ED Team BIGNEWY Posted April 23, 2019 ED Team Posted April 23, 2019 HARM accuracy has fallen significantly since the last update, it is reported https://forums.eagle.ru/showthread.php?t=238617 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
DeathAngel1 Posted April 23, 2019 Posted April 23, 2019 (edited) BTW don't expect from HARM to hit enemy SAM at any cost...its not some kind of magic weapon. Yes, it needs some fixes, but it will be very unrealistic to always hit the SAMs. I think HARM model is very well done by ED. I offer you to read more about NATOs bombing of Yogoslavia - operation called "Allied force". As you know, Serbian Air Defence shoot down F-117. Division, which shoot down that aircraft is called "most successful division in the world" - 3rd division/250 air defence brigade, armed with old SA-3 Goa system. So durring the war, there was 23 (!) shoots of HARM missiles against this SAM site, and...0 (zero) hits... Edited April 23, 2019 by DeathAngel1 ..:NAVY PILOTS ARE THE THE BEST PILOTS:..
backspace340 Posted April 23, 2019 Posted April 23, 2019 BTW don't expect from HARM to hit enemy SAM at any cost...its not some kind of magic weapon. Yes, it needs some fixes, but it will be very unrealistic to always hit the SAMs. I think HARM model is very well done by ED. I offer you to read more about NATOs bombing of Yogoslavia - operation called "Allied force". As you know, Serbian Air Defence shoot down F-117. Division, which shoot down that aircraft is called "most successful division in the world" - 3rd division/250 air defence brigade, armed with old SA-3 Goa system. So durring the war, there was 23 (!) shoots of HARM missiles against this SAM site, and...0 (zero) hits... HARMs haven't hit reliably in past real wars because in real life the operators switch the radar off and the missile goes dumb (only very new versions remember the location and still hit it). In DCS the AI keeps the radar on, so you can't compare real-world hit-rates with DCS. Right now there's a bug where the HARMs don't get anywhere close to the target, it needs fixing.
RomaniaK Posted April 23, 2019 Posted April 23, 2019 HARM are working very fine, you just need to have the correct launch parameter.... 0.9 Mach and above, between FL200 and 350 depending what your target is. 100% hit so far for my group and I. Yesterday again during training, more than 30 HARM hit their intended targets.
StandingCow Posted April 23, 2019 Posted April 23, 2019 (edited) HARM are working very fine, you just need to have the correct launch parameter.... 0.9 Mach and above, between FL200 and 350 depending what your target is. 100% hit so far for my group and I. Yesterday again during training, more than 30 HARM hit their intended targets. What version are you using because it is a known issue, ED has it marked as reported. So there IS a problem. Are you running stable? Edited April 23, 2019 by StandingCow 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo
Oceandar Posted April 23, 2019 Posted April 23, 2019 Thats why I sincerely request a track from you guys saying its fine. Make a simple mission, fly it then attach the track here. Thanks. Mastering others is strength. Mastering yourself is true power. - Lao Tze
RomaniaK Posted April 23, 2019 Posted April 23, 2019 What version are you using because it is a known issue, ED has it marked as reported. So there IS a problem. Are you running stable? Yes, stable.
backspace340 Posted April 23, 2019 Posted April 23, 2019 Yes, stable. They're broken in open beta - stable isn't affected.
whaaw Posted April 24, 2019 Posted April 24, 2019 now i can be wrong, but isnt OB Hornet and Stable Hornet at the same versions? i think HARMS are broken in both versions right now. SFMBE
Nirvi Posted April 24, 2019 Posted April 24, 2019 now i can be wrong, but isnt OB Hornet and Stable Hornet at the same versions? i think HARMS are broken in both versions right now. No, OB is another version: http://updates.digitalcombatsimulator.com/ Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
DeathAngel1 Posted April 24, 2019 Posted April 24, 2019 I hope we will get an OB update today... ..:NAVY PILOTS ARE THE THE BEST PILOTS:..
Gruman Posted April 24, 2019 Posted April 24, 2019 (edited) I hope we will get an OB update today... And it even dropped early ;) Edited April 24, 2019 by Gruman Intel I9 10900k @5.1GHz | MSI MEG Z490 Unify | Corsair Vengeance 64GB - 3600MHz | EVGA RTX 3090 FTW3 VPC T-50 Base /w Viper & Hornet Grip | VPC Rotor TCS Pro w/ Hawk-60 Grip | TM TPR LG C2 42" | Reverb G2 | TIR 5 | PointCtrl | OpenKneeboard
DeathAngel1 Posted April 24, 2019 Posted April 24, 2019 And it even dropped early ;) Yes, I saw, thanks :thumbup: ..:NAVY PILOTS ARE THE THE BEST PILOTS:..
Oceandar Posted April 24, 2019 Posted April 24, 2019 HARMS are good now!Not as good as before IMO. Fired two at different target which is close to each other with TOO mode and it hit the same target. Maybe its realistic maybe not.... (shrug) Mastering others is strength. Mastering yourself is true power. - Lao Tze
Zarma Posted April 27, 2019 Posted April 27, 2019 Fired one in TOO, went ballistic in space. Second one in PD, destroyed the target. i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Virpil AH64 collective, TPR rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC, Alain Dufour's TEDAC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074
CarbonFox Posted April 28, 2019 Posted April 28, 2019 So we got the third and final HARM mode? (SD, TOO and PD) F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3
DeathAngel1 Posted April 28, 2019 Posted April 28, 2019 No, we dont...Pre-brief (PB) mode is still waiting for release. ..:NAVY PILOTS ARE THE THE BEST PILOTS:..
Airhunter Posted April 28, 2019 Posted April 28, 2019 TOO is broken now as well, it does like last second course corrections and some weird flight paths most the time so the missile never hits. HARM's were fine before, how did ED manage to break them so badly?
LTZed Posted April 28, 2019 Posted April 28, 2019 Right now HAARMs are lofting themselves in a ballistic trajectory well away from radar sites, never getting near them. His happens in TOO mode
TheD3vil Posted April 28, 2019 Posted April 28, 2019 SA-2, 15 NM, Angels 30, TOO. Getting good stable shots off before I have to defend myself, and my hit rate is usually 1 out of 4. This is frustrating.
Drac Posted April 28, 2019 Posted April 28, 2019 I fired at two SA-6s in a mission and they hit close enough to destroy both of them. Lucky I guess. By the way, I was in TOO mode.
Swift. Posted April 29, 2019 Posted April 29, 2019 HARM's were fine before, how did ED manage to break them so badly? Well obviously part of the PB mode requires the HARM to lock on to a radiation emitter after launch. The fact that TOO mode now loses lock, on its assigned emitter, indicates that work is being done to the HARMs locking logic and losing lock is a by product of the PB mode development. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
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