TekaTeka Posted July 2, 2007 Share Posted July 2, 2007 For Lock On 1.1x Use ModMan to install. Available at my site. New coastline textures fade out at far range and no strange color effects appear any more. The textures look same as before at close range. EDIT: The fade out distance depends on the Anisotropic Filtering setup of the video card. I adjusted version 1.0 at 4X. The distance could be too close for no or lower AF setup. EDIT: Version 1.0b is added for 2X or No Anisotropic Filtering. 12 TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range. Link to comment Share on other sites More sharing options...
59th_LeFty Posted July 2, 2007 Share Posted July 2, 2007 A.W.E.S.O.M.E. 7600 GS, and got the bug fixed. You should have paid for this :) 1 [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic5279_1.gif[/sIGPIC] I could shot down a Kitchen :smartass: Link to comment Share on other sites More sharing options...
SuperKungFu Posted July 2, 2007 Share Posted July 2, 2007 wow, you just love putting out these awesome mods. I need to give you more rep, just need to spread it around first. heck I'm surprised you are not part of the Beta team tester, or work for nVidia. 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Mustang Posted July 2, 2007 Share Posted July 2, 2007 On my ATi X800XT with Catalyst 7.6/4xAA/8xAF it works :thumbup: like the others have said, excellent work! this is an essential mod :) Link to comment Share on other sites More sharing options...
PythonOne Posted July 2, 2007 Share Posted July 2, 2007 this is great, i have on question. This conflicts with one other file effecttexturetga.cdds in this mod http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=76&lid=794&ttitle=HOT_SUMMER_PACK_terrain_mod#dldetails Will the hot summer pack still appear right? Link to comment Share on other sites More sharing options...
Kuky Posted July 2, 2007 Share Posted July 2, 2007 Hm... sounds interesting... I'm gonna have to try this out later tonight :noexpression: No longer active in DCS... Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted July 2, 2007 Share Posted July 2, 2007 Yet again another damn usefull mod from TekaTeka.... Would rep you also, but I have to spread it around a little more too ;) 1 Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Brit_Radar_Dude Posted July 3, 2007 Share Posted July 3, 2007 Ditto for me. I can't rep you unless I spread it around first.... 1 [sIGPIC][/sIGPIC] Sorry Death, you lose! It was Professor Plum.... Link to comment Share on other sites More sharing options...
rattler Posted July 3, 2007 Share Posted July 3, 2007 Rep inbound. Great work. Got almost all your mods. NO sorry I have them all.Much appreciated.cheers. Link to comment Share on other sites More sharing options...
Kuky Posted July 3, 2007 Share Posted July 3, 2007 Well, this is one excellent mod... TekaTeka, I also really like your HUD Font mod :thumbup: 1 No longer active in DCS... Link to comment Share on other sites More sharing options...
TekaTeka Posted July 3, 2007 Author Share Posted July 3, 2007 Thanks to all of you for the kind words. this is great, i have on question. This conflicts with one other file effecttexturetga.cdds in this mod http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=76&lid=794&ttitle=HOT_SUMMER_PACK_terrain_mod#dldetails Will the hot summer pack still appear right? PythonOne, My mod interferes with the hot summer mod a little bit. No serious problem but some texture differences. I will look into it and see what I can do. Teka Teka, is there any chance for you to change the texture on the shaders that leave the lines in the hills when advanced haze is on? ruggbutt, I don't get what you mean. Any screenshot? TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range. Link to comment Share on other sites More sharing options...
Mustang Posted July 3, 2007 Share Posted July 3, 2007 ruggbutt, I don't get what you mean. Any screenshot? It happens when you have scattered clouds in a mission, you get a kind of flickering "barcode" effect of lines on the hills, caused by the shadows the clouds make, and like rugg said, it happens when theres adv haze turned on. 1 Link to comment Share on other sites More sharing options...
