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Posted
That is by design. They want to keep the community in a fervor. If they came right and said March 21 is the absolute release date, the hype would have died down until the date drew near.

 

 

Instead they get much more mileage out of stringing it along while still having the safety net of falling back on "well we told you from the beginning" while teasing statements like "Targeting December" but guaranteeing Winter 2019 in the Cobra post last fall, and statements like "soon" and "right around the corner"

 

 

I have said all along it will be ~March 20 (a Wednesday - OB update day) anything else is just pie in the sky fuel for the hype train

 

Pretty clever analysis. Well, that’s the name of the game...

But I cannot stop thinking they could have played it differently with this community from which many did prepurchase, therefore did wait from HB a little bit more than they have finally got while waiting for the release. More transparency could have been nice for example.

 

Well, the wait is almost over, only two more weeks...:D

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Posted
We communicate in both.

 

We use hoggit because it's the biggest DCS community. And it's fun.

 

Fair enough and understandable. I know you want to reach the most people possible.

 

I would have thought the ED DCS forums was the biggest DCS community though.

 

Good luck to you and the rest of Heatblur in the coming weeks and thank you for the Tomcat! Anytime, Baby...!

i5 7600K @4.8GHz | 1080 Ti | 32GB 3200MHz | SSD | DCS SETTINGS | "COCKPIT"

Posted
Hi Everyone,

[...]

We’re eager to share with you the launch day of the F-14, pending ED’s final approval. We hope this will happen within the next few days.

 

[...]

 

And if they missed that said date, we would have to lock this thread ;)

 

 

Impossible...its in ED´s Hands now and without sounding rude...I hope they hurry :music_whistling::music_whistling:

Posted

Gee wiz I've gotten to the point where the release has me excited for another reason, because threads like this can finally die until the next module :lol:

"I'm just a dude, playing a dude, disguised as another dude."

Posted
Gee wiz I've gotten to the point where the release has me excited for another reason, because threads like this can finally die until the next module :lol:

 

 

OMG yes, why am I even here myself???

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted (edited)

Who else can still remember this?

 

 

attachment.php?attachmentid=204956&stc=1&d=1550885623

 

 

"The Strike Commander project took more than four years and over a million man hours on background development and an almost two-year delay from the original release date."

Strike_commander.jpg.7225b1e939a4a3220bdb089c82af6f9f.jpg

Edited by Cornelius
Posted
I feel like a kid back then, when i found my christmas gift in the closet and tried to figure out what it is.

And then feeling bad, hoping my parents don't find out and get mad at me for searching around.

 

rdlaugh.png

 

My parents always hid the gifts in their cars pinkiepieexcited.png

 

I don't understand why Hoggit is used for communication at all. These are the official forums. It just adds to the confusion and spread of misinformation.

 

I'll probably never understand the whole Reddit thing... or Twitter... or Wags posting videos ahead of everywhere else on facebook aj-hm.png

 

Too bad the 20th is Stable branch update day. the 13th is the last OB update day in their window.

 

Which is perfect. Tomcat in OB on the 13th and in Stable on the 20th pinkie-approved.png

 

"The Strike Commander project took more than four years and over a million man hours on background development and an almost two-year delay from the original release date."

 

Wow, that must have been a big team by that time applejackshocked.png

 

If they worked really, really, really hard (16hrs per day, no days off) for a period of 4 years, that's 5844 hours (leap-year taken into account) per person. Would be more than 171 people already... aj-hm.png

dcsdashie-hb-ed.jpg

 

Posted
Who else can still remember this?

 

 

attachment.php?attachmentid=204956&stc=1&d=1550885623

 

 

"The Strike Commander project took more than four years and over a million man hours on background development and an almost two-year delay from the original release date."

 

"I'm a fighter pilot Tex, not a murderer."

6700K@4.6 48Gb - 1080Ti Hybrid - Warthog - RIFT

Posted
"I'm a fighter pilot Tex, not a murderer."
Yep, here. Though it was more "Wing Commander 2 in Jets"... My favorites of that time were DIDs EF2000 and Jane's ATF and USAF.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

Wow, that must have been a big team by that time applejackshocked.png

 

If they worked really, really, really hard (16hrs per day, no days off) for a period of 4 years, that's 5844 hours (leap-year taken into account) per person. Would be more than 171 people already... aj-hm.png

The term "background development" likely refers to producing Wing Commander, Wing Commander II and Wing Commander Academy. The last two could be in parallel over a couple years. They use the same engine, controls, etc.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted (edited)
Yep, here. Though it was more "Wing Commander 2 in Jets"... My favorites of that time were DIDs EF2000 and Jane's ATF and USAF.

