sierra99 Posted May 30, 2020 Posted May 30, 2020 Hi All, Following release of the Super Carrier I have updated this Mod. Originally you could place the units on specific ships but that historic method no longer works, so I have deactivated the option. It means that this update will fix some elements floating weirdly on the screen. Please refer to the first and original post for the new download link. Cheers. What "class" are you listing them as? If you make them Airfield and Deck Equipment...they should work...? [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
SUNTSAG Posted May 30, 2020 Author Posted May 30, 2020 Hi Sierra99, I think you misunderstand. With my original mods you could place them on the deck of specific ships and give them waypoints to move on the deck to say a Helicopter. That is the element that has had to be disabled. I am not complaining, as I was fully aware this might be the case when the new deck crew came along. All of the available elements in this mod can be added to the deck as statics so that is not a problem. Cheers. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
cao990 Posted August 7, 2021 Posted August 7, 2021 On DCS 2.7.4.9847, open beta personnel can't take action. Can you update it? Thank you.
Dusty_13 Posted August 8, 2021 Posted August 8, 2021 Hi SUNTSAG. I can confirm the same issue, units no longer move or have actions in Open Beta 2.7.4.9847. Please could you look into this when you have a moment as these infantry units are mostly what i use in my missions. Thanks in advance
Green Leader Posted August 12, 2021 Posted August 12, 2021 Hi SUNTSAG, I can confirm this as well. Wonderful mod - I downloaded it and worked perfectly on an older version of dcs, however does not seem to work on this latest version of OB. The troops appear to be standing but "dead" and I cannot view them on the F10 map. You can see them in ME but in game they do not move. Regards
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