TekaTeka Posted July 3, 2007 Author Share Posted July 3, 2007 It happens when you have scattered clouds in a mission, you get a kind of flickering "barcode" effect of lines on the hills, caused by the shadows the clouds make, and like rugg said, it happens when theres adv haze turned on. Ahh I see. I have the same problem. I will look into it, but please do not expect any solutions from me.:ermm: TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range. Link to comment Share on other sites More sharing options...
Colt40Five Posted July 3, 2007 Share Posted July 3, 2007 If that lines issue could be fixed that would be the last major graphical bug that kills my immersion. Excellent work on the coastline mod! :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PoleCat Posted July 3, 2007 Share Posted July 3, 2007 Nice mod and thank you for the continued excellent work! Out http://www.104thphoenix.com/ Link to comment Share on other sites More sharing options...
TekaTeka Posted July 3, 2007 Author Share Posted July 3, 2007 I added version 1.0b for 2X or No Anisotropic Filtering. The fade out distance is still a little close for No AF. I recommend AF enabled. TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range. Link to comment Share on other sites More sharing options...
SuperKungFu Posted July 3, 2007 Share Posted July 3, 2007 very nice, beats the hell out of those nvida drivers. This is just a shot in the dark here, but, do you have any idea how to fix the full shadow bug other than turning it down? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vekkinho Posted July 3, 2007 Share Posted July 3, 2007 Nice mod Teka Teka. I have Hot Summer installed, use X800GTo and no visible issues here. :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
MoGas Posted July 6, 2007 Share Posted July 6, 2007 Nice TekaTeka thx!! 1 Link to comment Share on other sites More sharing options...
igsoft2000 Posted July 11, 2007 Share Posted July 11, 2007 Just installed. Brilliant work. Thanks Teka. Link to comment Share on other sites More sharing options...
mc_smile Posted July 17, 2007 Share Posted July 17, 2007 I have to repeat once again - thanks TekaTeka! Keep up the good work! It's nice to be important, but it's more important to be nice © Scooter Intel Core i7 8700K, Gigabyte Z370 AORUS Gaming 5, 32Gb DDR4 CORSAIR Vengeance LPX 3200MHz, Gigabyte GeForce RTX 2080Ti Extreme, VKB Gunfighter MkII + TM HOTAS Warthog + TM MFD Panels, TrackIR5 Link to comment Share on other sites More sharing options...
AJ.eightFive Posted July 17, 2007 Share Posted July 17, 2007 Exactly how much rep must I spread before I can give to TekaTeka again?? Thanks for the great mods! Link to comment Share on other sites More sharing options...
SuperKungFu Posted July 17, 2007 Share Posted July 17, 2007 i believe if you give your rep to 10 other people, you get to rep tekateka again (correct me if i'm wrong). Anyway, you can start with me as the first rep =P lol [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
AJ.eightFive Posted July 17, 2007 Share Posted July 17, 2007 Glowing fences... I think I already did :P Anyway, since you are on such a roll with these mods TekaTeka, I thought I would run this by you and see if you had any ideas. When flying a mission where there is fog (300m thickness, 1000m density in these screenshots but any fog will produce the effect), fences around buildings and airbases begin to "glow" when viewed from a sufficiently high angle. If you bring the view down, the fences stop glowing... ... and here are two more screenshots to show where the threshold angle lies... No Glow: Glow: Hopefully you can work some magic on this issue too! :pilotfly: Link to comment Share on other sites More sharing options...
mc_smile Posted July 17, 2007 Share Posted July 17, 2007 Well this is magic itself! A glowing magic =) 1 It's nice to be important, but it's more important to be nice © Scooter Intel Core i7 8700K, Gigabyte Z370 AORUS Gaming 5, 32Gb DDR4 CORSAIR Vengeance LPX 3200MHz, Gigabyte GeForce RTX 2080Ti Extreme, VKB Gunfighter MkII + TM HOTAS Warthog + TM MFD Panels, TrackIR5 Link to comment Share on other sites More sharing options...
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