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Posted
I have a lot of trust in ED's plans and many people in my squadron too, new DM, new planes, functionality etc. and we love Persian Gulf, NTTR, Georgia !

 

Where the trust is lacking is when it comes to Ugra-Media and the (45$) unfinished and already two years old, only map we can flight currently for WW2 and that seems abandoned. I say "seems" because it is probably not the case, but the lack of communication about the state of the map by the devs is not really reassuring and still prevent us to really make plans on a big multiplayer campaign as we do in other sims currently. And we really want to do it on Normandy, but in the current state... :noexpression:

 

If we see the old KickStarter, the Normandy zone was only planned, the rest was added after (south England with airbases, channel zone and north France) to get more fun. The map can need a performance and texture update, but dont expected a "rebuild and rework" ro expand or new zones details with the actual map.

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Posted

Don't care about that KickStarter.

 

I paid full price for this unfinished map as I paid full price for Persian.

Persian map is pleasant and have a great atmospher, Normandy map is an awfull place to fly.

 

Not a chance that I/we invest in the Syria map if things stays like that.

Posted
Don't care about that KickStarter.

 

I paid full price for this unfinished map as I paid full price for Persian.

Persian map is pleasant and have a great atmospher, Normandy map is an awfull place to fly.

 

Not a chance that I/we invest in the Syria map if things stays like that.

 

Agree completely. Same here indeed.

The worst map in DCS by a long shot.

Its stuttering takes away completely the flying experience,

and this does not happen, I repeat: DOES NOT HAPPEN

in any of the other 3 maps.

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Posted

DCS is not made for WWII at this point. Absolutely nothing make sense when you look at the map and its assets - can we talk about the fact that none of the planes should be in Normandy in June '44 ?

 

Eagle Dynamics move to complete a failed outsider project was nice, but I think they made a mistake. I don't blame Ugra Media for the state of the Normandy map, they're just doing what ED asked them to do, they're under a specific contract and if they moved on it's probably because ED asked them to.

 

If I want to fly on a WWII realistic setting, I know where to go. Perhaps the situation will change, but at the current pace, I don't see it coming until a few years.

There are only two types of aircraft, fighters and targets. - Major Doyle "Wahoo" Nicholson, USMC

Posted (edited)
DCS is not made for WWII at this point. Absolutely nothing make sense when you look at the map and its assets - can we talk about the fact that none of the planes should be in Normandy in June '44 ?

 

The modules was planned as Luthiem on the KS, that is no a problem by ED. They only maintain the flyable modules as was planned on the WW2 pledges (missing yet the P-47 and Me262).

 

About the assets pack units, the actual vehicles insert into the pack has correct with the period time. The main problem yet, has the lack of AI aircrafts units to build "correct" mission variety (in progress), but that is the same problem on any theatre, the lack of AI assets on Caucasus, Persian Gulf, the incoming Syria and future ED and 3rd party theatres (slowly corrected). I dont talk about the AI ships, has a lack of functionalities to make them "aceptable" into DCS on a WW2 time period.

 

Build correct AI units take time, similarly as build a external 3D model to a "modules" (example, build a correct carrier to simulate Deck carrier environment). That only can be correct add more personal to build more AI units, with the consequence problems.

Edited by Silver_Dragon

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Posted

You're totally out of the point. Please don't take a single sentence of my post to justify whatever you're trying to defend.

There are only two types of aircraft, fighters and targets. - Major Doyle "Wahoo" Nicholson, USMC

Posted

Again, I agree completely.

But for me the main problem remains Its stuttering

that takes away completely the flying experience,

and this does not happen, I repeat: DOES NOT HAPPEN

in any of the other 3 maps.

Solid 60 FPS there with my state of the art rig.

Mainboard: ASUS Maximus X Hero Intel Z 370
CPU: Intel 12-Core i7-8086K @ 4.0 GHz    Memory: 32GB Corsair DDR4-3000 MHz
Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB
Monitor ASUS - Oled PG42UQ 41.5" @ 4K    1 SSD Samsung 860 PRO 256 GB    1 SSD Samsung 990 PRO NVMe M.2 4 TB
Windows 11 Home - 64    CH Products Combatstick, Throttle and Pedals

Posted
DCS is not made for WWII at this point. Absolutely nothing make sense when you look at the map and its assets - can we talk about the fact that none of the planes should be in Normandy in June '44 ?

 

The Spit IX is most definitely right at home in Normandy in June 44, but unfortunately that is pretty much it when it comes to (flyable) planes. And like you say, it will most likely be years before that is fixed.

Posted
The Spit IX is most definitely right at home in Normandy in June 44, but unfortunately that is pretty much it when it comes to (flyable) planes. And like you say, it will most likely be years before that is fixed.
I think the A8 would fit, perhaps. Maybe not for D-day, but in the days following.

Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S

System Specs: MSI MPG X570 GAMING PLUS, RTX 4090, Ryzen 7 7800X3D, 32GB DDR5-3600, Samsung 990 PRO

Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8

Maps: Normandy, Nevada, Persian Gulf, Syria, Germany

 

Posted

The A-8 would have been the most common of the ~170 fighters in France and Belgium in the spring of '44.

 

The Mosquito FB Mk IV will also be appropriate for our current Normandy map.

