baboeska Posted May 22, 2019 Posted May 22, 2019 Hello, Will the WW2 pack have V-1 and V-2 rockets any time soon? Thank you. :pilotfly: 2
Silver_Dragon Posted May 22, 2019 Posted May 22, 2019 Was plans to build them, but actually has not news. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
razo+r Posted May 22, 2019 Posted May 22, 2019 There are mods of them, but I doubt they will make some for the assets pack.
Rudel_chw Posted May 22, 2019 Posted May 22, 2019 There are mods of them, but I doubt they will make some for the assets pack. I’ve seen only the V1 mod by Suntsag .. cant find the V-2, have a link? Thanks For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
razo+r Posted May 22, 2019 Posted May 22, 2019 I made a V2 but it's not functional so... https://forums.eagle.ru/showthread.php?t=191782
LeCuvier Posted May 22, 2019 Posted May 22, 2019 I suppose we are only discussing the V1 and V2 in their "role" as ground targets. That's not much more exciting than attacking a rocket launcher battery. Airborne, the V1 could be downed by a fast fighter like the Tempest if we had them available, and that might be fun. The V2 however was a ballistic missile and could not be intercepted. 2 LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
baboeska Posted May 25, 2019 Author Posted May 25, 2019 Well, could not be intercepted. But it'd be really interesting to see what an F-15C could do there. Or an Su-27.
Rudel_chw Posted May 25, 2019 Posted May 25, 2019 I made a V2 but it's not functional so... https://forums.eagle.ru/showthread.php?t=191782 Thanks for the link, will give it a try to see if it can be destroyed and thus used as a target :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Zius Posted May 27, 2019 Posted May 27, 2019 But it'd be really interesting to see what an F-15C could do there. Or an Su-27. Or a Sabre / MiG-15. Which is not *that* far removed from late war prototypes. Especially the V-1 would be really interesting. The V-2 would be un-interceptable, except maybe during launching. Not sure if we have suitable SAM's in-game for ballistic missile interception. Or even suitable aerodynamic modelling for ballistic missiles. 1 Modules: Bf 109, C-101, CE-II, F-5, Gazelle, Huey, Ka-50, Mi-8, MiG-15, MiG-19, MiG-21, Albatros, Viggen, Mirage 2000, Hornet, Yak-52, FC3
SUNTSAG Posted May 27, 2019 Posted May 27, 2019 1 Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
SUNTSAG Posted May 27, 2019 Posted May 27, 2019 1 Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
Rudel_chw Posted May 27, 2019 Posted May 27, 2019 :) nice ! .. where can I get one? :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Sniper175 Posted May 28, 2019 Posted May 28, 2019 @Suntsag want to say thanks for the work you guys do to flesh out ww2 side of dcs. I7-8700 @5GHZ, 32GB 3000MHZ RAM, 1080TI, Rift S, ODYSSEY +. SSD DRIVES, WIN10
Dino Might Posted July 2, 2021 Posted July 2, 2021 Bumping this in case there have been any updates - have not seen any word on whether ED plans to ever make the V-1 launch ramps actually launch the rocket. I am currently using SCUDs as stand-ins for V-2s. Work well enough for my purpose, though I'd love them to add function V-1 and V-2 rockets. I was hoping for the V-1 that I could force Silkworms to fire at a point, but that seems to be not possible in my testing thusfar. Any other ideas? I was thinking maybe I could get a DDG sunk into the ground and have it fire Tomahawks instead? Would still look ridiculous, but my goal is to create a number of rocket sites that periodically bombard towns - there is an entire system for tracking damage, and BLUFOR and REDFOR earning rewards periodically for the status of the towns, which they can then spend to spawn more assets (bombers, launchers, CAP, etc). 2 1
Northstar98 Posted July 8, 2021 Posted July 8, 2021 Considering the Channel Map covers at least 2 major (albeit planned) V-2 installations (though neither are present), and numerous V-1 launch sites, it would be good to get them both. 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Silver_Dragon Posted July 8, 2021 Posted July 8, 2021 1 minute ago, Northstar98 said: Considering the Channel Map covers at least 2 major (albeit planned) V-2 installations (though neither are present), and numerous V-1 launch sites, it would be good to get them both. V-2 Sites, never used by Allied Bombings. Blockhaus d'Éperlecques https://en.wikipedia.org/wiki/Blockhaus_d'Éperlecques La Coupole https://en.wikipedia.org/wiki/La_Coupole Other V Weapons, never operative https://en.wikipedia.org/wiki/Fortress_of_Mimoyecques V-1 Sites https://en.wikipedia.org/wiki/V-1_flying_bomb_facilities For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Northstar98 Posted July 8, 2021 Posted July 8, 2021 44 minutes ago, Silver_Dragon said: V-2 Sites, never used by Allied Bombings. That's why I said "(albeit planned)" 44 minutes ago, Silver_Dragon said: Blockhaus d'Éperlecques https://en.wikipedia.org/wiki/Blockhaus_d'Éperlecques La Coupole https://en.wikipedia.org/wiki/La_Coupole Other V Weapons, never operative https://en.wikipedia.org/wiki/Fortress_of_Mimoyecques And all 3 were major targets of the Allied Operation Crossbow campaign against the V-weapon sites (which is probably why they were never used), and the Channel map is basically perfect for them. 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
rkk01 Posted July 8, 2021 Posted July 8, 2021 Plenty of escort and even target marking opportunities… Is there any option to drop smoke or pyrotechnics?
Mogster Posted July 8, 2021 Posted July 8, 2021 (edited) Surely even if they’d become operational these facilities would have been subject to round the clock bombing. The completed bunkers may have been practically impervious to conventional bombs but the surrounding infrastructure would’ve been pulverised rendering them useless. Huge waste of resources. Edited July 8, 2021 by Mogster
rkk01 Posted July 8, 2021 Posted July 8, 2021 I guess the V3 site might have been problematic if there had been an opportunity to store large quantities of projectiles in underground magazines
Mogster Posted July 8, 2021 Posted July 8, 2021 53 minutes ago, rkk01 said: I guess the V3 site might have been problematic if there had been an opportunity to store large quantities of projectiles in underground magazines I can see if one of these places became operational for a time it seems they probably would have withstood conventional bombs. However the rockets would need fuel and the workers still need food and somewhere to live. Interesting pieces of history though, they remind me of the long range artillery that could attack the British coast from France.
alt-92 Posted August 21, 2021 Posted August 21, 2021 (edited) The thing is, the German Army (V-2/A4 was Heer/Army development and operation, as opposed to the Luftwaffe's V-1) wasn't completely crazy and following Crossbow switched to small, easier deployed mobile launch sites - basically the precursor of current-day TELs. Just need the Transporter/Erector, fuel bowser, control truck and a relatively small crew. In and out in about 2 hours total. see http://www.v2platform.nl/book/loosduinen.html for more infrastructure and layout specifics. (I must check my library again, as I believe Most Secret War by R.V. Jones has a picture of such a mobile site in the middle of a crossroad in The Hague...) Operational use did not start until the first week of September 1944. There were several elements of Batterie 444 active in the Netherlands, most famously in Wassenaar/The Hague, Hook of Holland, and surrounding areas, but also (and less used - about 20% of launches later in the war) in the Eastern parts of the country beyond Zwolle targeting the Southern targets like Antwerp. Edited August 21, 2021 by alt-92 2
Hispanus Posted September 18, 2021 Posted September 18, 2021 I would love to see this feature integrated in the base game (2WW asset pack), it can really give users a lot of new objetives for missions and really cool scenarios, any news? 2
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