Tomcatter87 Posted February 20, 2019 Posted February 20, 2019 Are there plans to change the damage model of the skyhawk? Yesterday I flew against AI skyhawks for the first time and they can take three direct sidewinder hits without falling apart. Its great if you use the A-4 as a player, though ;) "Once you have tasted flight, you will forever walk the earth with your eyes turned skyward. For there you have been, and there you will always long to return." Check out my DCS content on Instagram
Nero.ger Posted February 20, 2019 Posted February 20, 2019 yes 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
WR269 Posted February 20, 2019 Posted February 20, 2019 The "exploding on the ground" is a bug that has been intodruced in the latest openbeta Patch. ED is aware of this Bug and will fix it in the next openbeta-Patch in the meantime Pilots have the following options: Stick to DCS stable branch Stick to TakeOffs from Carrier both work. Spawning from the carrier doesnt work for me, still explodes...hopefully the bug will get fixed soon
Mule Posted February 20, 2019 Posted February 20, 2019 Great stuff. Really enjoying this. Fighter Pilot Podcast.
Nero.ger Posted February 20, 2019 Posted February 20, 2019 Spawning from the carrier doesnt work for me, still explodes...hopefully the bug will get fixed soon did you "start from runway" , which never worked or "start hot from ramp"/"start from ramp"? 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
Speedbrake Posted February 20, 2019 Posted February 20, 2019 A-4E-C start from parking started blowing up on mission start with the previous beta update and STILL DOES with the 2-20-2019 beta update. It worked fine in the same mission (cold start ground mission) prior to the last two beta updates.
Merker Posted February 20, 2019 Author Posted February 20, 2019 A-4E-C start from parking started blowing up on mission start with the previous beta update and STILL DOES with the 2-20-2019 beta update. It worked fine in the same mission (cold start ground mission) prior to the last two beta updates. Out understanding is that it will be fixed in next week's open beta update. There's nothing that can be done on our end before that time unfortunately. Former A-4E-C 3D Artist Logo Credit to Plusnine
Basco1 Posted February 20, 2019 Posted February 20, 2019 Understandable Merker,not your doing,and appreciate all the work that's being done on our behalf.......Thank you. Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home
Nero.ger Posted February 21, 2019 Posted February 21, 2019 (edited) A-4E-C start from parking started blowing up on mission start with the previous beta update and STILL DOES with the 2-20-2019 beta update. It worked fine in the same mission (cold start ground mission) prior to the last two beta updates. on 20.2 there was no open beta patch, it was OB > stable, so its basicly the same update as a week befor(which included the groundBoomBug) Edited February 21, 2019 by Nero.ger 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
kurtz667 Posted February 21, 2019 Posted February 21, 2019 First of all congrats on this amazing module, I had a blast flying this beauty since I discovered it a couple of days ago. I am sorry if this is already mentioned before but did anyone successfully ré-started on a carrier ? It seems the ground elec pow bugs out on the stennis, it appears for a split second and then dissappears again. Spoiler Modules: FC3, KA-50, MIG-21, F-18, F-14, UH-1H, Spitfire, F-5E, A-10c II, A-4E, SC, F-16, CA, M2000c, BF-109K-4, Mi-24P Terrains:Nevada, Persian gulf, Normandy + Asset pack, Syria PC setup:I7 8700k, 32g ram, m2 ssd, gtx 1080ti, Warthog TM, MFG crosswind, Playseat Air Force, Reverb G2
AcroGimp Posted February 21, 2019 Posted February 21, 2019 kurtz667, be sure you have the latest version, the Huffer Cart logic has been changed to allow carrier operation - you may need to grab the current alpha version from developer team. DISCO [sIGPIC][/sIGPIC] A-4E | F-5E | F-14B | F/A-18C | AV-8B NA | UH-1H | FC3 | Yak-52 | KA-50 | Mi-8 | SA-342 i7 8700K | GTX 1070 Ti | 32GB 3000 DDR4 FAA Comm'l/Instrument, FAST Formation Wingman, Yak-52 Owner/Pilot
Tirak Posted February 21, 2019 Posted February 21, 2019 First of all congrats on this amazing module, I had a blast flying this beauty since I discovered it a couple of days ago. I am sorry if this is already mentioned before but did anyone successfully ré-started on a carrier ? It seems the ground elec pow bugs out on the stennis, it appears for a split second and then dissappears again. In the current release version, you cannot start the aircraft on the carrier, however on the current dev build, cold start capability was added, as was new catapult logic.
kurtz667 Posted February 21, 2019 Posted February 21, 2019 Ooh very nice ! I'm patient i'll wait for the release then, still alot of weapons to test out :) Spoiler Modules: FC3, KA-50, MIG-21, F-18, F-14, UH-1H, Spitfire, F-5E, A-10c II, A-4E, SC, F-16, CA, M2000c, BF-109K-4, Mi-24P Terrains:Nevada, Persian gulf, Normandy + Asset pack, Syria PC setup:I7 8700k, 32g ram, m2 ssd, gtx 1080ti, Warthog TM, MFG crosswind, Playseat Air Force, Reverb G2
Baco Posted February 22, 2019 Posted February 22, 2019 Out understanding is that it will be fixed in next week's open beta update. There's nothing that can be done on our end before that time unfortunately. So basicly ED will fix it on next wednesday beta right? Thnaks so much Merker!