 

The Spitfire Mk IX was also the most common Mk in service with 2 TAF at the time but the one we have would have been built Q1 of '43 and would be representative of a a/c in frontline squadron service in mid to late '43. I have not found an aircraft that old still in a frontline squadron by March '44.

 

At the very least our Spit should be equipped with the Gyro Gunsight Mk II to be a bit more representative of a 2 TAF Spitfire.

Posted
The A-8 would have been the most common of the ~170 fighters in France and Belgium in the spring of '44.

 

The Mosquito FB Mk IV will also be appropriate for our current Normandy map.

 

The Spitfire Mk IX was also the most common Mk in service with 2 TAF at the time but the one we have would have been built Q1 of '43 and would be representative of a a/c in frontline squadron service in mid to late '43. I have not found an aircraft that old still in a frontline squadron by March '44.

 

At the very least our Spit should be equipped with the Gyro Gunsight Mk II to be a bit more representative of a 2 TAF Spitfire.

 

spit mk Vs were masivly converted to mk IXs

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Posted
spit mk Vs were masivly converted to mk IXs

 

 

Yes, some of them could have conceivably been Mk I or Mk II when they started life in the factory. Ours might have been part of an order placed for 2190 Mk Vb that were reallocated as Mk IX during production.

 

 

 

Nevertheless, I have seen no Mk IX still in frontline squadrons that were that old. By 1944 there was no shortage of Spitfires or pilots in the RAF like there was in 1940 -1943.

Posted

I will add a disclaimer to this by stating that I do not own the Normandy map, though I am eagerly awaiting the Syrian AO.

 

However, the ED description for Normandy is as follows:

 

The DCS: Normandy 1944 Map is centered on the World War II battlefield of Normandy, France and is specifically created to depict the period after the D-Day landings and the establishment of several allied airfields in Normandy to support the beachhead breakout in late June 1944. The map measures 267 x 348 kilometers and includes airfields in both Normandy and southern England. The map includes the famous D-Day landing beaches and the "Atlantic Wall", rolling bocage fields of Normandy, large cities like Caen and Rouen, ports of Cherbourg and Le Havre, and 30 airfields. The map also includes multiple seasons and more detail and accuracy than any previous DCS World map by utilizing new map technologies.

 

I refer to the underlined. Up until reading this thread, I interpreted "multiple seasons" to mean winter was included. I had no idea that Normandy didn't have a winter texture. This certainly influences my decision NOT to purchase this map. Mind you, I'm only one person so that isn't going to sway Ugra Media in any way.

 

Perhaps, because that particular line in the description is rather ambiguous (as it doesn't specifically mention winter) it should be amended to state that a winter texture is not included. Arguably, going by just the map's title 'DCS: Normandy 1944' implies the entire year is modelled in-sim.

Posted

Ummm...excuse me...but I believe my title for this post got changed from “unfinished” to “finished”. Which is clearly not the case. Even if there is no more content to add, there is still optimizing to do.

Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S

System Specs: MSI MPG X570 GAMING PLUS, RTX 4090, Ryzen 7 7800X3D, 32GB DDR5-3600, Samsung 990 PRO

Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8

Maps: Normandy, Nevada, Persian Gulf, Syria, Germany

 

Posted

If a moderator did this, it could imply no further content updates (like winter textures) are planned for the map.

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Posted

Which would be disappointing to say the least, it is the worst performing map in DCS and it was a full cost map that really hasn't had any love since we bought it.

 

It's not like it's super complex compared to say PG it's not it's very repetitive so I don't understand way it's been left in the state that it has.

 

Seriously I wish these things where fixed before other projects where considered, the map had like 5 minutes of MP glory before being put to the side because of poor performance issues especially in VR.

 

If it was a test map why was it sold at regular price?

 

As a side note It would also be nice if the PG map could be fixed before adding any more extensions, the PG map is only slightly better performance wise then the Normandy map in VR.

 

Hopefully the opined VR improvements may help here.

Control is an illusion which usually shatters at the least expected moment.

Gazelle Mini-gun version is endorphins with rotors. See above.

 

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Posted
However, the ED description for Normandy is as follows:

 

The DCS: Normandy 1944 Map is centered on the World War II battlefield of Normandy, France and is specifically created to depict the period after the D-Day landings and the establishment of several allied airfields in Normandy to support the beachhead breakout in late June 1944. The map measures 267 x 348 kilometers and includes airfields in both Normandy and southern England. The map includes the famous D-Day landing beaches and the "Atlantic Wall", rolling bocage fields of Normandy, large cities like Caen and Rouen, ports of Cherbourg and Le Havre, and 30 airfields. The map also includes multiple seasons and more detail and accuracy than any previous DCS World map by utilizing new map technologies.
I refer to the underlined. Up until reading this thread, I interpreted "multiple seasons" to mean winter was included. I had no idea that Normandy didn't have a winter texture.

 

 

Normandy doesn't even have different shades of green, or brown autumnal colours... let alone winter snow.

 

It is false advertising to claim it has multiple seasons.

 

I accept that the Normandy Map is "final", meaning no more development.... in reality, nothing is ever "finished" (there will always be something more to do).

 

But I do object to misleading product descriptions. Even if no more work is ever done on the map itself, this at least the description should be fixed.

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