 

To be fair, the latter two were not that far off the "WC2 in Jets" mark.

 

Both came some years after the SC so the somewhat increased complexity was expected.

 

I'd point out the Fleet Defender and Tornado as my obvious favorites of the SC era (1993/94), but my computer couldn't run the DID EF2000 so I didn't really play that (only the predecessor TFX which was again close to the WC2 mark).

Edited by Dudikoff

i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg.

 

DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?).

 

Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!

Posted
To be fair, the latter two were not that far off the "WC2 in Jets" mark.
At least they tried something resembling a flight model. The graphics, yes, but Strike Commander focused more on story telling than simulation... not to say that was bad, just another focus.

...and yes, the X-31 was definitely "a bit over the top". ;)

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted (edited)
At least they tried something resembling a flight model.

 

IIRC, USAF, perhaps as I tried it a only bit so don't remember much except that it felt like another one of their lite sims (and by that time there were plenty of new serious sims released), but regarding the USNF and ATF, I'd have to strongly disagree.

 

I actually did install Fighters Anthology again a few years back and reminded myself why I never could get into those games. There's no flight model to speak of, the maps are archaic and empty, just a few scripted enemies with bars showing their damage.

 

At the very least SC allowed you to skip flying over that emptiness and added some movie-like story and management elements to keep it interesting ;)

Edited by Dudikoff

i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg.

 

DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?).

 

Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!

Posted
IIRC, USAF, perhaps, but regarding the USNF and ATF, I'd have to disagree.
Even ATF tried hard, though it is very difficult to even remotely "guesstimate" the flight model of a bunch of classified experimental planes.

DIDs EF 2000 at that time was a game changer like DCS Black Shark and A-10C Warthog was in the last decade.

It had a 3D cockpit with "clickable" MFDs and these updated the moving map in the 3D view! The LGB delivery had everything. Track, lock, laser... and the flight model for the time felt utterly convincing.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted (edited)
DIDs EF 2000 at that time was a game changer like DCS Black Shark and A-10C Warthog was in the last decade.

It had a 3D cockpit with "clickable" MFDs and these updated the moving map in the 3D view! The LGB delivery had everything. Track, lock, laser... and the flight model for the time felt utterly convincing.

 

I did try the Super EF-2000 years later and the successor F-22 ADF and TAW, but wasn't really impressed, TBH. Coming from the same company, they felt like a more complex TFX with a better flight model, systems modellng and better campaigns, but still.

 

I guess it didn't help they were "simulating" these quite advanced aircraft at the time so it felt rather digital and generic compared to the study sims concentrating on older aircraft (MS FD, DI's Tornado, Jane's F-15).

 

Regarding ATF, I don't know. What was the last time you've tried it? If it was more than a decade ago, I'd suggest reinstalling it and trying out that "flight model" behavior.

 

I guess we went way OT, but it will be long three weeks before the F-14 comes out, it seems.

Edited by Dudikoff

i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg.

 

DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?).

 

Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!

Posted
As a side note, who in Celestia's sake uses Steam for DCS? rdlaugh.png

 

As for release dates on Steam, I just say "Feb 15th 2018" pinkiepieexcited.png

 

Cobra's "end date" is the 20th BTW. He basically said if a day later there still is no cat, we could sharpen our pitchforks rainbowdashwink.png

 

And IIRC RAZBAM had both the Harrier and the Mirage in EA alongside for ages. BST as well with their choppers, which still aren't finished to date (lack of training missions...), just detagged when they became part of ED twilightsmile.png

 

 

 

He was sitting in the RIO's pit all day while we've been waiting for the first pics. And now he took over the Tornado's WSO position dealwithit.png

 

 

 

images?q=tbn:ANd9GcS5G2qB__QN2c-nhM8IHG4tFHGSmXfrIBBaY8aOWk-vh-hsVcFS

 

 

 

Yeah, like this:

 

jhr6yyi2.gif

 

Whining and crying -> tears. They're salty BTW rdlaugh.png

 

 

 

Like this... problem is when the revenue isn't enough, then you basically end up with your sentence turned around, which is in fact... fact for the vast majority of people still lyra.png

 

 

 

They don't even sleep. I mean they've got a full time job which is like 9 hours (including break) + get there and get back home, then doing the same amount of time for us (=F-14), real life, family and just 5 seconds of breathing in between all of that. If there's more than 2 or 3 hours left for sleeping, it's a miracle or they've got days with more than 24 hours dealwithit.png

 

 

 

Happened already rdlaugh.png

 

avatars-000297817866-aet6me-t200x200.jpg

 

Good God this thread is moving faster than I can scroll the screen on my kindle.