heclak Posted February 22, 2019 Posted February 22, 2019 kurtz667, be sure you have the latest version, the Huffer Cart logic has been changed to allow carrier operation - you may need to grab the current alpha version from developer team. DISCO I don’t recommend using the alpha except for internal testers. It should only be used for testing as some changes that we make through the version may mess up key bindings, etc. Testers are expected to be willing to redo bindings, reinstall, etc. We are unable to provide support for alpha versions. Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts
klem Posted February 22, 2019 Posted February 22, 2019 (edited) Spawning from the carrier doesnt work for me, still explodes...hopefully the bug will get fixed soon You can spawn on the Carrier at the catapult. Trouble is you can't land anywhere**. Attached Carrier and Air spawns may be helpful but all ground spawns fail. Drop it into Saved Games..... Missions\A-4E-C\ You can use the rest after it is fixed. **EDIT: Actually you can land on the carrier - today! Earlier attempts blew up! Don't know what's changed. **EDIT2 Damn. It's started bowing up again :(F-4E-C Free Flight+Carrier.miz Edited February 25, 2019 by klem klem 56 RAF 'Firebirds' ASUS ROG Strix Z390-F mobo, i7 8086A @ 5.0 GHz with Corsair H115i watercooling, Gigabyte 2080Ti GAMING OC 11Gb GPU , 32Gb DDR4 RAM, 500Gb and 256Gb SSD SATA III 6Gb/s + 2TB , Pimax 8k Plus VR, TM Warthog Throttle, TM F18 Grip on Virpil WarBRD base, Windows 10 Home 64bit
Nero.ger Posted February 22, 2019 Posted February 22, 2019 You can spawn on the Carrier at the catapult. no you can't, you have to either use "TakeOff from ramp" or "TakeOff from parking hot" 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
klem Posted February 22, 2019 Posted February 22, 2019 no you can't, you have to either use "TakeOff from ramp" or "TakeOff from parking hot" Actually it's 'Take of from Runway', it puts you on the catapult. klem 56 RAF 'Firebirds' ASUS ROG Strix Z390-F mobo, i7 8086A @ 5.0 GHz with Corsair H115i watercooling, Gigabyte 2080Ti GAMING OC 11Gb GPU , 32Gb DDR4 RAM, 500Gb and 256Gb SSD SATA III 6Gb/s + 2TB , Pimax 8k Plus VR, TM Warthog Throttle, TM F18 Grip on Virpil WarBRD base, Windows 10 Home 64bit
faviou2 Posted February 22, 2019 Posted February 22, 2019 still exploting with last update today new day 22
Baco Posted February 23, 2019 Posted February 23, 2019 its going to be fixed on the 27 ;) (Hopefully)
Xtan Posted February 23, 2019 Posted February 23, 2019 A-4E-C start from parking started blowing up on mission start with the previous beta update and STILL DOES with the 2-20-2019 beta update. It worked fine in the same mission (cold start ground mission) prior to the last two beta updates. There is a temporary solution. Set the MOD to AI in the ME. Then press Alt+L to take control in the mission.
Cake Posted February 23, 2019 Posted February 23, 2019 How do you put the launch bar down in order to connect to the catapult? 6700K@4.6 48Gb - 1080Ti Hybrid - Warthog - RIFT
Nero.ger Posted February 23, 2019 Posted February 23, 2019 you dont, just hold breaks, full throttle, and release breaks. at least in the current version (1.02) this will change with the next update (release date not set) 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
Andrew8604 Posted February 24, 2019 Posted February 24, 2019 How do you put the launch bar down in order to connect to the catapult? The A-4 Skyhawks never had launch bars. They used a launch cable called the "bridle". Each end of the cable was looped and connected to hooks inside the main wheel bays. The middle of bridle was hooked by the catapult shuttle. At the end of the launch stroke, the cable was discarded and attempted to be caught in a net off the edge of the deck. The F-4 Phantom II and F-8 Crusader also used the bridle system...and all prior Navy carrier aircraft going back at least to WWII. The A-6 and A-7 were the first to use the Launch bar, I believe. Even the big A-3 Skywarrior and A-5 Vigilante used the bridle system.
norbot Posted February 24, 2019 Posted February 24, 2019 The A-4 Skyhawks never had launch bars. They used a launch cable called the "bridle". Each end of the cable was looped and connected to hooks inside the main wheel bays. The middle of bridle was hooked by the catapult shuttle. At the end of the launch stroke, the cable was discarded and attempted to be caught in a net off the edge of the deck. The F-4 Phantom II and F-8 Crusader also used the bridle system...and all prior Navy carrier aircraft going back at least to WWII. The A-6 and A-7 were the first to use the Launch bar, I believe. Even the big A-3 Skywarrior and A-5 Vigilante used the bridle system. Interesting! Never heared about the bridle. Then we probably won't get a launch bar in version 1.03. Is that correct, Nero.ger?
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