 

You say that Heatblur Devs are part timers with day jobs?

 

Lordy Lord.

 

 

 

Cobra, you and your team have my greatest respect for the commitment you have put into this.

 

Thanks.

System spec: i9 9900K, Gigabyte Aorus Z390 Ultra motherboard, 32Gb Corsair Vengeance DDR4 3200 RAM, Corsair M.2 NVMe 1Tb Boot SSD. Seagate 1Tb Hybrid mass storage SSD. ASUS RTX2080TI Dual OC, Thermaltake Flo Riing 360mm water pumper, EVGA 850G3 PSU. HP Reverb, TM Warthog, Crosswind pedals, Buttkicker Gamer 2.

Posted
I did try the Super EF-2000 years later and the successor F-22 ADF and TAW, but wasn't really impressed, TBH. Coming from the same company, they felt like a more complex TFX with a better flight model, systems modellng and better campaigns, but still.

 

I guess it didn't help they were "simulating" these quite advanced aircraft at the time so it felt rather digital and generic compared to the study sims concentrating on older aircraft (MS FD, DI's Tornado, Jane's F-15).

 

Regarding ATF, I don't know. What was the last time you've tried it? If it was more than a decade ago, I'd suggest reinstalling it and trying out that "flight model" behavior.

 

I guess we went way OT, but it will be long three weeks before the F-14 comes out, it seems.

Yep, and please mind, I was talking about at the time, especially compared to Strike Commander... The FM of Jane's ATF could simply. e a wild guess. The X-31 could pull off a couple dozen impossible maneuvers. :D

The Eurofighter flew, well, like a jet with a fly-by-wire where the computer kept the plane at near stall conditions when pulling of hard break turns etc.so it felt pretty believable.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
please we need to know when Cobra. Thank You

 

It’s in ED’s hands now. The date will depend on how long ED’s testing takes, and even if Heatblur knew the date they would be forbidden from mentioning it until ED makes the announcement.

 

 

Modules: [A-10C] [AJS 37] [AV8B N/A] [F-5E] [F-14] [F-15E] [F-16] [F/A-18C] [FC3] [Ka-50] [M-2000C] [Mig-21 bis]

[Afghanistan] [Cold War: Germany] [Iraq] [Kola] [NTTR] [PG] [SC]

Intel i9-14900KF, Nvidia GTX 4080, Gigabyte Z790 Aorus Master X 64GB DDR5 @ 6400 MHz, SteelSeries Apex Pro, Asus ROG Gladius 3, VKB Gunfighter 3 w/ F-14 grip, VKB STECS throttle, Thrustmaster MFD Cougars x2, MFG Crosswind, DSD Flight Series button controller, XK-24,

Meta Quest 3

Posted
Good God this thread is moving faster than I can scroll the screen on my kindle.

 

You say that Heatblur Devs are part timers with day jobs?

 

Lordy Lord.

 

 

 

Cobra, you and your team have my greatest respect for the commitment you have put into this.

 

Thanks.

 

 

We're not. :) Even if we were, that's no excuse when you guys are paying for the product!

 

Thank you!

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Posted (edited)
We're not. :) Even if we were, that's no excuse when you guys are paying for the product!

 

Thank you!

 

Is there even a differnece between employed and unemployed Sweeds? I keep hearing about this glorious socialism you guys got ;). Anyhow, thanks for the sense of humor in this and other threads :thumbup:.

 

 

tenor.gif?itemid=5358160

 

or is it....

 

 

3-weeks.jpg

 

Total recall for you younglings...

Edited by Harlikwin

New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1)

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Posted

people need to realise that if heatblur get sick and tired of the verbal abuse on these forums, that they can withdraw the plane from ever being released, be very careful guys on what comments you post

[sIGPIC][/sIGPIC]

Posted
people need to realise that if heatblur get sick and tired of the verbal abuse on these forums, that they can withdraw the plane from ever being released, be very careful guys on what comments you post

That would violate a whole mess of laws both in the US and in their home country of Sweden.

A10C - Block 5+7, AV8B/NA Harrier, F-14B.

 

Pentium G4560, GTX 1050Ti, 20GB's total, 1x16GB Kingston Hyper X, And a 1x4GB Avexir Core Series kit, fleamarket mouse/keyboard, i swear it works fine :megalol:

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